Removed temp. debug vars.

This commit is contained in:
photonstorm
2014-01-09 17:12:24 +00:00
parent 10d105d5ce
commit 0a0e775ea5
+1 -4
View File
@@ -315,8 +315,7 @@ Phaser.Physics.Arcade.Body = function (sprite) {
this._sleepTimer = 0; // ms
this._drag = 0;
this._debug = 0;
this.friction = 0.9;
// this._debug = 0;
this.friction = 0;
/**
* If a body is overlapping with another body, but neither of them are moving (maybe they spawned on-top of each other?) this is set to true.
@@ -551,8 +550,6 @@ Phaser.Physics.Arcade.Body.prototype = {
}
}
this._debug++;
},
/**