Major refactor

This commit is contained in:
Shangtong Zhang
2017-07-26 18:18:49 -06:00
parent fb71f51ea7
commit ce504e2d0f
28 changed files with 572 additions and 375 deletions
+2 -1
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@@ -5,7 +5,8 @@
#######################################################################
from network import *
from replay import *
from component import *
from utils import *
import pickle
class DDPGAgent:
+2 -2
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@@ -5,8 +5,8 @@
#######################################################################
from network import *
from replay import *
from policy import *
from component import *
from utils import *
import numpy as np
import time
import os
+3
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@@ -0,0 +1,3 @@
from async_agent import *
from DDPG_agent import *
from DQN_agent import *
+3 -7
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@@ -4,16 +4,12 @@
# declaration at the top #
#######################################################################
from network import *
from policy import *
import numpy as np
import torch.multiprocessing as mp
from task import *
from network import *
from async_workers.one_step_sarsa import *
from async_workers.n_step_q import *
from async_workers.actor_critic import *
from async_workers.one_step_sarsa import *
from utils import *
from component import *
from async_worker import *
import pickle
import os
import time
+5
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@@ -0,0 +1,5 @@
from actor_critic import *
from continuous_actor_critic import *
from n_step_q import *
from one_step_sarsa import *
from one_step_q import *
@@ -60,12 +60,14 @@ class AdvantageActorCritic:
pending = []
self.worker_network.zero_grad()
self.optimizer.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
if param.grad is not None:
break
param._grad = worker_param.grad
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
+86
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@@ -0,0 +1,86 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import numpy as np
import torch
from torch.autograd import Variable
import torch.nn as nn
class ContinuousAdvantageActorCritic:
def __init__(self, config):
self.config = config
self.optimizer = config.optimizer_fn(config.learning_network.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
def episode(self, deterministic=False):
config = self.config
state = self.task.reset()
steps = 0
total_reward = 0
pending = []
pi = Variable(torch.FloatTensor([np.pi]))
while not config.stop_signal.value and \
(not config.max_episode_length or steps < config.max_episode_length):
mean, var, value = self.worker_network.predict(np.stack([state]))
action = self.policy.sample(mean.data.numpy().flatten(),
var.data.numpy().flatten(),
deterministic)
next_state, reward, terminal, _ = self.task.step(action)
steps += 1
total_reward += reward
if deterministic:
if terminal:
break
state = next_state
continue
pending.append([mean, var, value, action, reward])
with config.steps_lock:
config.total_steps.value += 1
if terminal or len(pending) >= config.update_interval:
loss = 0
if terminal:
R = torch.FloatTensor([[0]])
else:
R = self.worker_network.critic(np.stack([next_state])).data
GAE = torch.FloatTensor([[0]])
for i in reversed(range(len(pending))):
mean, var, value, action, reward = pending[i]
R = reward + config.discount * R
advantage = Variable(R) - value
GAE = config.discount * config.gae_tau * GAE + advantage.data
loss += 0.5 * advantage.pow(2)
action = Variable(torch.FloatTensor([action]))
prob_part1 = (-(action - mean).pow(2) / (2 * var)).exp()
prob_part2 = 1 / (2 * var * pi.expand_as(var)).sqrt()
prob = prob_part1 * prob_part2
