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Develop (#14)
* various small changes * various small changes * update * update * update * update * update * auto save
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@@ -97,9 +97,15 @@ def play_aidungeon_2():
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tcflush(sys.stdin, TCIFLUSH)
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action = input("> ")
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if action == "restart":
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rating = input("Please rate the story quality from 1-10: ")
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rating_float = float(rating)
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story_manager.story.rating = rating_float
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break
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elif action == "quit":
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rating = input("Please rate the story quality from 1-10: ")
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rating_float = float(rating)
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story_manager.story.rating = rating_float
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exit()
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elif action == "nosaving":
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@@ -32,13 +32,10 @@ class Story():
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def __del__(self):
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if self.upload_story:
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rating = input("Please rate the story quality from 1-10: ")
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try:
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rating_float = float(rating)
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self.rating = rating_float
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self.save_to_storage()
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except:
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pass
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self.save_to_storage()
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console_print("Game saved.")
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console_print("To load the game, type 'load' and enter the following ID: " + self.uuid)
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def init_from_dict(self, story_dict):
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self.story_start = story_dict["story_start"]
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