wassname
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61f74cda20
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fix forearm length
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2018-11-30 20:47:24 +08:00 |
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wassname
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2cf6d95118
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hands
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2018-11-30 20:42:06 +08:00 |
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wassname
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0a1e40fcc8
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draw bold on grip
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2018-11-30 10:43:21 +08:00 |
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wassname
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a2e79fff2b
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control of grip
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2018-11-30 10:36:18 +08:00 |
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wassname
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0cc50d50a7
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grip on foor and lower arm (no control yet)
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2018-11-30 10:23:39 +08:00 |
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wassname
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fb0c122aee
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friction, user_data
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2018-11-30 08:24:49 +08:00 |
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wassname
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1a2e54b9c2
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misc
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2018-11-27 21:39:45 +08:00 |
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wassname
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d1422453c1
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local state info
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2018-11-27 15:41:20 +08:00 |
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wassname
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8b43e9b290
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randomize and don't record for first few seconds
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2018-11-27 11:21:29 +08:00 |
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wassname
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95b912c8d6
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less strength
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2018-11-27 10:46:28 +08:00 |
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wassname
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d05a4d61d4
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charts
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2018-11-26 19:14:59 +08:00 |
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wassname
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42c5c8b76a
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clean outline
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2018-11-26 17:40:58 +08:00 |
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wassname
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b90d9bb2a0
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refactor to be more OpenAi/gym like
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2018-11-26 17:35:40 +08:00 |
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wassname
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a0b6cfd465
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more conservative leg ranges
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2018-11-26 13:34:28 +08:00 |
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wassname
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0eba169e01
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Increased strength, rebalanced torque and ranges
By using open humanoid env as reference and testing strengths.
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2018-11-26 13:22:29 +08:00 |
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wassname
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28486b91ff
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tweak joints for more motion
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2018-11-26 11:10:14 +08:00 |
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wassname
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e8ff35fb62
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change reward to be head height & forward velocity
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2018-11-26 09:09:25 +08:00 |
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wassname
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d5c6bc2990
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stronger
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2018-11-26 06:42:19 +08:00 |
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wassname
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07115b97b3
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use neurojs to control 2d walkers using rl (ddpg)
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2018-11-25 19:21:49 +08:00 |
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Jackymancs4
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949f9f232c
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Initial commit.
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2015-09-24 16:21:05 +02:00 |
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