log_prob = prob.log()
loss += -torch.sum(log_prob) * Variable(GAE)
entropy = 0.5 * (1.0 + (var + 2 * pi.expand_as(var)).log()).sum()
loss += config.entropy_weight * entropy
pending = []
self.worker_network.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
if terminal:
break
state = next_state
return steps, total_reward
@@ -57,12 +57,14 @@ class NStepQLearning:
pending = []
self.worker_network.zero_grad()
self.optimizer.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
if param.grad is not None:
break
param._grad = worker_param.grad
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
@@ -55,12 +55,14 @@ class OneStepQLearning:
pending = []
self.worker_network.zero_grad()
self.optimizer.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
if param.grad is not None:
break
param._grad = worker_param.grad
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
@@ -60,12 +60,14 @@ class OneStepSarsa:
pending = []
self.worker_network.zero_grad()
self.optimizer.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
if param.grad is not None:
break
param._grad = worker_param.grad
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
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+5
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@@ -0,0 +1,5 @@
from atari_wrapper import *
from policy import *
from replay import *
from task import *
from random_process import *
+10 -1
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@@ -45,4 +45,13 @@ class SamplePolicy:
return np.argmax(action_value)
return np.random.choice(np.arange(len(action_value)), p=action_value)
def update_epsilon(self):
pass
pass
class GaussianPolicy:
def sample(self, mean, var, deterministic=False):
if deterministic:
return mean
return mean + np.sqrt(var) * np.random.randn(*mean.shape)
def update_epsilon(self):
pass
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+2 -1
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@@ -88,7 +88,8 @@ class Pendulum(BasicTask):
self.state_dim = self.env.observation_space.shape[0]
def step(self, action):
action = 2 * np.clip(action, -1, 1)
# action = 2 * np.clip(action, -1, 1)
action = np.clip(action, -2, 2)
next_state, reward, done, info = self.env.step(action)
return next_state, reward, done, info
+29 -9
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@@ -1,10 +1,7 @@
from async_agent import *
from DQN_agent import *
from DDPG_agent import *
from logger import *
import logging
from random_process import *
from config import Config
from agent import *
from component import *
from utils import *
def dqn_cart_pole():
config = dict()
@@ -35,8 +32,8 @@ def async_cart_pole():
config.network_fn = lambda: FCNet([4, 50, 200, 2])
config.policy_fn = lambda: GreedyPolicy(epsilon=0.5, final_step=5000, min_epsilon=0.1)
# config.worker = OneStepQLearning
# config.worker = NStepQLearning
config.worker = OneStepSarsa
config.worker = NStepQLearning
# config.worker = OneStepSarsa
config.discount = 0.99
config.target_network_update_freq = 200
config.max_episode_length = 200
@@ -52,15 +49,37 @@ def a3c_cart_pole():
config = Config()
config.task_fn = lambda: CartPole()
config.optimizer_fn = lambda params: torch.optim.Adam(params, 0.001)
config.network_fn = lambda: ActorCriticFCNet([4, 200, 2])
config.network_fn = lambda: ActorCriticFCNet(4, 2)
config.policy_fn = SamplePolicy
config.worker = AdvantageActorCritic
config.discount = 0.99
config.max_episode_length = 200
config.num_workers = 16
config.update_interval = 6
config.test_interval = 100
config.test_repetitions = 30
config.logger = Logger('./log', gym.logger)
config.gae_tau = 1.0
config.entropy_weight = 0.01
agent = AsyncAgent(config)
agent.run()
def a3c_pendulum():
config = Config()
