renderXY added back into RenderTexture.

This commit is contained in:
photonstorm
2014-02-21 13:44:39 +00:00
parent a61d030256
commit eb38ae35f8
+42
View File
@@ -30,9 +30,51 @@ Phaser.RenderTexture = function (game, width, height, key) {
*/
this.type = Phaser.RENDERTEXTURE;
/**
* @property {Phaser.Point} _temp - Internal var.
* @private
*/
this._temp = new Phaser.Point();
PIXI.RenderTexture.call(this, width, height);
};
Phaser.RenderTexture.prototype = Object.create(PIXI.RenderTexture.prototype);
Phaser.RenderTexture.prototype.constructor = Phaser.RenderTexture;
/**
* This function will draw the display object to the texture.
*
* @method Phaser.RenderTexture.prototype.renderXY
* @param {Phaser.Sprite|Phaser.Image|Phaser.Text|Phaser.BitmapText|Phaser.Group} displayObject The display object to render to this texture.
* @param {number} x - The x position to render the object at.
* @param {number} y - The y position to render the object at.
* @param {boolean} clear - If true the texture will be cleared before the display object is drawn.
*/
Phaser.RenderTexture.prototype.renderXY = function (displayObject, x, y, clear) {
this._temp.set(x, y);
this.render(displayObject, this._temp, clear);
}
// Documentation stubs
/**
* This function will draw the display object to the texture.
*
* @method Phaser.RenderTexture.prototype.render
* @param {Phaser.Sprite|Phaser.Image|Phaser.Text|Phaser.BitmapText|Phaser.Group} displayObject The display object to render to this texture.
* @param {Phaser.Point} position - A Point object containing the position to render the display object at.
* @param {boolean} clear - If true the texture will be cleared before the display object is drawn.
*/
/**
* Resize this RenderTexture to the given width and height.
*
* @method Phaser.RenderTexture.prototype.resize
* @param {number} width - The new width of the RenderTexture.
* @param {number} height - The new height of the RenderTexture.
*/