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Fixed InputHandler group check #463
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@@ -628,7 +628,7 @@ Phaser.InputHandler.prototype = {
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return;
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}
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if (this.enabled === false || this.sprite.visible === false || (this.sprite.group && this.sprite.group.visible === false))
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if (!this.enabled || !this.sprite.visible || !this.sprite.parent.visible)
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{
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this._pointerOutHandler(pointer);
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return false;
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