config.task_fn = lambda: Pendulum()
task = config.task_fn()
config.optimizer_fn = lambda params: torch.optim.Adam(params, 0.001)
config.network_fn = lambda: ContinuousActorCriticNet(
task.env.observation_space.shape[0], 64, task.env.action_space.shape[0])
config.policy_fn = lambda: GaussianPolicy()
config.worker = ContinuousAdvantageActorCritic
config.discount = 0.99
config.max_episode_length = 200
config.num_workers = 16
config.update_interval = 20
config.test_interval = 1
config.test_repetitions = 50
config.entropy_weight = 0.0001
config.logger = Logger('./log', gym.logger)
agent = AsyncAgent(config)
agent.run()
@@ -190,6 +209,7 @@ if __name__ == '__main__':
# dqn_cart_pole()
# async_cart_pole()
a3c_cart_pole()
# a3c_pendulum()
# dqn_pixel_atari('PongNoFrameskip-v3')
# async_pixel_atari('PongNoFrameskip-v3')
-346
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@@ -1,346 +0,0 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import torch
from torch.autograd import Variable
import torch.nn as nn
import torch.nn.functional as F
import numpy as np
# Base class for all kinds of network
class BasicNet:
def __init__(self, optimizer_fn, gpu, LSTM=False):
if optimizer_fn is not None:
self.optimizer = optimizer_fn(self.parameters())
self.gpu = gpu and torch.cuda.is_available()
self.LSTM = LSTM
if self.gpu:
self.cuda()
def to_torch_variable(self, x, dtype='float32'):
if isinstance(x, Variable):
return x
if not isinstance(x, torch.FloatTensor):
x = torch.from_numpy(np.asarray(x, dtype=dtype))
if self.gpu:
x = x.cuda()
return Variable(x)
def reset(self, terminal):
if not self.LSTM:
return
if terminal:
self.h.data.zero_()
self.c.data.zero_()
self.h = Variable(self.h.data)
self.c = Variable(self.c.data)
# Base class for value based methods
class VanillaNet(BasicNet):
def predict(self, x, to_numpy=False):
y = self.forward(x)
if to_numpy:
y = y.cpu().data.numpy()
return y
# Base class for actor critic method
class ActorCriticNet(BasicNet):
def predict(self, x):
phi = self.forward(x, True)
pre_prob = self.fc_actor(phi)
prob = F.softmax(pre_prob)
log_prob = F.log_softmax(pre_prob)
value = self.fc_critic(phi)
return prob, log_prob, value
def critic(self, x):
phi = self.forward(x, False)
return self.fc_critic(phi)
# Base class for dueling architecture
class DuelingNet(BasicNet):
def predict(self, x, to_numpy=False):
phi = self.forward(x)
value = self.fc_value(phi)
advantange = self.fc_advantage(phi)
q = value.expand_as(advantange) + (advantange - advantange.mean(1).expand_as(advantange))
if to_numpy:
return q.cpu().data.numpy()
return q
# Starting of several network instances
# Network for CartPole with value based methods
class FCNet(nn.Module, VanillaNet):
def __init__(self, dims, optimizer_fn=None, gpu=True):
super(FCNet, self).__init__()
self.fc1 = nn.Linear(dims[0], dims[1])
self.fc2 = nn.Linear(dims[1], dims[2])
self.fc3 = nn.Linear(dims[2], dims[3])
self.criterion = nn.MSELoss()
BasicNet.__init__(self, optimizer_fn, gpu)
def forward(self, x):
x = self.to_torch_variable(x)
x = x.view(x.size(0), -1)
y = F.relu(self.fc1(x))
y = F.relu(self.fc2(y))
y = self.fc3(y)
return y
# Network for CartPole with dueling architecture
class DuelingFCNet(nn.Module, DuelingNet):
def __init__(self, dims, optimizer_fn=None, gpu=True):
super(DuelingFCNet, self).__init__()
self.fc1 = nn.Linear(dims[0], dims[1])
self.fc2 = nn.Linear(dims[1], dims[2])
self.fc_value = nn.Linear(dims[2], 1)
self.fc_advantage = nn.Linear(dims[2], dims[3])
self.criterion = nn.MSELoss()
BasicNet.__init__(self, optimizer_fn, gpu)
def forward(self, x):
x = self.to_torch_variable(x)
x = x.view(x.size(0), -1)
y = F.relu(self.fc1(x))
phi = F.relu(self.fc2(y))
return phi
# Network for CartPole with actor critic
class ActorCriticFCNet(nn.Module, ActorCriticNet):
