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+9
-1
@@ -1,7 +1,15 @@
|
||||
# System and IDE files
|
||||
Thumbs.db
|
||||
.DS_Store
|
||||
.idea
|
||||
Phaser OSX.sublime-project
|
||||
Phaser OSX.sublime-workspace
|
||||
Phaser.sublime-project
|
||||
Phaser.sublime-workspace
|
||||
node_modules
|
||||
*.suo
|
||||
|
||||
# Vendors
|
||||
node_modules/
|
||||
|
||||
# Build
|
||||
dist/
|
||||
|
||||
Binary file not shown.
@@ -1,37 +0,0 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html>
|
||||
<head>
|
||||
<title>phaser - hello world</title>
|
||||
<script src="phaser-min.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<script type="text/javascript">
|
||||
|
||||
(function () {
|
||||
|
||||
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
|
||||
|
||||
function preload() {
|
||||
|
||||
game.load.image('logo', 'logo.png');
|
||||
|
||||
}
|
||||
|
||||
var logo;
|
||||
|
||||
function create() {
|
||||
|
||||
logo = game.add.sprite(0, 0, 'logo');
|
||||
|
||||
}
|
||||
|
||||
function update() {
|
||||
}
|
||||
|
||||
})();
|
||||
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 176 KiB |
Vendored
-1
File diff suppressed because one or more lines are too long
@@ -1,74 +0,0 @@
|
||||
JSDOC3 Work:
|
||||
|
||||
1) This should go at the top of every file (with the module name corrected)
|
||||
|
||||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2013 Photon Storm Ltd.
|
||||
* @license https://github.com/photonstorm/phaser/blob/master/license.txt MIT License
|
||||
* @module Phaser.Animation
|
||||
*/
|
||||
|
||||
2) This is the format a constructor should be:
|
||||
|
||||
/**
|
||||
* The constructor description goes here. If there isn't one for you to paste in, just put TODO.
|
||||
*
|
||||
* @class Phaser.Animation
|
||||
* @constructor
|
||||
* @param {Phaser.Game} game - A reference to the currently running game.
|
||||
* @param {Phaser.Sprite} parent - A reference to the owner of this Animation.
|
||||
* @param {string} name - The unique name for this animation, used in playback commands.
|
||||
* @param {Phaser.Animation.FrameData} frameData - The FrameData object that contains all frames used by this Animation.
|
||||
* @param {(Array.<number>|Array.<string>)} frames - An array of numbers or strings indicating which frames to play in which order.
|
||||
* @param {number} delay - The time between each frame of the animation, given in ms.
|
||||
* @param {boolean} looped - Should this animation loop or play through once.
|
||||
*/
|
||||
|
||||
You must ensure the class is correct and it has the @constructor tag.
|
||||
It is important you include the data-type. I don't expect you to know what the data type is, so just include: {todo}
|
||||
It is important you include the hypen after the parameter name. You will always know what the parameter name is, so it should always be included.
|
||||
You often won't know what the parameter description is, so just put "todo", like this:
|
||||
|
||||
* @param {todo} name - todo.
|
||||
|
||||
3) Functions are nearly exactly the same as the constructor:
|
||||
|
||||
/**
|
||||
* The function description goes here. If there isn't one for you to paste in, just put TODO.
|
||||
*
|
||||
* @method play
|
||||
* @param {Number} [frameRate=null] The framerate to play the animation at.
|
||||
* @return {Phaser.Animation} A reference to this Animation instance.
|
||||
*/
|
||||
|
||||
You must ensure the @method tag is correct and present.
|
||||
It is important you include the data-type. I don't expect you to know what the data type is, so just include: {todo}
|
||||
It is important you include the hypen after the parameter name. You will always know what the parameter name is, so it should always be included.
|
||||
You often won't know what the parameter description is, so just put "todo", like this:
|
||||
|
||||
* @param {todo} name - todo.
|
||||
|
||||
4) All properties must be marked-up:
|
||||
|
||||
/**
|
||||
* @property {boolean} isFinished - The finished state of the Animation. Set to true once playback completes, false during playback.
|
||||
* @default
|
||||
*/
|
||||
this.isFinished = false;
|
||||
|
||||
It is important you include the data-type. I don't expect you to know what the data type is, so just include: {todo}
|
||||
It is important you include the hypen after the parameter name. You will always know what the parameter name is, so it should always be included.
|
||||
You often won't know what the parameter description is, so just put "todo", like this:
|
||||
|
||||
* @property {todo} isFinished - todo.
|
||||
|
||||
If the property has a base value assigned to it (i.e. a number or a string) then put @default.
|
||||
If the property starts with an underscore it must include @private. Here is an example combining the two:
|
||||
|
||||
/**
|
||||
* @property {number} _frameIndex - The index of the current frame.
|
||||
* @private
|
||||
* @default
|
||||
*/
|
||||
this._frameIndex = 0;
|
||||
@@ -1,707 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Class: AnimationManager</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="AnimationManager-Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Class: AnimationManager</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
AnimationManager
|
||||
</h2>
|
||||
|
||||
<div class="class-description"><p>Phaser.AnimationManager</p></div>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="AnimationManager"><span class="type-signature"></span>new AnimationManager<span class="signature">(sprite)</span><span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>The Animation Manager is used to add, play and update Phaser Animations.
|
||||
Any Game Object such as Phaser.Sprite that supports animation contains a single AnimationManager instance.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>sprite</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Phaser.Sprite</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>A reference to the Game Object that owns this AnimationManager.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-16">line 16</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Members</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="currentFrame"><span class="type-signature"></span>currentFrame<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>currentFrame</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Phaser.Animation.Frame</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>The currently displayed Frame of animation, if any.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-default">Default Value:</dt>
|
||||
<dd class="tag-default"><ul class="dummy"><li>null</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-32">line 32</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="game"><span class="type-signature"></span>game<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>game</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Phaser.Game</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>A reference to the currently running Game.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-26">line 26</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="sprite"><span class="type-signature"></span>sprite<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>sprite</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Phaser.Sprite</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>A reference to the parent Sprite that owns this AnimationManager.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-21">line 21</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="updateIfVisible"><span class="type-signature"></span>updateIfVisible<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>updateIfVisible</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">boolean</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Should the animation data continue to update even if the Sprite.visible is set to false.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-default">Default Value:</dt>
|
||||
<dd class="tag-default"><ul class="dummy"><li>true</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-38">line 38</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Tue Oct 01 2013 23:59:05 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,220 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Module: AnimationManager</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="AnimationManager-Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Module: AnimationManager</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
AnimationManager
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-author">Author:</dt>
|
||||
<dd class="tag-author">
|
||||
<ul>
|
||||
<li><a href="mailto:rich@photonstorm.com">Richard Davey</a></li>
|
||||
</ul>
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-copyright">Copyright:</dt>
|
||||
<dd class="tag-copyright"><ul class="dummy"><li>2013 Photon Storm Ltd.</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-license">License:</dt>
|
||||
<dd class="tag-license"><ul class="dummy"><li><a href="https://github.com/photonstorm/phaser/blob/master/license.txt">MIT License</a></li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-1">line 1</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Tue Oct 01 2013 23:59:05 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,874 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Namespace: Back</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Back.html">Back</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Bounce.html">Bounce</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Circular.html">Circular</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Cubic.html">Cubic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Elastic.html">Elastic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Exponential.html">Exponential</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Linear.html">Linear</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quadratic.html">Quadratic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quartic.html">Quartic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quintic.html">Quintic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Tween-Phaser.TweenManager.html">TweenManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Back</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Back
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Back easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-469">line 469</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Back ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-476">line 476</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="InOut"><span class="type-signature"><static> </span>InOut<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Back ease-in/out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-506">line 506</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Out"><span class="type-signature"><static> </span>Out<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Back ease-out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-491">line 491</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 01:56:58 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,874 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Namespace: Circular</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
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<div class="navbar navbar-fixed-top navbar-inverse">
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
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||||
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||||
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||||
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||||
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||||
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||||
<a href="Phaser.StateManager.html">StateManager</a>
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||||
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||||
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||||
<a href="Phaser.Time.html">Time</a>
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||||
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||||
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|
||||
<a href="Phaser.Touch.html">Touch</a>
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</li>
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||||
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||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
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</li>
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||||
|
||||
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|
||||
<a href="Phaser.World.html">World</a>
|
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</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
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</li>
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||||
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||||
</ul>
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||||
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||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
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||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Circular</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Circular
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Circular easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-350">line 350</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Circular ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-357">line 357</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="InOut"><span class="type-signature"><static> </span>InOut<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Circular ease-in/out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-385">line 385</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Out"><span class="type-signature"><static> </span>Out<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Circular ease-out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-371">line 371</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
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|
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|
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<div class="clearfix"></div>
|
||||
<footer>
|
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|
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|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
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</span>
|
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<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
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@@ -1,874 +0,0 @@
|
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|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Namespace: Cubic</title>
|
||||
|
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|
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|
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||||
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|
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|
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<a href="Phaser.Loader.html">Loader</a>
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|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
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|
||||
|
||||
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|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
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|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Cubic</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Cubic
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Cubic easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-89">line 89</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Cubic ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-96">line 96</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="InOut"><span class="type-signature"><static> </span>InOut<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Cubic ease-in/out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-124">line 124</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Out"><span class="type-signature"><static> </span>Out<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Cubic ease-out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-110">line 110</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 01:56:58 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
