2016-01-19 09:35:48 +08:00
2016-01-19 08:22:53 +08:00
2016-01-18 16:04:56 +08:00
2016-01-17 10:15:04 +08:00
2016-01-17 17:21:55 +08:00
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2016-01-19 09:33:03 +08:00
2016-01-18 16:04:56 +08:00
2016-01-19 09:35:48 +08:00
2016-01-19 09:33:03 +08:00
2016-01-19 08:22:53 +08:00
2016-01-18 16:04:56 +08:00

svg2cube

Generate isometric game sprites. Input an svg panel and it's folded into a cube and rendered from any angle. Example hosted here.

Quickstart

git clone git@github.com:wassname/svg2cube.git
cd svg2cube
npm i
node svg2cube-cli.js inputs/panels.svg

Description

This project take in an image and folds it into a cube then takes a picture. It's best used for generating isometric game sprites and is best explained by looking at the screenshots and example.

The input image is an unfolded cube which is folded like origami, then CSS-3D transforms are used to show the box from any angle. This could be the classic isometric angle used in isometric arcade games. The output image is rendered as a png using chrome webdriverio and cropped using graphicsmagick.

Note that phantomjs can't be used because it doesn't support CSS-3D transforms.

Installation

npm i

Usage

First try it using the supplied panel. From the command line:

node svg2cube-cli.js inputs/panels.svg

Or in node:

var svg2cube = require('./svg2cube.js');
svg2cube('inputs/panels.svg',{rotateY: 45, size:256});

Now create your own panel and generate your own sprites. Available options are here for now.

Screenshots

Input:

Output:

GUI

Author

wassname.org

License

MIT

S
Description
Generate isometric game sprites. Inputs an svg panel and it's folded into a cube and rendered from any angle.
Readme 519 KiB
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HTML 25.2%