def __init__(self,
dims):
super(ActorCriticFCNet, self).__init__()
self.layer1 = nn.Linear(dims[0], dims[1])
self.fc_actor = nn.Linear(dims[1], dims[2])
self.fc_critic = nn.Linear(dims[1], 1)
BasicNet.__init__(self, None, False)
def forward(self, x, update_LSTM=True):
x = self.to_torch_variable(x)
x = x.view(x.size(0), -1)
phi = self.layer1(x)
return phi
# Network for pixel Atari game with value based methods
class NatureConvNet(nn.Module, VanillaNet):
def __init__(self, in_channels, n_actions, optimizer_fn=None, gpu=True):
super(NatureConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, kernel_size=8, stride=4)
self.conv2 = nn.Conv2d(32, 64, kernel_size=4, stride=2)
self.conv3 = nn.Conv2d(64, 64, kernel_size=3, stride=1)
self.fc4 = nn.Linear(7 * 7 * 64, 512)
self.fc5 = nn.Linear(512, n_actions)
self.criterion = nn.MSELoss()
BasicNet.__init__(self, optimizer_fn, gpu)
def forward(self, x):
x = self.to_torch_variable(x)
y = F.relu(self.conv1(x))
y = F.relu(self.conv2(y))
y = F.relu(self.conv3(y))
y = y.view(y.size(0), -1)
y = F.relu(self.fc4(y))
return self.fc5(y)
# Network for pixel Atari game with dueling architecture
class DuelingNatureConvNet(nn.Module, DuelingNet):
def __init__(self, in_channels, n_actions, optimizer_fn=None, gpu=True):
super(DuelingNatureConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, kernel_size=8, stride=4)
self.conv2 = nn.Conv2d(32, 64, kernel_size=4, stride=2)
self.conv3 = nn.Conv2d(64, 64, kernel_size=3, stride=1)
self.fc4 = nn.Linear(7 * 7 * 64, 512)
self.fc_advantage = nn.Linear(512, n_actions)
self.fc_value = nn.Linear(512, 1)
self.criterion = nn.MSELoss()
BasicNet.__init__(self, optimizer_fn, gpu)
def forward(self, x):
x = self.to_torch_variable(x)
y = F.relu(self.conv1(x))
y = F.relu(self.conv2(y))
y = F.relu(self.conv3(y))
y = y.view(y.size(0), -1)
phi = F.relu(self.fc4(y))
return phi
# Network for pixel Atari game with actor critic
class ActorCriticNatureConvNet(nn.Module, ActorCriticNet):
def __init__(self,
in_channels,
n_actions,
xentropy_weight=0.01,
grad_threshold=40,
gpu=True):
super(ActorCriticNatureConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, kernel_size=8, stride=4)
self.conv2 = nn.Conv2d(32, 64, kernel_size=4, stride=2)
self.conv3 = nn.Conv2d(64, 64, kernel_size=3, stride=1)
self.fc4 = nn.Linear(7 * 7 * 64, 512)
self.fc_actor = nn.Linear(512, n_actions)
self.fc_critic = nn.Linear(512, 1)
self.xentropy_weight = xentropy_weight
self.grad_threshold = grad_threshold
BasicNet.__init__(self, optimizer_fn=None, gpu=gpu)
def forward(self, x):
x = self.to_torch_variable(x)
y = F.elu(self.conv1(x))
y = F.elu(self.conv2(y))
y = F.elu(self.conv3(y))
y = y.view(y.size(0), -1)
return F.elu(self.fc4(y))
class OpenAIActorCriticConvNet(nn.Module, ActorCriticNet):
def __init__(self,
in_channels,
n_actions,
LSTM=False):
super(OpenAIActorCriticConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, 3, stride=2, padding=1)
self.conv2 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.conv3 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.conv4 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.LSTM = LSTM
hidden_units = 256
if LSTM:
self.layer5 = nn.LSTMCell(32 * 3 * 3, hidden_units)
else:
self.layer5 = nn.Linear(32 * 3 * 3, hidden_units)
self.fc_actor = nn.Linear(hidden_units, n_actions)
self.fc_critic = nn.Linear(hidden_units, 1)
BasicNet.__init__(self, optimizer_fn=None, gpu=False, LSTM=LSTM)
if LSTM:
self.h = self.to_torch_variable(np.zeros((1, hidden_units)))
self.c = self.to_torch_variable(np.zeros((1, hidden_units)))
def forward(self, x, update_LSTM=True):
x = self.to_torch_variable(x)
y = F.elu(self.conv1(x))
y = F.elu(self.conv2(y))
y = F.elu(self.conv3(y))