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<script src="scripts/sunlight-plugin.doclinks.js"></script>
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<script src="scripts/jquery.min.js"></script>
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$( "#toc" ).toc( {
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selectors : "h1,h2,h3,h4",
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showAndHide : false,
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scrollTo : 60
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} );
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$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
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$( "#main span[id^='toc']" ).addClass( "toc-shim" );
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|
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</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,874 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Namespace: Elastic</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
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|
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</head>
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|
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<body>
|
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<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Back.html">Back</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Bounce.html">Bounce</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Circular.html">Circular</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Cubic.html">Cubic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Elastic.html">Elastic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Exponential.html">Exponential</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Linear.html">Linear</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quadratic.html">Quadratic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quartic.html">Quartic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quintic.html">Quintic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
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|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
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class="caret"></b></a>
|
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|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
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<a href="module-Tween.html">Tween</a>
|
||||
</li>
|
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|
||||
|
||||
</ul>
|
||||
</li>
|
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|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
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|
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<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Tween-Phaser.TweenManager.html">TweenManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Elastic</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Elastic
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Elastic easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-402">line 402</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Elastic ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-409">line 409</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="InOut"><span class="type-signature"><static> </span>InOut<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Elastic ease-in/out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-447">line 447</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Out"><span class="type-signature"><static> </span>Out<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Elastic ease-out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-428">line 428</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
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||||
@@ -1,874 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Namespace: Exponential</title>
|
||||
|
||||
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<a href="Exponential.html">Exponential</a>
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<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Exponential</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Exponential
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Exponential easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-296">line 296</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Exponential ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-303">line 303</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="InOut"><span class="type-signature"><static> </span>InOut<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Exponential ease-in/out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-331">line 331</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Out"><span class="type-signature"><static> </span>Out<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Exponential ease-out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-317">line 317</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 01:56:58 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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||||
</footer>
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||||
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|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
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<br clear="both">
|
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</div>
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<ul class="dropdown-menu ">
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
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<a href="Phaser.Plugin.html">Plugin</a>
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||||
<a href="Phaser.PluginManager.html">PluginManager</a>
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|
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
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|
||||
|
||||
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|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
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|
||||
|
||||
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|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
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||||
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||||
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|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
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|
||||
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||||
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|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
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|
||||
|
||||
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|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
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|
||||
<a href="Phaser.State.html">State</a>
|
||||
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|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
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|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
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|
||||
|
||||
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|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
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||||
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||||
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|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
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||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
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||||
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||||
|
||||
</ul>
|
||||
</li>
|
||||
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||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
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||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Linear</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Linear
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Linear easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-14">line 14</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-21">line 21</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>k^2.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 01:56:58 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
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</footer>
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|
||||
</div>
|
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|
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<br clear="both">
|
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</div>
|
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|
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</div>
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|
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<script>
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$( function () {
|
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$( "#toc" ).toc( {
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selectors : "h1,h2,h3,h4",
|
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|
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scrollTo : 60
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} );
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$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
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$( "#main span[id^='toc']" ).addClass( "toc-shim" );
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} );
|
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</script>
|
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|
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|
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|
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</body>
|
||||
</html>
|
||||
@@ -1,617 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Source: animation/Parser.js</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
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<![endif]-->
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||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.Parser.html">Parser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.Parser.html">Parser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span12">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Source: animation/Parser.js</h1>
|
||||
|
||||
<section>
|
||||
<article>
|
||||
<pre class="sunlight-highlight-javascript linenums">/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2013 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Responsible for parsing sprite sheet and JSON data into the internal FrameData format that Phaser uses for animations.
|
||||
*
|
||||
* @class Phaser.Animation.Parser
|
||||
*/
|
||||
Phaser.Animation.Parser = {
|
||||
|
||||
/**
|
||||
* Parse a Sprite Sheet and extract the animation frame data from it.
|
||||
*
|
||||
* @method Phaser.Animation.Parser.spriteSheet
|
||||
* @param {Phaser.Game} game - A reference to the currently running game.
|
||||
* @param {string} key - The Game.Cache asset key of the Sprite Sheet image.
|
||||
* @param {number} frameWidth - The fixed width of each frame of the animation.
|
||||
* @param {number} frameHeight - The fixed height of each frame of the animation.
|
||||
* @param {number} [frameMax=-1] - The total number of animation frames to extact from the Sprite Sheet. The default value of -1 means "extract all frames".
|
||||
* @return {Phaser.Animation.FrameData} A FrameData object containing the parsed frames.
|
||||
*/
|
||||
spriteSheet: function (game, key, frameWidth, frameHeight, frameMax) {
|
||||
|
||||
// How big is our image?
|
||||
var img = game.cache.getImage(key);
|
||||
|
||||
if (img == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var width = img.width;
|
||||
var height = img.height;
|
||||
|
||||
if (frameWidth <= 0)
|
||||
{
|
||||
frameWidth = Math.floor(-width / Math.min(-1, frameWidth));
|
||||
}
|
||||
|
||||
if (frameHeight <= 0)
|
||||
{
|
||||
frameHeight = Math.floor(-height / Math.min(-1, frameHeight));
|
||||
}
|
||||
|
||||
var row = Math.round(width / frameWidth);
|
||||
var column = Math.round(height / frameHeight);
|
||||
var total = row * column;
|
||||
|
||||
if (frameMax !== -1)
|
||||
{
|
||||
total = frameMax;
|
||||
}
|
||||
|
||||
// Zero or smaller than frame sizes?
|
||||
if (width == 0 || height == 0 || width < frameWidth || height < frameHeight || total === 0)
|
||||
{
|
||||
console.warn("Phaser.Animation.Parser.spriteSheet: width/height zero or width/height < given frameWidth/frameHeight");
|
||||
return null;
|
||||
}
|
||||
|
||||
// Let's create some frames then
|
||||
var data = new Phaser.Animation.FrameData();
|
||||
var x = 0;
|
||||
var y = 0;
|
||||
|
||||
for (var i = 0; i < total; i++)
|
||||
{
|
||||
var uuid = game.rnd.uuid();
|
||||
|
||||
data.addFrame(new Phaser.Animation.Frame(i, x, y, frameWidth, frameHeight, '', uuid));
|
||||
|
||||
PIXI.TextureCache[uuid] = new PIXI.Texture(PIXI.BaseTextureCache[key], {
|
||||
x: x,
|
||||
y: y,
|
||||
width: frameWidth,
|
||||
height: frameHeight
|
||||
});
|
||||
|
||||
x += frameWidth;
|
||||
|
||||
if (x === width)
|
||||
{
|
||||
x = 0;
|
||||
y += frameHeight;
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Parse the JSON data and extract the animation frame data from it.
|
||||
*
|
||||
* @method Phaser.Animation.Parser.JSONData
|
||||
* @param {Phaser.Game} game - A reference to the currently running game.
|
||||
* @param {Object} json - The JSON data from the Texture Atlas. Must be in Array format.
|
||||
* @param {string} cacheKey - The Game.Cache asset key of the texture image.
|
||||
* @return {Phaser.Animation.FrameData} A FrameData object containing the parsed frames.
|
||||
*/
|
||||
JSONData: function (game, json, cacheKey) {
|
||||
|
||||
// Malformed?
|
||||
if (!json['frames'])
|
||||
{
|
||||
console.warn("Phaser.Animation.Parser.JSONData: Invalid Texture Atlas JSON given, missing 'frames' array");
|
||||
console.log(json);
|
||||
return;
|
||||
}
|
||||
|
||||
// Let's create some frames then
|
||||
var data = new Phaser.Animation.FrameData();
|
||||
|
||||
// By this stage frames is a fully parsed array
|
||||
var frames = json['frames'];
|
||||
var newFrame;
|
||||
|
||||
for (var i = 0; i < frames.length; i++)
|
||||
{
|
||||
var uuid = game.rnd.uuid();
|
||||
|
||||
newFrame = data.addFrame(new Phaser.Animation.Frame(
|
||||
i,
|
||||
frames[i].frame.x,
|
||||
frames[i].frame.y,
|
||||
frames[i].frame.w,
|
||||
frames[i].frame.h,
|
||||
frames[i].filename,
|
||||
uuid
|
||||
));
|
||||
|
||||
PIXI.TextureCache[uuid] = new PIXI.Texture(PIXI.BaseTextureCache[cacheKey], {
|
||||
x: frames[i].frame.x,
|
||||
y: frames[i].frame.y,
|
||||
width: frames[i].frame.w,
|
||||
height: frames[i].frame.h
|
||||
});
|
||||
|
||||
if (frames[i].trimmed)
|
||||
{
|
||||
newFrame.setTrim(
|
||||
frames[i].trimmed,
|
||||
frames[i].sourceSize.w,
|
||||
frames[i].sourceSize.h,
|
||||
frames[i].spriteSourceSize.x,
|
||||
frames[i].spriteSourceSize.y,
|
||||
frames[i].spriteSourceSize.w,
|
||||
frames[i].spriteSourceSize.h
|
||||
);
|
||||
|
||||
// We had to hack Pixi to get this to work :(
|
||||
PIXI.TextureCache[uuid].trimmed = true;
|
||||
PIXI.TextureCache[uuid].trim.x = frames[i].spriteSourceSize.x;
|
||||
PIXI.TextureCache[uuid].trim.y = frames[i].spriteSourceSize.y;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Parse the JSON data and extract the animation frame data from it.
|
||||
*
|
||||
* @method Phaser.Animation.Parser.JSONDataHash
|
||||
* @param {Phaser.Game} game - A reference to the currently running game.
