wassname
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e0b790b575
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misc
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2018-12-01 11:40:44 +08:00 |
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wassname
|
632aa602ab
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reset with better cleanup
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2018-11-30 22:17:28 +08:00 |
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wassname
|
61f74cda20
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fix forearm length
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2018-11-30 20:47:24 +08:00 |
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wassname
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2cf6d95118
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hands
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2018-11-30 20:42:06 +08:00 |
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wassname
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a2e79fff2b
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control of grip
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2018-11-30 10:36:18 +08:00 |
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wassname
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fb0c122aee
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friction, user_data
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2018-11-30 08:24:49 +08:00 |
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wassname
|
1a2e54b9c2
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misc
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2018-11-27 21:39:45 +08:00 |
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wassname
|
46a9ef8561
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local state info
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2018-11-27 15:41:30 +08:00 |
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wassname
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b99ad62d56
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chunk and mean chart data
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2018-11-27 12:56:40 +08:00 |
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wassname
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8b43e9b290
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randomize and don't record for first few seconds
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2018-11-27 11:21:29 +08:00 |
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wassname
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d0c3746bec
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use requestAnimFrame for more consistent reaction time
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2018-11-27 10:46:50 +08:00 |
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wassname
|
d05a4d61d4
|
charts
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2018-11-26 19:14:59 +08:00 |
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wassname
|
42c5c8b76a
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clean outline
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2018-11-26 17:40:58 +08:00 |
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wassname
|
5c7ffcd07d
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more state vars
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2018-11-26 11:10:35 +08:00 |
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wassname
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e8ff35fb62
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change reward to be head height & forward velocity
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2018-11-26 09:09:25 +08:00 |
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wassname
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996be7fac8
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more neurons, less reset
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2018-11-26 06:42:48 +08:00 |
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wassname
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59580691bf
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more buttons
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2018-11-26 06:42:10 +08:00 |
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wassname
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597289c2e7
|
load/save
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2018-11-25 19:34:03 +08:00 |
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wassname
|
07115b97b3
|
use neurojs to control 2d walkers using rl (ddpg)
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2018-11-25 19:21:49 +08:00 |
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Jackymancs4
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949f9f232c
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Initial commit.
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2015-09-24 16:21:05 +02:00 |
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