y = F.elu(self.conv4(y))
y = y.view(y.size(0), -1)
if self.LSTM:
h, c = self.layer5(y, (self.h, self.c))
if update_LSTM:
self.h = h
self.c = c
phi = h
else:
phi = F.elu(self.layer5(y))
return phi
class OpenAIConvNet(nn.Module, VanillaNet):
def __init__(self,
in_channels,
n_actions):
super(OpenAIConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, 3, stride=2, padding=1)
self.conv2 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.conv3 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.conv4 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
hidden_units = 256
self.layer5 = nn.Linear(32 * 3 * 3, hidden_units)
self.fc6 = nn.Linear(hidden_units, n_actions)
BasicNet.__init__(self, optimizer_fn=None, gpu=False, LSTM=False)
def forward(self, x, update_LSTM=True):
x = self.to_torch_variable(x)
y = F.elu(self.conv1(x))
y = F.elu(self.conv2(y))
y = F.elu(self.conv3(y))
y = F.elu(self.conv4(y))
y = y.view(y.size(0), -1)
phi = F.elu(self.layer5(y))
return self.fc6(phi)
class DDPGActorNet(nn.Module, BasicNet):
def __init__(self,
state_dim,
action_dim,
output_gate,
gpu=False):
super(DDPGActorNet, self).__init__()
self.layer1 = nn.Linear(state_dim, 400)
self.layer2 = nn.Linear(400, 300)
self.layer3 = nn.Linear(300, action_dim)
self.output_gate = output_gate
BasicNet.__init__(self, None, False, False)
self.init_weights()
def init_weights(self):
bound = 3e-3
self.layer3.weight.data.uniform_(-bound, bound)
# self.layer3.bias.data.uniform_(-bound, bound)
def fanin(size):
v = 1.0 / np.sqrt(size[1])
return torch.FloatTensor(size).uniform_(-v, v)
self.layer1.weight.data = fanin(self.layer1.weight.data.size())
# self.layer1.bias.data = fanin(self.layer1.bias.data.size())
self.layer2.weight.data = fanin(self.layer2.weight.data.size())
# self.layer2.bias.data = fanin(self.layer2.bias.data.size())
def forward(self, x):
x = self.to_torch_variable(x)
x = F.relu(self.layer1(x))
x = F.relu(self.layer2(x))
x = self.layer3(x)
# x = self.output_gate(self.layer3(x))
return x
def predict(self, x, to_numpy=True):
y = self.forward(x)
if to_numpy:
y = y.cpu().data.numpy()
return y
class DDPGCriticNet(nn.Module, BasicNet):
def __init__(self,
state_dim,
action_dim,
gpu=False):
super(DDPGCriticNet, self).__init__()
self.layer1 = nn.Linear(state_dim, 400)
self.layer2 = nn.Linear(400 + action_dim, 300)
self.layer3 = nn.Linear(300, 1)
BasicNet.__init__(self, None, False, False)
self.init_weights()
def init_weights(self):
bound = 3e-3
self.layer3.weight.data.uniform_(-bound, bound)
# self.layer3.bias.data.uniform_(-bound, bound)
def fanin(size):
v = 1.0 / np.sqrt(size[1])
return torch.FloatTensor(size).uniform_(-v, v)
self.layer1.weight.data = fanin(self.layer1.weight.data.size())
# self.layer1.bias.data = fanin(self.layer1.bias.data.size())
self.layer2.weight.data = fanin(self.layer2.weight.data.size())
# self.layer2.bias.data = fanin(self.layer2.bias.data.size())
def forward(self, x, action):
x = self.to_torch_variable(x)
action = self.to_torch_variable(action)
x = F.relu(self.layer1(x))
x = F.relu(self.layer2(torch.cat([x, action], dim=1)))
x = self.layer3(x)
return x
def predict(self, x, action):
return self.forward(x, action)
+3
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@@ -0,0 +1,3 @@
from conv_network import *
from shallow_network import *
from continuous_action_network import *
+116
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@@ -0,0 +1,116 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
from network import *
class ContinuousActorCriticNet(nn.Module, BasicNet):
def __init__(self, state_dim, hidden_dim, action_dim):
super(ContinuousActorCriticNet, self).__init__()
hidden_size1 = 64
hidden_size2 = 64
self.fc1 = nn.Linear(state_dim, hidden_size1)