|
||||
* @param {Object} json - The JSON data from the Texture Atlas. Must be in JSON Hash format.
|
||||
* @param {string} cacheKey - The Game.Cache asset key of the texture image.
|
||||
* @return {Phaser.Animation.FrameData} A FrameData object containing the parsed frames.
|
||||
*/
|
||||
JSONDataHash: function (game, json, cacheKey) {
|
||||
|
||||
// Malformed?
|
||||
if (!json['frames'])
|
||||
{
|
||||
console.warn("Phaser.Animation.Parser.JSONDataHash: Invalid Texture Atlas JSON given, missing 'frames' object");
|
||||
console.log(json);
|
||||
return;
|
||||
}
|
||||
|
||||
// Let's create some frames then
|
||||
var data = new Phaser.Animation.FrameData();
|
||||
|
||||
// By this stage frames is a fully parsed array
|
||||
var frames = json['frames'];
|
||||
var newFrame;
|
||||
var i = 0;
|
||||
|
||||
for (var key in frames)
|
||||
{
|
||||
var uuid = game.rnd.uuid();
|
||||
|
||||
newFrame = data.addFrame(new Phaser.Animation.Frame(
|
||||
i,
|
||||
frames[key].frame.x,
|
||||
frames[key].frame.y,
|
||||
frames[key].frame.w,
|
||||
frames[key].frame.h,
|
||||
key,
|
||||
uuid
|
||||
));
|
||||
|
||||
PIXI.TextureCache[uuid] = new PIXI.Texture(PIXI.BaseTextureCache[cacheKey], {
|
||||
x: frames[key].frame.x,
|
||||
y: frames[key].frame.y,
|
||||
width: frames[key].frame.w,
|
||||
height: frames[key].frame.h
|
||||
});
|
||||
|
||||
if (frames[key].trimmed)
|
||||
{
|
||||
newFrame.setTrim(
|
||||
frames[key].trimmed,
|
||||
frames[key].sourceSize.w,
|
||||
frames[key].sourceSize.h,
|
||||
frames[key].spriteSourceSize.x,
|
||||
frames[key].spriteSourceSize.y,
|
||||
frames[key].spriteSourceSize.w,
|
||||
frames[key].spriteSourceSize.h
|
||||
);
|
||||
|
||||
// We had to hack Pixi to get this to work :(
|
||||
PIXI.TextureCache[uuid].trimmed = true;
|
||||
PIXI.TextureCache[uuid].trim.x = frames[key].spriteSourceSize.x;
|
||||
PIXI.TextureCache[uuid].trim.y = frames[key].spriteSourceSize.y;
|
||||
|
||||
}
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
return data;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Parse the XML data and extract the animation frame data from it.
|
||||
*
|
||||
* @method Phaser.Animation.Parser.XMLData
|
||||
* @param {Phaser.Game} game - A reference to the currently running game.
|
||||
* @param {Object} xml - The XML data from the Texture Atlas. Must be in Starling XML format.
|
||||
* @param {string} cacheKey - The Game.Cache asset key of the texture image.
|
||||
* @return {Phaser.Animation.FrameData} A FrameData object containing the parsed frames.
|
||||
*/
|
||||
XMLData: function (game, xml, cacheKey) {
|
||||
|
||||
// Malformed?
|
||||
if (!xml.getElementsByTagName('TextureAtlas'))
|
||||
{
|
||||
console.warn("Phaser.Animation.Parser.XMLData: Invalid Texture Atlas XML given, missing <TextureAtlas> tag");
|
||||
return;
|
||||
}
|
||||
|
||||
// Let's create some frames then
|
||||
var data = new Phaser.Animation.FrameData();
|
||||
var frames = xml.getElementsByTagName('SubTexture');
|
||||
var newFrame;
|
||||
|
||||
for (var i = 0; i < frames.length; i++)
|
||||
{
|
||||
var uuid = game.rnd.uuid();
|
||||
|
||||
var frame = frames[i].attributes;
|
||||
|
||||
newFrame = data.addFrame(new Phaser.Animation.Frame(
|
||||
i,
|
||||
frame.x.nodeValue,
|
||||
frame.y.nodeValue,
|
||||
frame.width.nodeValue,
|
||||
frame.height.nodeValue,
|
||||
frame.name.nodeValue,
|
||||
uuid
|
||||
));
|
||||
|
||||
PIXI.TextureCache[uuid] = new PIXI.Texture(PIXI.BaseTextureCache[cacheKey], {
|
||||
x: frame.x.nodeValue,
|
||||
y: frame.y.nodeValue,
|
||||
width: frame.width.nodeValue,
|
||||
height: frame.height.nodeValue
|
||||
});
|
||||
|
||||
// Trimmed?
|
||||
if (frame.frameX.nodeValue != '-0' || frame.frameY.nodeValue != '-0')
|
||||
{
|
||||
newFrame.setTrim(
|
||||
true,
|
||||
frame.width.nodeValue,
|
||||
frame.height.nodeValue,
|
||||
Math.abs(frame.frameX.nodeValue),
|
||||
Math.abs(frame.frameY.nodeValue),
|
||||
frame.frameWidth.nodeValue,
|
||||
frame.frameHeight.nodeValue
|
||||
);
|
||||
|
||||
PIXI.TextureCache[uuid].realSize = {
|
||||
x: Math.abs(frame.frameX.nodeValue),
|
||||
y: Math.abs(frame.frameY.nodeValue),
|
||||
w: frame.frameWidth.nodeValue,
|
||||
h: frame.frameHeight.nodeValue
|
||||
};
|
||||
|
||||
// We had to hack Pixi to get this to work :(
|
||||
PIXI.TextureCache[uuid].trimmed = true;
|
||||
PIXI.TextureCache[uuid].trim.x = Math.abs(frame.frameX.nodeValue);
|
||||
PIXI.TextureCache[uuid].trim.y = Math.abs(frame.frameY.nodeValue);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
</pre>
|
||||
</article>
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
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||||
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||||
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||||
|
||||
<h1 class="page-title">Source: loader/Parser.js</h1>
|
||||
|
||||
<section>
|
||||
<article>
|
||||
<pre class="sunlight-highlight-javascript linenums">/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2013 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Phaser.Loader.Parser parses data objects from Phaser.Loader that need more preparation before they can be inserted into the Cache.
|
||||
*
|
||||
* @class Phaser.Loader.Parser
|
||||
*/
|
||||
Phaser.Loader.Parser = {
|
||||
|
||||
/**
|
||||
* Parse frame data from an XML file.
|
||||
* @method Phaser.Loader.Parser.bitmapFont
|
||||
* @param {object} xml - XML data you want to parse.
|
||||
* @return {FrameData} Generated FrameData object.
|
||||
*/
|
||||
bitmapFont: function (game, xml, cacheKey) {
|
||||
|
||||
// Malformed?
|
||||
if (!xml.getElementsByTagName('font'))
|
||||
{
|
||||
console.warn("Phaser.Loader.Parser.bitmapFont: Invalid XML given, missing <font> tag");
|
||||
return;
|
||||
}
|
||||
|
||||
var texture = PIXI.TextureCache[cacheKey];
|
||||
|
||||
var data = {};
|
||||
var info = xml.getElementsByTagName("info")[0];
|
||||
var common = xml.getElementsByTagName("common")[0];
|
||||
data.font = info.attributes.getNamedItem("face").nodeValue;
|
||||
data.size = parseInt(info.attributes.getNamedItem("size").nodeValue, 10);
|
||||
data.lineHeight = parseInt(common.attributes.getNamedItem("lineHeight").nodeValue, 10);
|
||||
data.chars = {};
|
||||
|
||||
//parse letters
|
||||
var letters = xml.getElementsByTagName("char");
|
||||
|
||||
for (var i = 0; i < letters.length; i++)
|
||||
{
|
||||
var charCode = parseInt(letters[i].attributes.getNamedItem("id").nodeValue, 10);
|
||||
|
||||
var textureRect = {
|
||||
x: parseInt(letters[i].attributes.getNamedItem("x").nodeValue, 10),
|
||||
y: parseInt(letters[i].attributes.getNamedItem("y").nodeValue, 10),
|
||||
width: parseInt(letters[i].attributes.getNamedItem("width").nodeValue, 10),
|
||||
height: parseInt(letters[i].attributes.getNamedItem("height").nodeValue, 10)
|
||||
};
|
||||
|
||||
// Note: This means you can only have 1 BitmapFont loaded at once!
|
||||
// Need to replace this with our own handler soon.
