Aggregates cin_mean / cout_mean / fired / frac_out_lt_in across seeds for vanilla and projected arms. Applies spec2.md decision rules: vanilla cin>0.2 -> Phase 3 strongly justified cin~0 -> v_hack maybe orthogonal; consider R7 projected out<in on >=80% steps -> mechanism active justfile recipe: phase2-analyze [pattern]
projected_grpo
SVD-basis gradient projection vs RL reward hacking. Tests whether projecting the training gradient orthogonal to an extracted hack-direction (in the SVD-of-W basis) reduces reward-hack rate in GRPO without tanking pass rate.
Built on Ariahw, Engels & Nanda's rl-rewardhacking LeetCode benchmark. Method differs from concurrent work (Wu & Tang 2026, "Advantage Modification") by intervening at the gradient level rather than the advantage level.
See docs/spec.md, docs/brainstorm/extracted_prefs.md, and docs/papers/.
Quick start
uv sync
just fast-dev-run # tiny-random model, ~1-2 min, real pipeline end-to-end
just smoke-vanilla # vanilla pathway smoke
just smoke-projected # projected pathway smoke
just download-model # warm Qwen3-4B cache (full preset peaks ~73GB on 96GB)
just queue-full # queue extract + 3-seed vanilla + 3-seed projected sweep
See RESEARCH_JOURNAL.md for session-by-session findings,
including the 2026-05-23 grader-bug discovery that invalidated all prior gt=0
measurements and the move from Qwen3.5-2B to Qwen3-4B (reference substrate).
Hypotheses (preregistered)
See spec.md. Headline: H1 — gradient projection in SVD basis against a v_hack extracted from ~60-80 contrastive pairs reduces reward hack rate by
=30pp absolute vs vanilla GRPO at matched LeetCode pass rate (±10pp).