self.fc2 = nn.Linear(hidden_size1, hidden_size2)
self.fc_mean = nn.Linear(hidden_size2, action_dim)
self.fc_var = nn.Linear(hidden_size2, action_dim)
self.fc_critic = nn.Linear(hidden_size2, 1)
BasicNet.__init__(self, None, False)
def forward(self, x):
x = self.to_torch_variable(x)
x = x.view(x.size(0), -1)
x = F.relu(self.fc1(x))
phi = F.relu(self.fc2(x))
return phi
def predict(self, x):
phi = self.forward(x)
mean = self.fc_mean(phi)
var = F.softplus(self.fc_var(phi) + 1e-5)
value = self.fc_critic(phi)
return mean, var, value
def critic(self, x):
phi = self.forward(x)
return self.fc_critic(phi)
class DDPGActorNet(nn.Module, BasicNet):
def __init__(self,
state_dim,
action_dim,
output_gate,
gpu=False):
super(DDPGActorNet, self).__init__()
self.layer1 = nn.Linear(state_dim, 400)
self.layer2 = nn.Linear(400, 300)
self.layer3 = nn.Linear(300, action_dim)
self.output_gate = output_gate
BasicNet.__init__(self, None, False, False)
self.init_weights()
def init_weights(self):
bound = 3e-3
self.layer3.weight.data.uniform_(-bound, bound)
# self.layer3.bias.data.uniform_(-bound, bound)
def fanin(size):
v = 1.0 / np.sqrt(size[1])
return torch.FloatTensor(size).uniform_(-v, v)
self.layer1.weight.data = fanin(self.layer1.weight.data.size())
# self.layer1.bias.data = fanin(self.layer1.bias.data.size())
self.layer2.weight.data = fanin(self.layer2.weight.data.size())
# self.layer2.bias.data = fanin(self.layer2.bias.data.size())
def forward(self, x):
x = self.to_torch_variable(x)
x = F.relu(self.layer1(x))
x = F.relu(self.layer2(x))
x = self.layer3(x)
# x = self.output_gate(self.layer3(x))
return x
def predict(self, x, to_numpy=True):
y = self.forward(x)
if to_numpy:
y = y.cpu().data.numpy()
return y
class DDPGCriticNet(nn.Module, BasicNet):
def __init__(self,
state_dim,
action_dim,
gpu=False):
super(DDPGCriticNet, self).__init__()
self.layer1 = nn.Linear(state_dim, 400)
self.layer2 = nn.Linear(400 + action_dim, 300)
self.layer3 = nn.Linear(300, 1)
BasicNet.__init__(self, None, False, False)
self.init_weights()
def init_weights(self):
bound = 3e-3
self.layer3.weight.data.uniform_(-bound, bound)
# self.layer3.bias.data.uniform_(-bound, bound)
def fanin(size):
v = 1.0 / np.sqrt(size[1])
return torch.FloatTensor(size).uniform_(-v, v)
self.layer1.weight.data = fanin(self.layer1.weight.data.size())
# self.layer1.bias.data = fanin(self.layer1.bias.data.size())
self.layer2.weight.data = fanin(self.layer2.weight.data.size())
# self.layer2.bias.data = fanin(self.layer2.bias.data.size())
def forward(self, x, action):
x = self.to_torch_variable(x)
action = self.to_torch_variable(action)
x = F.relu(self.layer1(x))
x = F.relu(self.layer2(torch.cat([x, action], dim=1)))
x = self.layer3(x)
return x
def predict(self, x, action):
return self.forward(x, action)
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#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
from network import *
# Network for pixel Atari game with value based methods
class NatureConvNet(nn.Module, VanillaNet):
def __init__(self, in_channels, n_actions, optimizer_fn=None, gpu=True):
super(NatureConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, kernel_size=8, stride=4)
self.conv2 = nn.Conv2d(32, 64, kernel_size=4, stride=2)
self.conv3 = nn.Conv2d(64, 64, kernel_size=3, stride=1)
self.fc4 = nn.Linear(7 * 7 * 64, 512)
self.fc5 = nn.Linear(512, n_actions)
self.criterion = nn.MSELoss()
BasicNet.__init__(self, optimizer_fn, gpu)
def forward(self, x):
x = self.to_torch_variable(x)
y = F.relu(self.conv1(x))
y = F.relu(self.conv2(y))
y = F.relu(self.conv3(y))
y = y.view(y.size(0), -1)
y = F.relu(self.fc4(y))
return self.fc5(y)
# Network for pixel Atari game with dueling architecture
class DuelingNatureConvNet(nn.Module, DuelingNet):