|
||||
PIXI.TextureCache[charCode] = new PIXI.Texture(texture, textureRect);
|
||||
|
||||
data.chars[charCode] = {
|
||||
xOffset: parseInt(letters[i].attributes.getNamedItem("xoffset").nodeValue, 10),
|
||||
yOffset: parseInt(letters[i].attributes.getNamedItem("yoffset").nodeValue, 10),
|
||||
xAdvance: parseInt(letters[i].attributes.getNamedItem("xadvance").nodeValue, 10),
|
||||
kerning: {},
|
||||
texture:new PIXI.Texture(texture, textureRect)
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
//parse kernings
|
||||
var kernings = xml.getElementsByTagName("kerning");
|
||||
|
||||
for (i = 0; i < kernings.length; i++)
|
||||
{
|
||||
var first = parseInt(kernings[i].attributes.getNamedItem("first").nodeValue, 10);
|
||||
var second = parseInt(kernings[i].attributes.getNamedItem("second").nodeValue, 10);
|
||||
var amount = parseInt(kernings[i].attributes.getNamedItem("amount").nodeValue, 10);
|
||||
|
||||
data.chars[second].kerning[first] = amount;
|
||||
}
|
||||
|
||||
PIXI.BitmapText.fonts[data.font] = data;
|
||||
|
||||
}
|
||||
|
||||
};</pre>
|
||||
</article>
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
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||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
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File diff suppressed because it is too large
Load Diff
@@ -1,548 +0,0 @@
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|
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|
||||
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|
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|
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<meta charset="utf-8">
|
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<title>Phaser Class: Parser</title>
|
||||
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|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.Parser.html">Parser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Class: Parser</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
<span class="ancestors"><a href="Phaser.Loader.html">.Loader</a>.</span>
|
||||
|
||||
Parser
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Parser"><span class="type-signature"></span>new Parser<span class="signature">()</span><span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Phaser.Loader.Parser parses data objects from Phaser.Loader that need more preparation before they can be inserted into the Cache.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Parser.js_.html">loader/Parser.js</a>, <a href="Parser.js_.html#sunlight-1-line-3">line 3</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="bitmapFont"><span class="type-signature"><static> </span>bitmapFont<span class="signature">(xml)</span><span class="type-signature"> → {FrameData}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Parse frame data from an XML file.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>xml</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">object</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>XML data you want to parse.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Parser.js_.html">loader/Parser.js</a>, <a href="Parser.js_.html#sunlight-1-line-14">line 14</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Generated FrameData object.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">FrameData</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 01:18:43 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,599 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Class: PluginManager</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.Parser.html">Parser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="PluginManager-Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Class: PluginManager</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
PluginManager
|
||||
</h2>
|
||||
|
||||
<div class="class-description"><p>PPhaser - PluginManager</p></div>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="PluginManager"><span class="type-signature"></span>new PluginManager<span class="signature">(game, parent)</span><span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>game</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>A reference to the currently running game.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>parent</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Description</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="PluginManager.js.html">core/PluginManager.js</a>, <a href="PluginManager.js.html#sunlight-1-line-17">line 17</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Members</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="game"><span class="type-signature"></span>game<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>game</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>A reference to the currently running game.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="PluginManager.js.html">core/PluginManager.js</a>, <a href="PluginManager.js.html#sunlight-1-line-22">line 22</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="plugins"><span class="type-signature"></span>plugins<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>plugins</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">array</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="PluginManager.js.html">core/PluginManager.js</a>, <a href="PluginManager.js.html#sunlight-1-line-33">line 33</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Wed Oct 02 2013 13:35:30 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,300 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Module: PluginManager</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.Parser.html">Parser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="PluginManager-Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Module: PluginManager</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
PluginManager
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-author">Author:</dt>
|
||||
<dd class="tag-author">
|
||||
<ul>
|
||||
<li><a href="mailto:rich@photonstorm.com">Richard Davey</a></li>
|
||||
</ul>
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-copyright">Copyright:</dt>
|
||||
<dd class="tag-copyright"><ul class="dummy"><li>2013 Photon Storm Ltd.</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-license">License:</dt>
|
||||
<dd class="tag-license"><ul class="dummy"><li><a href="https://github.com/photonstorm/phaser/blob/master/license.txt">MIT License</a></li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="PluginManager.js.html">core/PluginManager.js</a>, <a href="PluginManager.js.html#sunlight-1-line-1">line 1</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Wed Oct 02 2013 13:35:30 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,874 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Namespace: Quadratic</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
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|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Quadratic</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Quadratic
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Quadratic easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-37">line 37</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-44">line 44</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>k^2.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="InOut"><span class="type-signature"><static> </span>InOut<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Ease-in/out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-72">line 72</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Out"><span class="type-signature"><static> </span>Out<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Ease-out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-58">line 58</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>k* (2-k).</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
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Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
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|
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<br />
|
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|
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<span class="jsdoc-message">
|
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
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|
||||
|
||||
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|
||||
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||||
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|
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|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Quartic</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Quartic
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Quartic easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-141">line 141</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Quartic ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-148">line 148</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="InOut"><span class="type-signature"><static> </span>InOut<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Quartic ease-in/out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-176">line 176</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Out"><span class="type-signature"><static> </span>Out<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Quartic ease-out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-162">line 162</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 01:57:03 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
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<script src="scripts/sunlight-plugin.menu.js"></script>
|
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<script src="scripts/jquery.min.js"></script>
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||||
<script src="scripts/jquery.scrollTo.js"></script>
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<script src="scripts/jquery.localScroll.js"></script>
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<script src="scripts/bootstrap-dropdown.js"></script>
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<script src="scripts/toc.js"></script>
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||||
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||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
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$( "#toc" ).toc( {
|
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selectors : "h1,h2,h3,h4",
|
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showAndHide : false,
|
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scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
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} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,874 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Namespace: Quintic</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Back.html">Back</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Bounce.html">Bounce</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Circular.html">Circular</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Cubic.html">Cubic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Elastic.html">Elastic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Exponential.html">Exponential</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Linear.html">Linear</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quadratic.html">Quadratic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quartic.html">Quartic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quintic.html">Quintic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Tween-Phaser.TweenManager.html">TweenManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Quintic</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Quintic
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Quintic easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-193">line 193</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Quintic ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-200">line 200</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="InOut"><span class="type-signature"><static> </span>InOut<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Quintic ease-in/out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-228">line 228</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Out"><span class="type-signature"><static> </span>Out<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Quintic ease-out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-214">line 214</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
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on Thu Oct 03 2013 01:57:03 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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</footer>
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</div>
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||||
|
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<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
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<br clear="both">
|
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</div>
|
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|
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</div>
|
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<script src="scripts/sunlight.js"></script>
|
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<script src="scripts/sunlight.javascript.js"></script>
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<script src="scripts/sunlight-plugin.doclinks.js"></script>
