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Updated readme
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@@ -10,8 +10,8 @@ Features
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* Familiar Phaser API - if you've grasped the basics of Phaser, you can use this!
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* 3D geometry helpers in the form of Point3 and Cube
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* Adjustable axonometric projection angle to allow for classic 2:1 pixel dimetric, true 30° isometric or any angle you like via ```game.iso.projectionAngle```
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* Calculated depth property for group sorting
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* Adjustable axonometric projection angle to allow for classic 2:1 pixel dimetric, true 120° isometric or any angle you like via ```game.iso.projectionAngle```
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* Simple x+y (with z fudging) and advanced cubic topological depth sorting
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* Arcade Physics derived 3D physics engine
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* Helpful debug utilities
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* Familiar factory methods added to GameObjectFactory and GameObjectCreator so you can do ```game.add.isoSprite```
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