def __init__(self, in_channels, n_actions, optimizer_fn=None, gpu=True):
super(DuelingNatureConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, kernel_size=8, stride=4)
self.conv2 = nn.Conv2d(32, 64, kernel_size=4, stride=2)
self.conv3 = nn.Conv2d(64, 64, kernel_size=3, stride=1)
self.fc4 = nn.Linear(7 * 7 * 64, 512)
self.fc_advantage = nn.Linear(512, n_actions)
self.fc_value = nn.Linear(512, 1)
self.criterion = nn.MSELoss()
BasicNet.__init__(self, optimizer_fn, gpu)
def forward(self, x):
x = self.to_torch_variable(x)
y = F.relu(self.conv1(x))
y = F.relu(self.conv2(y))
y = F.relu(self.conv3(y))
y = y.view(y.size(0), -1)
phi = F.relu(self.fc4(y))
return phi
# Network for pixel Atari game with actor critic
class ActorCriticNatureConvNet(nn.Module, ActorCriticNet):
def __init__(self,
in_channels,
n_actions,
xentropy_weight=0.01,
grad_threshold=40,
gpu=True):
super(ActorCriticNatureConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, kernel_size=8, stride=4)
self.conv2 = nn.Conv2d(32, 64, kernel_size=4, stride=2)
self.conv3 = nn.Conv2d(64, 64, kernel_size=3, stride=1)
self.fc4 = nn.Linear(7 * 7 * 64, 512)
self.fc_actor = nn.Linear(512, n_actions)
self.fc_critic = nn.Linear(512, 1)
self.xentropy_weight = xentropy_weight
self.grad_threshold = grad_threshold
BasicNet.__init__(self, optimizer_fn=None, gpu=gpu)
def forward(self, x):
x = self.to_torch_variable(x)
y = F.elu(self.conv1(x))
y = F.elu(self.conv2(y))
y = F.elu(self.conv3(y))
y = y.view(y.size(0), -1)
return F.elu(self.fc4(y))
class OpenAIActorCriticConvNet(nn.Module, ActorCriticNet):
def __init__(self,
in_channels,
n_actions,
LSTM=False):
super(OpenAIActorCriticConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, 3, stride=2, padding=1)
self.conv2 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.conv3 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.conv4 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.LSTM = LSTM
hidden_units = 256
if LSTM:
self.layer5 = nn.LSTMCell(32 * 3 * 3, hidden_units)
else:
self.layer5 = nn.Linear(32 * 3 * 3, hidden_units)
self.fc_actor = nn.Linear(hidden_units, n_actions)
self.fc_critic = nn.Linear(hidden_units, 1)
BasicNet.__init__(self, optimizer_fn=None, gpu=False, LSTM=LSTM)
if LSTM:
self.h = self.to_torch_variable(np.zeros((1, hidden_units)))
self.c = self.to_torch_variable(np.zeros((1, hidden_units)))
def forward(self, x, update_LSTM=True):
x = self.to_torch_variable(x)
y = F.elu(self.conv1(x))
y = F.elu(self.conv2(y))
y = F.elu(self.conv3(y))
y = F.elu(self.conv4(y))
y = y.view(y.size(0), -1)
if self.LSTM:
h, c = self.layer5(y, (self.h, self.c))
if update_LSTM:
self.h = h
self.c = c
phi = h
else:
phi = F.elu(self.layer5(y))
return phi
class OpenAIConvNet(nn.Module, VanillaNet):
def __init__(self,
in_channels,
n_actions):
super(OpenAIConvNet, self).__init__()
self.conv1 = nn.Conv2d(in_channels, 32, 3, stride=2, padding=1)
self.conv2 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.conv3 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
self.conv4 = nn.Conv2d(32, 32, 3, stride=2, padding=1)
hidden_units = 256
self.layer5 = nn.Linear(32 * 3 * 3, hidden_units)
self.fc6 = nn.Linear(hidden_units, n_actions)
BasicNet.__init__(self, optimizer_fn=None, gpu=False, LSTM=False)
def forward(self, x, update_LSTM=True):
x = self.to_torch_variable(x)
y = F.elu(self.conv1(x))
y = F.elu(self.conv2(y))
y = F.elu(self.conv3(y))
y = F.elu(self.conv4(y))
y = y.view(y.size(0), -1)
phi = F.elu(self.layer5(y))
return self.fc6(phi)
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#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import torch
from torch.autograd import Variable
import torch.nn as nn
import torch.nn.functional as F