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$( "#toc" ).toc( {
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$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
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$( "#main span[id^='toc']" ).addClass( "toc-shim" );
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||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,874 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Namespace: Sinusoidal</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
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<![endif]-->
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<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
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<a class="brand" href="index.html">Phaser</a>
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<ul class="nav">
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<li class="dropdown">
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<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
|
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class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li>
|
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<a href="Back.html">Back</a>
|
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</li>
|
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<li>
|
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<a href="Bounce.html">Bounce</a>
|
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</li>
|
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|
||||
<li>
|
||||
<a href="Circular.html">Circular</a>
|
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</li>
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<li>
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||||
<a href="Cubic.html">Cubic</a>
|
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</li>
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<li>
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||||
<a href="Elastic.html">Elastic</a>
|
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</li>
|
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|
||||
<li>
|
||||
<a href="Exponential.html">Exponential</a>
|
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|
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|
||||
<li>
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<a href="Linear.html">Linear</a>
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<li>
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<a href="Phaser.html">Phaser</a>
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<a href="Quadratic.html">Quadratic</a>
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<a href="Quartic.html">Quartic</a>
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|
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|
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<a href="Quintic.html">Quintic</a>
|
||||
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|
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|
||||
<li>
|
||||
<a href="Sinusoidal.html">Sinusoidal</a>
|
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<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
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<li>
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<a href="module-Tween.html">Tween</a>
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<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
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class="caret"></b></a>
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<li>
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<a href="module-Tween-Phaser.TweenManager.html">TweenManager</a>
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<li>
|
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<a href="Phaser.Animation.html">Animation</a>
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<li>
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<a href="Phaser.AnimationManager.html">AnimationManager</a>
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|
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<li>
|
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<a href="Phaser.AnimationParser.html">AnimationParser</a>
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<li>
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<a href="Phaser.Cache.html">Cache</a>
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||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Namespace: Sinusoidal</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Sinusoidal
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
<div class="description"><p>Sinusoidal easing.</p></div>
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-245">line 245</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Methods</h3>
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="In"><span class="type-signature"><static> </span>In<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Sinusoidal ease-in.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-252">line 252</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="InOut"><span class="type-signature"><static> </span>InOut<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Sinusoidal ease-in/out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-280">line 280</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="Out"><span class="type-signature"><static> </span>Out<span class="signature">(k)</span><span class="type-signature"> → {number}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Sinusoidal ease-out.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>k</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Description.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-266">line 266</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Returns:</h5>
|
||||
|
||||
|
||||
<div class="param-desc">
|
||||
<p>Description.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<dl>
|
||||
<dt>
|
||||
Type
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<span class="param-type">number</span>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 01:57:03 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,441 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Module: Phaser</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Back.html">Back</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Bounce.html">Bounce</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Circular.html">Circular</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Cubic.html">Cubic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Elastic.html">Elastic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Exponential.html">Exponential</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Linear.html">Linear</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quadratic.html">Quadratic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quartic.html">Quartic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quintic.html">Quintic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TweenManager.html">TweenManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Module: Phaser</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Phaser
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Phaser.js.html">Phaser.js</a>, <a href="Phaser.js.html#sunlight-1-line-3">line 3</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 01:47:48 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,458 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Module: Tween</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Back.html">Back</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Bounce.html">Bounce</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Circular.html">Circular</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Cubic.html">Cubic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Elastic.html">Elastic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Exponential.html">Exponential</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Linear.html">Linear</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quadratic.html">Quadratic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quartic.html">Quartic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Quintic.html">Quintic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="module-Tween-Phaser.TweenManager.html">TweenManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Module: Tween</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
Tween
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-author">Author:</dt>
|
||||
<dd class="tag-author">
|
||||
<ul>
|
||||
<li><a href="mailto:rich@photonstorm.com">Richard Davey</a></li>
|
||||
</ul>
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-copyright">Copyright:</dt>
|
||||
<dd class="tag-copyright"><ul class="dummy"><li>2013 Photon Storm Ltd.</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-license">License:</dt>
|
||||
<dd class="tag-license"><ul class="dummy"><li><a href="https://github.com/photonstorm/phaser/blob/master/license.txt">MIT License</a></li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="TweenManager.js.html">tween/TweenManager.js</a>, <a href="TweenManager.js.html#sunlight-1-line-1">line 1</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 01:56:58 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,676 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Modules</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Utils.html">Utils</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Color.html">Color</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Back.html">Back</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Bounce.html">Bounce</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Circular.html">Circular</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Cubic.html">Cubic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Elastic.html">Elastic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Exponential.html">Exponential</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Linear.html">Linear</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quartic.html">Quartic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quintic.html">Quintic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TweenManager.html">TweenManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Utils.Debug.html">Debug</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Utils_.html">Utils</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bind">bind</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#extend">extend</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#isPlainObject">isPlainObject</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#pad">pad</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Modules</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Classes</h3>
|
||||
|
||||
<dl>
|
||||
<dt><a href="Phaser.Animation.html">Animation</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.AnimationManager.html">AnimationManager</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.AnimationParser.html">AnimationParser</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Cache.html">Cache</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Camera.html">Camera</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Canvas.html">Canvas</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Circle.html">Circle</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Color.html">Color</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Device.html">Device</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.html">Easing</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Back.html">Back</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Bounce.html">Bounce</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Circular.html">Circular</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Cubic.html">Cubic</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Elastic.html">Elastic</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Exponential.html">Exponential</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Linear.html">Linear</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Quadratic.html">Quadratic</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Quartic.html">Quartic</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Quintic.html">Quintic</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Frame.html">Frame</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.FrameData.html">FrameData</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Game.html">Game</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Group.html">Group</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Input.html">Input</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.InputHandler.html">InputHandler</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Key.html">Key</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Keyboard.html">Keyboard</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.LinkedList.html">LinkedList</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Loader.html">Loader</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.LoaderParser.html">LoaderParser</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Math.html">Math</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Mouse.html">Mouse</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.MSPointer.html">MSPointer</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Net.html">Net</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Particles.html">Particles</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Plugin.html">Plugin</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.PluginManager.html">PluginManager</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Point.html">Point</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Pointer.html">Pointer</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.QuadTree.html">QuadTree</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Rectangle.html">Rectangle</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Signal.html">Signal</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Sound.html">Sound</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.SoundManager.html">SoundManager</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Stage.html">Stage</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.StageScaleMode.html">StageScaleMode</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.State.html">State</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.StateManager.html">StateManager</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Time.html">Time</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Touch.html">Touch</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Tween.html">Tween</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.TweenManager.html">TweenManager</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.Utils.Debug.html">Debug</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Phaser.World.html">World</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="SignalBinding.html">SignalBinding</a></dt>
