Fixed InputHandler group check #463

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photonstorm committed 2014-02-21 10:06:53 +00:00
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@@ -66,7 +66,7 @@ Phaser.TilemapParser = {
},
/**
* Parse tileset data from the cache and creates a Tileset object.
* Parse tilemap data from the cache and creates a Tilemap object.
* @method Phaser.TilemapParser.parse
* @param {Phaser.Game} game - Game reference to the currently running game.
* @param {string} key - The key of the tilemap in the Cache.