import numpy as np
# Base class for all kinds of network
class BasicNet:
def __init__(self, optimizer_fn, gpu, LSTM=False):
if optimizer_fn is not None:
self.optimizer = optimizer_fn(self.parameters())
self.gpu = gpu and torch.cuda.is_available()
self.LSTM = LSTM
if self.gpu:
self.cuda()
def to_torch_variable(self, x, dtype='float32'):
if isinstance(x, Variable):
return x
if not isinstance(x, torch.FloatTensor):
x = torch.from_numpy(np.asarray(x, dtype=dtype))
if self.gpu:
x = x.cuda()
return Variable(x)
def reset(self, terminal):
if not self.LSTM:
return
if terminal:
self.h.data.zero_()
self.c.data.zero_()
self.h = Variable(self.h.data)
self.c = Variable(self.c.data)
# Base class for value based methods
class VanillaNet(BasicNet):
def predict(self, x, to_numpy=False):
y = self.forward(x)
if to_numpy:
y = y.cpu().data.numpy()
return y
# Base class for actor critic method
class ActorCriticNet(BasicNet):
def predict(self, x):
phi = self.forward(x, True)
pre_prob = self.fc_actor(phi)
prob = F.softmax(pre_prob)
log_prob = F.log_softmax(pre_prob)
value = self.fc_critic(phi)
return prob, log_prob, value
def critic(self, x):
phi = self.forward(x, False)
return self.fc_critic(phi)
# Base class for dueling architecture
class DuelingNet(BasicNet):
def predict(self, x, to_numpy=False):
phi = self.forward(x)
value = self.fc_value(phi)
advantange = self.fc_advantage(phi)
q = value.expand_as(advantange) + (advantange - advantange.mean(1).expand_as(advantange))
if to_numpy:
return q.cpu().data.numpy()
return q
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#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
from network import *
# Network for CartPole with value based methods
class FCNet(nn.Module, VanillaNet):
def __init__(self, dims, optimizer_fn=None, gpu=True):
super(FCNet, self).__init__()
self.fc1 = nn.Linear(dims[0], dims[1])
self.fc2 = nn.Linear(dims[1], dims[2])
self.fc3 = nn.Linear(dims[2], dims[3])
self.criterion = nn.MSELoss()
BasicNet.__init__(self, optimizer_fn, gpu)
def forward(self, x):
x = self.to_torch_variable(x)
x = x.view(x.size(0), -1)
y = F.relu(self.fc1(x))
y = F.relu(self.fc2(y))
y = self.fc3(y)
return y
# Network for CartPole with dueling architecture
class DuelingFCNet(nn.Module, DuelingNet):
def __init__(self, dims, optimizer_fn=None, gpu=True):
super(DuelingFCNet, self).__init__()
self.fc1 = nn.Linear(dims[0], dims[1])
self.fc2 = nn.Linear(dims[1], dims[2])
self.fc_value = nn.Linear(dims[2], 1)
self.fc_advantage = nn.Linear(dims[2], dims[3])
self.criterion = nn.MSELoss()
BasicNet.__init__(self, optimizer_fn, gpu)
def forward(self, x):
x = self.to_torch_variable(x)
x = x.view(x.size(0), -1)
y = F.relu(self.fc1(x))
phi = F.relu(self.fc2(y))
return phi
# Network for CartPole with actor critic
class ActorCriticFCNet(nn.Module, ActorCriticNet):
def __init__(self, state_dim, action_dim):
super(ActorCriticFCNet, self).__init__()
hidden_size1 = 50
hidden_size2 = 200
self.fc1 = nn.Linear(state_dim, hidden_size1)
self.fc2 = nn.Linear(hidden_size1, hidden_size2)
self.fc_actor = nn.Linear(hidden_size2, action_dim)
self.fc_critic = nn.Linear(hidden_size2, 1)
BasicNet.__init__(self, None, False)
def forward(self, x, update_LSTM=True):
x = self.to_torch_variable(x)
x = x.view(x.size(0), -1)
x = F.relu(self.fc1(x))
phi = self.fc2(x)
return phi
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from config import *
try:
from tf_logger import Logger
except:
from vanilla_logger import Logger
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@@ -25,3 +25,5 @@ class Config:
self.worker = None
self.update_interval = 1
self.gradient_clip = 40
self.entropy_weight = 0.01
self.gae_tau = 1.0
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