|
||||
<dd></dd>
|
||||
|
||||
<dt><a href="Utils_.html">Utils</a></dt>
|
||||
<dd></dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
<h3 class="subsection-title">Namespaces</h3>
|
||||
|
||||
<dl>
|
||||
<dt><a href="namespaces.html#Phaser"><a href="Phaser.html">Phaser</a></a></dt>
|
||||
<dd></dd>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</article>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:27:17 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
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$( "#toc" ).toc( {
|
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selectors : "h1,h2,h3,h4",
|
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showAndHide : false,
|
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scrollTo : 60
|
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} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,17 +0,0 @@
|
||||
(function() {
|
||||
var counter = 0;
|
||||
var numbered;
|
||||
var source = document.getElementsByClassName('prettyprint source');
|
||||
|
||||
if (source && source[0]) {
|
||||
source = source[0].getElementsByTagName('code')[0];
|
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|
||||
numbered = source.innerHTML.split('\n');
|
||||
numbered = numbered.map(function(item) {
|
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counter++;
|
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return '<span id="line' + counter + '"></span>' + item;
|
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});
|
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|
||||
source.innerHTML = numbered.join('\n');
|
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}
|
||||
})();
|
||||
@@ -1,283 +0,0 @@
|
||||
html
|
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{
|
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overflow: auto;
|
||||
background-color: #fff;
|
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}
|
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|
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body
|
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{
|
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font: 14px "DejaVu Sans Condensed", "Liberation Sans", "Nimbus Sans L", Tahoma, Geneva, "Helvetica Neue", Helvetica, Arial, sans serif;
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line-height: 130%;
|
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color: #000;
|
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background-color: #fff;
|
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}
|
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|
||||
a {
|
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color: #444;
|
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}
|
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|
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a:visited {
|
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color: #444;
|
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}
|
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|
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a:active {
|
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color: #444;
|
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|
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|
||||
header
|
||||
{
|
||||
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|
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|
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}
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|
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.class-description {
|
||||
font-style: italic;
|
||||
font-family: Palatino, 'Palatino Linotype', serif;
|
||||
font-size: 130%;
|
||||
line-height: 140%;
|
||||
margin-bottom: 1em;
|
||||
margin-top: 1em;
|
||||
}
|
||||
|
||||
#main {
|
||||
float: left;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
section
|
||||
{
|
||||
display: block;
|
||||
|
||||
background-color: #fff;
|
||||
padding: 12px 24px;
|
||||
border-bottom: 1px solid #ccc;
|
||||
margin-right: 240px;
|
||||
}
|
||||
|
||||
.variation {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.optional:after {
|
||||
content: "opt";
|
||||
font-size: 60%;
|
||||
color: #aaa;
|
||||
font-style: italic;
|
||||
font-weight: lighter;
|
||||
}
|
||||
|
||||
nav
|
||||
{
|
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display: block;
|
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float: left;
|
||||
margin-left: -230px;
|
||||
margin-top: 28px;
|
||||
width: 220px;
|
||||
border-left: 1px solid #ccc;
|
||||
padding-left: 9px;
|
||||
}
|
||||
|
||||
nav ul {
|
||||
font-family: 'Lucida Grande', 'Lucida Sans Unicode', arial, sans-serif;
|
||||
font-size: 100%;
|
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line-height: 17px;
|
||||
padding:0;
|
||||
margin:0;
|
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list-style-type:none;
|
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}
|
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|
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nav h2 a, nav h2 a:visited {
|
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color: #A35A00;
|
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text-decoration: none;
|
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}
|
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|
||||
nav h3 {
|
||||
margin-top: 12px;
|
||||
}
|
||||
|
||||
nav li {
|
||||
margin-top: 6px;
|
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}
|
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|
||||
nav a {
|
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color: #5C5954;
|
||||
}
|
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|
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nav a:visited {
|
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color: #5C5954;
|
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}
|
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|
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nav a:active {
|
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color: #5C5954;
|
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}
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|
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footer {
|
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display: block;
|
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padding: 6px;
|
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margin-top: 12px;
|
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font-size: 90%;
|
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}
|
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|
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h1
|
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{
|
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|
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|
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|
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|
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|
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h2
|
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{
|
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font-size: 170%;
|
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|
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|
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margin: 6px 0 3px 0;
|
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}
|
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|
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h3
|
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{
|
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font-size: 150%;
|
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font-weight: bold;
|
||||
letter-spacing: -0.01em;
|
||||
margin-top: 16px;
|
||||
margin: 6px 0 3px 0;
|
||||
}
|
||||
|
||||
h4
|
||||
{
|
||||
font-size: 130%;
|
||||
font-weight: bold;
|
||||
letter-spacing: -0.01em;
|
||||
margin-top: 16px;
|
||||
margin: 18px 0 3px 0;
|
||||
color: #A35A00;
|
||||
}
|
||||
|
||||
h5, .container-overview .subsection-title
|
||||
{
|
||||
font-size: 120%;
|
||||
font-weight: bold;
|
||||
letter-spacing: -0.01em;
|
||||
margin: 8px 0 3px -16px;
|
||||
}
|
||||
|
||||
h6
|
||||
{
|
||||
font-size: 100%;
|
||||
letter-spacing: -0.01em;
|
||||
margin: 6px 0 3px 0;
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.ancestors { color: #999; }
|
||||
.ancestors a
|
||||
{
|
||||
color: #999 !important;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.important
|
||||
{
|
||||
font-weight: bold;
|
||||
color: #950B02;
|
||||
}
|
||||
|
||||
.yes-def {
|
||||
text-indent: -1000px;
|
||||
}
|
||||
|
||||
.type-signature {
|
||||
color: #aaa;
|
||||
}
|
||||
|
||||
.name, .signature {
|
||||
font-family: Consolas, "Lucida Console", Monaco, monospace;
|
||||
}
|
||||
|
||||
.details { margin-top: 14px; }
|
||||
.details dt { width:100px; float:left; border-left: 2px solid #DDD; padding-left: 10px; padding-top: 6px; }
|
||||
.details dd { margin-left: 50px; }
|
||||
.details ul { margin: 0; }
|
||||
.details ul { list-style-type: none; }
|
||||
.details li { margin-left: 30px; padding-top: 6px; }
|
||||
|
||||
.description {
|
||||
margin-bottom: 1em;
|
||||
margin-left: -16px;
|
||||
margin-top: 1em;
|
||||
}
|
||||
|
||||
.code-caption
|
||||
{
|
||||
font-style: italic;
|
||||
font-family: Palatino, 'Palatino Linotype', serif;
|
||||
font-size: 107%;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.prettyprint
|
||||
{
|
||||
border: 1px solid #ddd;
|
||||
width: 80%;
|
||||
overflow: auto;
|
||||
}
|
||||
|
||||
.prettyprint.source {
|
||||
width: inherit;
|
||||
}
|
||||
|
||||
.prettyprint code
|
||||
{
|
||||
font-family: Consolas, 'Lucida Console', Monaco, monospace;
|
||||
font-size: 100%;
|
||||
line-height: 18px;
|
||||
display: block;
|
||||
padding: 4px 12px;
|
||||
margin: 0;
|
||||
background-color: #fff;
|
||||
color: #000;
|
||||
border-left: 3px #ddd solid;
|
||||
}
|
||||
|
||||
.params, .props
|
||||
{
|
||||
border-spacing: 0;
|
||||
border: 0;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
.params .name, .props .name, .name code {
|
||||
color: #A35A00;
|
||||
font-family: Consolas, 'Lucida Console', Monaco, monospace;
|
||||
font-size: 100%;
|
||||
}
|
||||
|
||||
.params td, .params th, .props td, .props th
|
||||
{
|
||||
border: 1px solid #ddd;
|
||||
margin: 0px;
|
||||
text-align: left;
|
||||
vertical-align: top;
|
||||
padding: 4px 6px;
|
||||
display: table-cell;
|
||||
}
|
||||
|
||||
.params thead tr, .props thead tr
|
||||
{
|
||||
background-color: #ddd;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.params .params thead tr, .props .props thead tr
|
||||
{
|
||||
background-color: #fff;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.params th, .props th { border-right: 1px solid #aaa; }
|
||||
.params thead .last, .props thead .last { border-right: 1px solid #ddd; }
|
||||
|
||||
.disabled {
|
||||
color: #454545;
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
/* JSDoc prettify.js theme */
|
||||
|
||||
/* plain text */
|
||||
.pln {
|
||||
color: #000000;
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* string content */
|
||||
.str {
|
||||
color: #006400;
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* a keyword */
|
||||
.kwd {
|
||||
color: #000000;
|
||||
font-weight: bold;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* a comment */
|
||||
.com {
|
||||
font-weight: normal;
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
/* a type name */
|
||||
.typ {
|
||||
color: #000000;
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* a literal value */
|
||||
.lit {
|
||||
color: #006400;
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* punctuation */
|
||||
.pun {
|
||||
color: #000000;
|
||||
font-weight: bold;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* lisp open bracket */
|
||||
.opn {
|
||||
color: #000000;
|
||||
font-weight: bold;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* lisp close bracket */
|
||||
.clo {
|
||||
color: #000000;
|
||||
