Updated readme

This commit is contained in:
lewster32
2014-08-18 17:58:17 +01:00
parent 2758b5a2b9
commit 9b0dc25a6e
+2 -2
View File
@@ -10,8 +10,8 @@ Features
* Familiar Phaser API - if you've grasped the basics of Phaser, you can use this!
* 3D geometry helpers in the form of Point3 and Cube
* Adjustable axonometric projection angle to allow for classic 2:1 pixel dimetric, true 30° isometric or any angle you like via ```game.iso.projectionAngle```
* Calculated depth property for group sorting
* Adjustable axonometric projection angle to allow for classic 2:1 pixel dimetric, true 120° isometric or any angle you like via ```game.iso.projectionAngle```
* Simple x+y (with z fudging) and advanced cubic topological depth sorting
* Arcade Physics derived 3D physics engine
* Helpful debug utilities
* Familiar factory methods added to GameObjectFactory and GameObjectCreator so you can do ```game.add.isoSprite```