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6ef89826df109c253a70ba4eedad6580db2b63d2
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4 Commits

Author SHA1 Message Date
Richard Davey 6ef89826df Phew.. lots of transform matrix math over and I can finally get all 4 points of a Sprite, regardless of rotation, translation or scale of itself or any of its parents. 2013-09-01 05:29:53 +01:00
Richard Davey 12e5d2aceb ... 2013-09-01 05:22:08 +01:00
Richard Davey 801c2af9d4 Updated world so the update run uses the linked list. Sprite.getLocalPosition now almost working, but falls over for children. 2013-09-01 03:57:24 +01:00
Richard Davey 188d6239a3 Edge points in and working. 2013-09-01 03:15:27 +01:00
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