font-weight: bold;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* a markup tag name */
|
||||
.tag {
|
||||
color: #006400;
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* a markup attribute name */
|
||||
.atn {
|
||||
color: #006400;
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* a markup attribute value */
|
||||
.atv {
|
||||
color: #006400;
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* a declaration */
|
||||
.dec {
|
||||
color: #000000;
|
||||
font-weight: bold;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* a variable name */
|
||||
.var {
|
||||
color: #000000;
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* a function name */
|
||||
.fun {
|
||||
color: #000000;
|
||||
font-weight: bold;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* Specify class=linenums on a pre to get line numbering */
|
||||
ol.linenums {
|
||||
margin-top: 0;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2013 Photon Storm Ltd.
|
||||
* @license https://github.com/photonstorm/phaser/blob/master/license.txt MIT License
|
||||
* @module Phaser
|
||||
*/
|
||||
|
||||
/**
|
||||
* The class constructor
|
||||
*
|
||||
* @class Name
|
||||
* @constructor
|
||||
* @param {Phaser.Game} game A reference to the currently running game.
|
||||
*/
|
||||
|
||||
/**
|
||||
* A reference to the currently running Game.
|
||||
* @property game
|
||||
* @type {Phaser.Game}
|
||||
*/
|
||||
public game: Phaser.Game;
|
||||
|
||||
/**
|
||||
* My method description. Like other pieces of your comment blocks,
|
||||
* this can span multiple lines.
|
||||
*
|
||||
* @method methodName
|
||||
* @param {String} foo Argument 1
|
||||
* @param {Object} config A config object
|
||||
* @param {String} config.name The name on the config object
|
||||
* @param {Function} config.callback A callback function on the config object
|
||||
* @param {Boolean} [extra=false] Do extra, optional work
|
||||
* @return {Boolean} Returns true on success
|
||||
*/
|
||||
|
||||
/**
|
||||
* Property description.
|
||||
*
|
||||
* @property propertyName
|
||||
* @public @private
|
||||
* @type {Object}
|
||||
* @default "foo"
|
||||
*/
|
||||
|
||||
@param {Type} Name Description
|
||||
Object, Array, String, Boolean, Number, Mixed, MyType
|
||||
|
||||
@@ -1,80 +0,0 @@
|
||||
module.exports = function (grunt) {
|
||||
grunt.loadNpmTasks('grunt-typescript');
|
||||
grunt.loadNpmTasks('grunt-contrib-watch');
|
||||
grunt.loadNpmTasks('grunt-contrib-copy');
|
||||
|
||||
var wrapPhaserInUmd = function(content, isAddon) {
|
||||
var replacement = [
|
||||
'(function (root, factory) {',
|
||||
' if (typeof exports === \'object\') {',
|
||||
' module.exports = factory();',
|
||||
' } else if (typeof define === \'function\' && define.amd) {',
|
||||
' define(factory);',
|
||||
' } else {',
|
||||
' root.Phaser = factory();',
|
||||
' }',
|
||||
'}(this, function () {',
|
||||
content,
|
||||
'return Phaser;',
|
||||
'}));'
|
||||
];
|
||||
return replacement.join('\n');
|
||||
};
|
||||
|
||||
var wrapAddonInUmd = function(content) {
|
||||
var replacement = [
|
||||
'(function (root, factory) {',
|
||||
' if (typeof exports === \'object\') {',
|
||||
' module.exports = factory(require(\'phaser\'));',
|
||||
' } else if (typeof define === \'function\' && define.amd) {',
|
||||
' define([\'phaser\'], factory);',
|
||||
' } else {',
|
||||
' factory(root.Phaser);',
|
||||
' }',
|
||||
'}(this, function (Phaser) {',
|
||||
content,
|
||||
'return Phaser;',
|
||||
'}));'
|
||||
];
|
||||
return replacement.join('\n');
|
||||
};
|
||||
|
||||
grunt.initConfig({
|
||||
pkg: grunt.file.readJSON('package.json'),
|
||||
typescript: {
|
||||
base: {
|
||||
src: ['Phaser/**/*.ts'],
|
||||
dest: 'build/phaser.js',
|
||||
options: {
|
||||
target: 'ES5',
|
||||
declaration: true,
|
||||
comments: true
|
||||
}
|
||||
},
|
||||
},
|
||||
copy: {
|
||||
main: {
|
||||
files: [{
|
||||
src: 'build/phaser.js',
|
||||
dest: 'Tests/phaser.js'
|
||||
}]
|
||||
},
|
||||
mainAmd: {
|
||||
files: [{
|
||||
src: 'build/phaser.js',
|
||||
dest: 'build/phaser.amd.js'
|
||||
}],
|
||||
options: {
|
||||
processContent: wrapPhaserInUmd
|
||||
}
|
||||
},
|
||||
},
|
||||
watch: {
|
||||
files: '**/*.ts',
|
||||
tasks: ['typescript', 'copy']
|
||||
}
|
||||
});
|
||||
|
||||
grunt.registerTask('default', ['typescript', 'copy', 'watch']);
|
||||
|
||||
}
|
||||
+168
@@ -0,0 +1,168 @@
|
||||
module.exports = function (grunt) {
|
||||
|
||||
grunt.loadNpmTasks('grunt-contrib-clean');
|
||||
grunt.loadNpmTasks('grunt-contrib-concat');
|
||||
grunt.loadNpmTasks('grunt-contrib-connect');
|
||||
grunt.loadNpmTasks('grunt-contrib-copy');
|
||||
grunt.loadNpmTasks('grunt-contrib-uglify');
|
||||
grunt.loadTasks('./tasks');
|
||||
|
||||
grunt.initConfig({
|
||||
compile_dir: 'dist',
|
||||
src: {
|
||||
phaser: [
|
||||
'src/Intro.js',
|
||||
'src/pixi/Pixi.js',
|
||||
'src/Phaser.js',
|
||||
'src/utils/Utils.js',
|
||||
'src/pixi/core/Matrix.js',
|
||||
'src/pixi/core/Point.js',
|
||||
'src/pixi/core/Rectangle.js',
|
||||
'src/pixi/display/DisplayObject.js',
|
||||
'src/pixi/display/DisplayObjectContainer.js',
|
||||
'src/pixi/display/Sprite.js',
|
||||
'src/pixi/display/Stage.js',
|
||||
'src/pixi/extras/CustomRenderable.js',
|
||||
'src/pixi/extras/Strip.js',
|
||||
'src/pixi/extras/Rope.js',
|
||||
'src/pixi/extras/TilingSprite.js',
|
||||
'src/pixi/filters/FilterBlock.js',
|
||||
'src/pixi/filters/MaskFilter.js',
|
||||
'src/pixi/primitives/Graphics.js',
|
||||
'src/pixi/renderers/canvas/CanvasGraphics.js',
|
||||
'src/pixi/renderers/canvas/CanvasRenderer.js',
|
||||
'src/pixi/renderers/webgl/WebGLBatch.js',
|
||||
'src/pixi/renderers/webgl/WebGLGraphics.js',
|
||||
'src/pixi/renderers/webgl/WebGLRenderer.js',
|
||||
'src/pixi/renderers/webgl/WebGLRenderGroup.js',
|
||||
'src/pixi/renderers/webgl/WebGLShaders.js',
|
||||
'src/pixi/text/BitmapText.js',
|
||||
'src/pixi/text/Text.js',
|
||||
'src/pixi/textures/BaseTexture.js',
|
||||
'src/pixi/textures/Texture.js',
|
||||
'src/pixi/textures/RenderTexture.js',
|
||||
'src/pixi/utils/EventTarget.js',
|
||||
'src/pixi/utils/Polyk.js',
|
||||
'src/core/Camera.js',
|
||||
'src/core/State.js',
|
||||
'src/core/StateManager.js',
|
||||
'src/core/LinkedList.js',
|
||||
'src/core/Signal.js',
|
||||
'src/core/SignalBinding.js',
|
||||
'src/core/Plugin.js',
|
||||
'src/core/PluginManager.js',
|
||||
'src/core/Stage.js',
|
||||
'src/core/Group.js',
|
||||
'src/core/World.js',
|
||||
'src/core/Game.js',
|
||||
'src/input/Input.js',
|
||||
'src/input/Key.js',
|
||||
'src/input/Keyboard.js',
|
||||
'src/input/Mouse.js',
|
||||
'src/input/MSPointer.js',
|
||||
'src/input/Pointer.js',
|
||||
'src/input/Touch.js',
|
||||
'src/input/InputHandler.js',
|
||||
'src/gameobjects/Events.js',
|
||||
'src/gameobjects/GameObjectFactory.js',
|
||||
'src/gameobjects/Sprite.js',
|
||||
'src/gameobjects/TileSprite.js',
|
||||
'src/gameobjects/Text.js',
|
||||
'src/gameobjects/BitmapText.js',
|
||||
'src/gameobjects/Button.js',
|
||||
'src/gameobjects/Graphics.js',
|
||||
'src/gameobjects/RenderTexture.js',
|
||||
'src/system/Canvas.js',
|
||||
'src/system/StageScaleMode.js',
|
||||
'src/system/Device.js',
|
||||
'src/system/RequestAnimationFrame.js',
|
||||
'src/math/RandomDataGenerator.js',
|
||||
'src/math/Math.js',
|
||||
'src/math/QuadTree.js',
|
||||
'src/geom/Circle.js',
|
||||
'src/geom/Point.js',
|
||||
'src/geom/Rectangle.js',
|
||||
'src/net/Net.js',
|
||||
'src/tween/TweenManager.js',
|
||||
'src/tween/Tween.js',
|
||||
'src/tween/Easing.js',
|
||||
'src/time/Time.js',
|
||||
'src/animation/AnimationManager.js',
|
||||
'src/animation/Animation.js',
|
||||
'src/animation/Frame.js',
|
||||
'src/animation/FrameData.js',
|
||||
'src/animation/AnimationParser.js',
|
||||
'src/loader/Cache.js',
|
||||
'src/loader/Loader.js',
|
||||
'src/loader/LoaderParser.js',
|
||||
'src/sound/Sound.js',
|
||||
'src/sound/SoundManager.js',
|
||||
'src/utils/Debug.js',
|
||||
'src/utils/Color.js',
|
||||
'src/physics/arcade/ArcadePhysics.js',
|
||||
'src/physics/arcade/Body.js',
|
||||
'src/particles/Particles.js',
|
||||
'src/particles/arcade/ArcadeParticles.js',
|
||||
'src/particles/arcade/Emitter.js',
|
||||
'src/tilemap/Tile.js',
|
||||
'src/tilemap/Tilemap.js',
|
||||
'src/tilemap/TilemapLayer.js',
|
||||
'src/tilemap/TilemapParser.js',
|
||||
'src/tilemap/Tileset.js',
|
||||
'src/PixiPatch.js'
|
||||
]
|
||||
},
|
||||
pkg: grunt.file.readJSON('package.json'),
|
||||
clean: ['<%= compile_dir %>'],
|
||||
concat: {
|
||||
phaser: {
|
||||
options: {
|
||||
process: {
|
||||
data: {
|
||||
version: '<%= pkg.version %>',
|
||||
buildDate: '<%= grunt.template.today() %>'
|
||||
}
|
||||
}
|
||||
},
|
||||
src: ['<%= src.phaser %>'],
|
||||
dest: '<%= compile_dir %>/phaser.js'
|
||||
}
|
||||
},
|
||||
umd: {
|
||||
phaser: {
|
||||
src: '<%= concat.phaser.dest %>',
|
||||
dest: '<%= umd.phaser.src %>'
|
||||
}
|
||||
},
|
||||
uglify: {
|
||||
phaser: {
|
||||
options: {
|
||||
banner: '/*! Phaser v<%= pkg.version %> | (c) 2013 Photon Storm Ltd. */\n'
|
||||
},
|
||||
src: ['<%= umd.phaser.dest %>'],
|
||||
dest: '<%= compile_dir %>/phaser.min.js'
|
||||
}
|
||||
},
|
||||
examples: {
|
||||
all: {
|
||||
options: {
|
||||
base: 'examples',
|
||||
excludes: ['_site', 'assets', 'states', 'wip']
|
||||
},
|
||||
src: ['examples/**/*.js'],
|
||||
dest: 'examples/_site/examples.json'
|
||||
}
|
||||
},
|
||||
connect: {
|
||||
root: {
|
||||
options: {
|
||||
keepalive: true
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
grunt.registerTask('default', ['build', 'examples']);
|
||||
grunt.registerTask('build', ['clean', 'concat', 'umd', 'uglify']);
|
||||
|
||||
};
|
||||
@@ -5,7 +5,7 @@ Phaser 1.1
|
||||
|
||||
Phaser is a fast, free and fun open source game framework for making desktop and mobile browser HTML5 games. It uses [Pixi.js](https://github.com/GoodBoyDigital/pixi.js/) internally for fast 2D Canvas and WebGL rendering.
|
||||
|
||||
Version: 1.1 - Released: October 24th 2013
|
||||
Version: 1.1.2 - Released: -in development-
|
||||
|
||||
By Richard Davey, [Photon Storm](http://www.photonstorm.com)
|
||||
|
||||
@@ -13,7 +13,7 @@ View the [Official Website](http://phaser.io)<br />
|
||||
Follow on [Twitter](https://twitter.com/photonstorm)<br />
|
||||
Read the [Development Blog](http://www.photonstorm.com)<br />
|
||||
Join the [Forum](http://www.html5gamedevs.com/forum/14-phaser/)<br />
|
||||
Try out the [Phaser Test Suite](http://gametest.mobi/phaser/)
|
||||
Try out 150+ [Phaser Examples](http://gametest.mobi/phaser/examples/)
|
||||
|
||||
[Un-official Getting Started with Phaser](http://www.antonoffplus.com/coding-an-html5-game-for-30-minutes-or-an-introduction-to-the-phaser-framework)
|
||||
|
||||
@@ -22,88 +22,47 @@ Try out the [Phaser Test Suite](http://gametest.mobi/phaser/)
|
||||
Welcome to Phaser
|
||||
-----------------
|
||||
|
||||
It's staggering to think just how much has been achieved in the short time the 1.0 branch of Phaser has been available. We've seen literally hundreds of bug fixes and updates. Exciting new features and enhancements have been merged into the core library thanks to contributions from the community. We also completely overhauled the Examples Suite, removed the requirement for PHP, rebuilt it in html+js and filled it with over 150 examples to dig in to and learn from. And more importantly we've got our first pass at the API docs online and ready too.
|
||||
It's staggering to think just how much has been achieved in the short time Phaser has been alive. We've implemented literally hundreds of bug fixes and updates, thanks to the effort the community puts in to reporting issues they find. Exciting new features have been merged into the core and we revisited old ones and pimped them out. We also completely overhauled the Examples Suite, removed the requirement for PHP, rebuilt it and filled it with over 150 examples to dig in and learn from. And more importantly we've got our first pass at the API docs ready too.
|
||||
|
||||
There is still more to be done of course. The API docs, while a good start, still need to be backed up with a proper comprehensive manual. And we desperately need to write some 'best practises' and 'getting started' tutorials. But at least now you don't have to flounder around in the dark and can turn to the examples and docs.
|
||||
There is still more to be done of course. The API docs, while a good start, are lacking in places and still need to be backed up with a proper comprehensive manual. And we desperately need to write some 'best practises' and 'getting started' tutorials too. But we hope you appreciate the amount of effort that has been put in by the team so far.
|
||||
|
||||
There are so many exciting new features and tweaks in this build that we felt it warranted a proper full point release: 1.1. A few things have also changed, so games that were in development in the 1.0 version may need refactoring for 1.1, but we feel those changes have benefitted the framework as a whole.
|
||||
There are many exciting new features and tweaks in this build that we felt it warranted a proper point release, hence the shift to version 1.1. Because of several core changes games that were in development in a 1.0.x version of Phaser may need refactoring for 1.1, but we feel those changes have helped the framework grow and mature as a whole.
|
||||
|
||||
As before "Thank you!" to everyone who has encouraged us along the way. To those of you who worked with Phaser during its various incarnations, and who released full games with it despite there being zero API documentation available: you are our heroes. It's your kind words and enthusiasm, as well as our commercial need for Phaser that has kept us going.
