Commit Graph

83 Commits

Author SHA1 Message Date
Richard Davey 94add2ea6e Updated Loader so it no longer checks if the animation data is valid, passes that control to the AnimationLoader. Also fixed camera bounds check in Sprite. 2013-05-23 15:45:04 +01:00
Richard Davey c7485301ca Added Starling/Sparrow XML Texture Atlas format support. 2013-05-23 03:08:57 +01:00
Richard Davey c5ace72180 Updated every test to use the new GameObjectFactory syntax 2013-05-23 00:36:53 +01:00
Richard Davey bd54460e80 Added the GameObjectManager 2013-05-23 00:01:58 +01:00
Richard Davey e2141c91a6 Added VerletManager and lots of new tests 2013-05-21 04:12:54 +01:00
Richard Davey 0b2d818ba8 CollisionMask up and running 2013-05-20 06:21:12 +01:00
Richard Davey 05cc32fbc9 Added final logo and start of CollisionMask 2013-05-19 14:01:11 +01:00
Richard Davey 53aa43566e Updated DynamicTexture.setPixel, added GameMath.shuffleArray, fixed Animation.frame and created a few new tests 2013-05-18 03:05:28 +01:00
Richard Davey 55568592b5 Lots of updates across input, rendering and grouping 2013-05-17 06:49:43 +01:00
Richard Davey a6e8436e6d Massive input overhaul continued 2013-05-16 21:34:24 +01:00
Richard Davey 3cdd2baff0 New Input handler implemented. 2013-05-16 02:36:58 +01:00
Richard Davey ce7bfd1fc2 Added FullScreen API support and fixed numerous StageScaleMode issues. 2013-05-14 03:37:38 +01:00
Richard Davey 8fc31ed83b Doc formatting 2013-05-11 23:51:50 +01:00
Sean 1c311a73df Simply add type info to jsdoc of these classs. 2013-05-12 00:26:30 +08:00
Richard Davey 0adbf1d92f Adding more docs :) 2013-05-10 16:31:19 +01:00
Richard Davey aaaaf7ede3 Preparing for doc merge 2013-05-10 16:31:19 +01:00
Sean 77582fb1ed Re-format optional parameters. 2013-05-10 16:31:18 +01:00
Sean 2a8447f64e Add some type info to Emitter class. 2013-05-10 16:31:18 +01:00
Sean deb37e9a90 Finish document for DynamicTexture, Loader, GeomSprite, Sprite, Camera. 2013-05-10 16:31:17 +01:00
Sean ca932038fb Finish document for ScrollRegion, ScrollZone, Tilemap, Device, TilemapLayer. 2013-05-10 16:31:16 +01:00
Sean 00ef200914 Finish document for Time, Tween, Animation, AnimationLoader, Frame. 2013-05-10 16:31:16 +01:00
Sean e88c48641d Finish document for AnimationManager, Tile, FrameData, BootScreen, PauseScreen. 2013-05-10 16:31:15 +01:00
Sean 1052df6660 Finish documents for Cache, CameraManager, Game, SoundManager, Sound. 2013-05-10 16:31:15 +01:00
Sean 4be5a10e44 Finish documents for GameObject, World, TweenManager, State, Stage. 2013-05-10 16:31:14 +01:00
Sean 5cf8b846f8 Finish another 10 classes' document. 2013-05-10 16:31:14 +01:00
Sean 9da64e6baf Finish document for AnimationManager, CameraManager, SoundManager and TweenManager class. 2013-05-10 16:31:13 +01:00
Sean 98693cb418 Finish document for Cache, Game, Stage, State and World class. 2013-05-10 16:31:12 +01:00
HackManiac b1a33cc593 Extended Gruntfile to create phaser-fx.js and phaser-fx.amd.js including declarations 2013-05-10 16:31:12 +01:00
Richard Davey b5b5a99dce Preparing for 0.9.6 work 0.9.6 2013-05-02 20:54:28 +01:00
Richard Davey be982b4322 Updated readme and new minified build 2013-05-02 14:03:41 +01:00
Richard Davey 493380a51e Updated readme for official release. 2013-05-02 05:20:01 +01:00
Richard Davey 0a08e1ae0e Removed un-needed file and added SoundManager fix. 2013-05-02 05:16:16 +01:00
Richard Davey e39073d07b Updated readme 2013-05-02 05:02:05 +01:00
Richard Davey 54a5e6477c Lots of new tile map commands and tests. 2013-05-02 05:01:34 +01:00
Richard Davey 2a5b6ef12a Large Tilemap collision overhaul. Proper callback support, optimised collision checks and lots more. 2013-05-02 03:37:45 +01:00
Richard Davey e62b300a25 Added Camera Mirror FX and test case. 2013-05-02 01:02:06 +01:00
Richard Davey 7d98a1bb9d New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
Richard Davey c5cccf3283 Large refactoring of the pause and boot screens in Stage and various other small fixes 2013-04-29 02:41:19 +01:00
Richard Davey 9f23c378a1 0.9.4 release 0.9.5 2013-04-28 22:10:12 +01:00
Richard Davey b6f8a3fba6 Final 0.9.4 release 2013-04-28 22:10:11 +01:00
Richard Davey cb9cb6e894 Github Bug Fixes 2013-04-28 22:04:37 +01:00
Richard Davey e948f1e3be Fixed daft issue in Camera and fully implemented tilemap collision. 2013-04-28 22:04:36 +01:00
Richard Davey 4c21ac0d87 Tilemap collision is now working but all Camera following seems to be broken as a result. Awesome. 2013-04-28 22:04:36 +01:00
Richard Davey db9b8ec370 Merge pull request #11 from HackManiac/amd
Automatic creation of UMD wrapped variant of Phaser
2013-04-28 13:37:09 -07:00
HackManiac f66e0e9254 Automatic creation of UMD wrapped variant of Phaser 2013-04-26 16:35:32 +02:00
Richard Davey 2087b2d76e tidying up 2013-04-26 00:24:58 +01:00
Richard Davey b2e1434f5e Tilemap collision working but needs speeding up 2013-04-25 20:05:56 +01:00
Richard Davey b8ab13fec8 Getting tilemap collision up and running 2013-04-25 01:55:56 +01:00
Richard Davey 53d8e4da2e Fixed Game.boot syntax error. 2013-04-24 09:37:29 +01:00
Richard Davey 33882ae5d1 Small readme update. 0.9.3 2013-04-24 02:57:49 +01:00