|
||||
As before we offer a heart-felt "Thank you!" to everyone who has encouraged us along the way. To those of you who worked with Phaser during its various incarnations, and who released full games with it despite there being zero API documentation available: you are our heroes. It's your kind words and enthusiasm that has kept us going.
|
||||
|
||||
Phaser is everything we ever wanted from an HTML5 game framework. It powers all of our client work in build today and remains our single most important product, and we've only just scratched the surface of what we have planned for it.
|
||||
|
||||

|
||||
(swap for tanks)
|
||||

|
||||
|
||||
Change Log
|
||||
----------
|
||||
|
||||
Version 1.1.2
|
||||
|
||||
|
||||
|
||||
|
||||
Version 1.1
|
||||
|
||||
* JSDoc is go! We've added jsdoc3 blocks to every property and function, in every file.
|
||||
What's New:
|
||||
|
||||
* JSDoc is go! We've added jsdoc3 blocks to every property and function, in every file and published the API docs to the docs folder.
|
||||
* Brand new Example system (no more php!) and over 150 examples to learn from too.
|
||||
* Added World.postUpdate - all sprite position changes, as a result of physics, happen here before the render.
|
||||
* Complete overhaul of Physics.Arcade.Body - now significantly more stable and faster too.
|
||||
* Updated ArcadePhysics.separateX/Y to use new body system - much better results now.
|
||||
* QuadTree bug found in 1.0.5 now fixed. The QuadTree is updated properly now using localTransform values.
|
||||
* Fixed the Bounce.In and Bounce.InOut tweens (thanks XekeDeath)
|
||||
* Renamed Phaser.Text.text to Phaser.Text.content to avoid conflict and overwrite from Pixi local var.
|
||||
* Renamed Phaser.Text.style to Phaser.Text.font to avoid conflict and overwrite from Pixi local var.
|
||||
* Phaser.Button now sets useHandCursor to true by default.
|
||||
* Fixed an issue in Animation.update where if the game was paused it would get an insane delta timer throwing a uuid error.
|
||||
* Added PixiPatch.js to patch in a few essential features until Pixi is updated.
|
||||
* Fixed issue in Animation.play where the given frameRate and loop values wouldn't overwrite those set on construction.
|
||||
* Added Animation.paused - can be set to true/false.
|
||||
* New TypeScript definitions file generated (in the build folder - thanks to TomTom1229 for manually enhancing this).
|
||||
* New Grunt based build system added (thanks to Florent Cailhol)
|
||||
* New: Phaser.Animation.generateFrameNames - really useful when creating animation data from texture atlases using file names, not indexes.
|
||||
* Added Sprite.play as a handy short-cut to play an animation already loaded onto a Sprite.
|
||||
* Fixed small bug stopping Tween.pause / resume from resuming correctly when called directly.
|
||||
* Fixed an issue where Tweens.removeAll wasn't clearing tweens in the addition queue.
|
||||
* Change: When you start a new State all active tweens are now purged.
|
||||
* BUG: Loader conflict if 2 keys are the same even if they are in different packages (i.e. you can't use "title" for both and image and sound file).
|
||||
* Fixed Particle Emitters when using Emitter width/height (thanks XekeDeath)
|
||||
* Made animation looping more robust when skipping frames (thanks XekeDeath)
|
||||
* Fix for incorrect new particle positioning (issue #73) (thanks cottonflop)
|
||||
* Added support for Body.maxVelocity (thanks cocoademon)
|
||||
* Fixed issue in Sound.play where if you gave a missing marker it would play the whole sound sprite instead.
|
||||
* Button.setFrames will set the current frame based on the button state immediately.
|
||||
* InputHandler now creates the _pointerData array on creation and populates with one empty set of values, so pointerOver etc all work before a start call.
|
||||
* Added Canvas.setUserSelect() to disable touchCallouts and user selections within the canvas.
|
||||
* When the game boots it will now by default disable user-select and touch action events on the game canvas.
|
||||
* Loaded.setPreloadSprite now rounds the width/height values and starts from 1. This fixes canvas draw errors in IE9/10 and Firefox.
|
||||
* Fixed issue causing Keyboard.justPressed to always fire (thanks stemkoski)
|
||||
* Added Keyboard.addKey() which creates a new Phaser.Key object that can be polled for updates, pressed states, etc. See the 2 new examples showing use.
|
||||
* Removed the callbackContext parameter from Group.callAll because it's no longer needed.
|
||||
* Updated Group.forEach, forEachAlive and forEachDead so you can now pass as many parameters as you want, which will all be given to the callback after the child.
|
||||
* Updated build script so it can be run from the command-line and includes UMD wrappers (thanks iaincarsberg)
|
||||
* Fixed bug in LinkedList#remove that could cause first to point to a dead node (thanks onedayitwillmake)
|
||||
* Moved LinkedList.dump to Debug.dumpLinkedList(list)
|
||||
* Added Button.freezeFrames boolean. Stops the frames being set on mouse events if true.
|
||||
* Phaser.Animation.Frame is now Phaser.Frame
|
||||
* Phaser.Animation.FrameData is now Phaser.FrameData
|
||||
* Phaser.Animation.Parser is now Phaser.AnimationParser (also the file has renamed from Parser.js to AnimationParser.js)
|
||||
* Phaser.Loader.Parser is now Phaser.LoaderParser (also the file has renamed from Parser.js to LoaderParser.js)
|
||||
* Fixed Cache.addDefaultImage so the default image works in Canvas as well as WebGL. Updated to a new image (32x32 black square with green outline)
|
||||
* Extended the Loader 404 error to display the url of the file that didn't load as well as the key.
|
||||
* Change: We've removed the scrollFactor property from all Game Objects. Sorry, but the new Camera system doesn't work with it and it caused all kinds of issues anyway. We will sort out a replacement for it at a later date.
|
||||
* Change: World now extends Phaser.Group. As a result we've updated GameObjectFactory and other classes that linked to it. If you have anywhere in your code that used to reference world.group you can just remove 'group' from that. So before, world.group.add() is now just world.add().
|
||||
* Change: The Camera has been completely revamped. Rather than adjusting the position of all display objects (bad) it now just shifts the position of the single world container (good!), this is much quicker and also stops the game objects positions from self-adjusting all the time, allowing for them to be properly nested with other containers.
|
||||
* New: Direction constants have been added to Sprites and adjust based on body motion.
|
||||
* World.randomX/Y now returns values anywhere in the world.bounds range (if set, otherwise 0), including negative values.
|
||||
* Fixed a bug in the Sprite transform cache check that caused the skew/scale cache to get constantly invalidated - now only updates as needed, significant performance increase!
|
||||
* Brand new Sprite.update loop handler. Combined with the transform cache fix and further optimisations this is now much quicker to execute.
|
||||
* Made Sprite.body optional and added in checks, so you can safely null the Sprite body object if using your own physics system and not impact rendering.
|
||||
* Fixed typo in StageScaleMode so it's not pageAlignVeritcally any longer, but pageAlignVertically.
|
||||
* Fixed issue in Group.countLiving / countDead where the value was off by one (thanks mjablonski)
|
||||
* Fixed issue with a jittery Camera if you moved a Sprite via velocity instead of x/y placement.
|
||||
* Added Keyboard.createCursorKeys() which creates an object with 4 Key objects inside it mapped to up, down, left and right. See the new example in the input folder.
|
||||
* Added Body.skipQuadTree boolean for more fine-grained control over when a body is added to the World QuadTree.
|
||||
* Re-implemented Angular Velocity and Angular Acceleration on the Sprite.body and created 2 new examples to show use.
|
||||
* Moved the Camera update checks to World.postUpdate, so all the sprites get the correct adjusted camera position.
|
||||
* Added Sprite.fixedToCamera boolean. A Sprite that is fixed to the camera doesn't move with the world, but has its x/y coordinates relative to the top-left of the camera.
|
||||
* Updated InputHandler to use Math.round rather than Math.floor when snapping an object during drag.
|
||||
* If you didn't provide the useNumericIndex parameter then AnimationManager.add will set the value by looking at the datatype of the first element in the frames array.
|
||||
* Added Group.createMultiple - useful when you need to create a Group of identical sprites for pooling, such as bullets.
|
||||
* Group.create now sets the visible and alive properties of the Sprite to the same value as the 'exists' parameter.
|
||||
* Added Group.total. Same as Group.length, but more in line with the rest of the Group naming.
|
||||
* Added Sprite.outOfBoundsKill boolean flag. Will automatically kill a sprite that leaves the game World bounds (off by default).
|
||||
* Lots of changes and fixes in ArcadePhysics, including:
|
||||
@@ -113,48 +72,128 @@ Version 1.1
|
||||
* New distance functions: distanceBetween, distanceToXY, distanceToPointer
|
||||
* New angle functions: angleBetween, angleToXY, angleToPointer
|
||||
* velocityFromAngle and velocityFromRotation added with examples created.
|
||||
* Fixed the RandomDataGenerator.sow method so if you give in the same seed you'll now get the same results (thanks Hsaka)
|
||||
* World.randomX/Y now works with negative World.bounds values.
|
||||
* Added killOnComplete parameter to Animation.play. Really useful in situations where you want a Sprite to animate once then kill itself on complete, like an explosion effect.
|
||||
* Added Sprite.loadTexture(key, frame) which allows you to load a new texture set into an existing sprite rather than having to create a new sprite.
|
||||
* Tweens .to will now always return the parent (thanks powerfear)
|
||||
* You can now pass a PIXI.Texture to Sprite (you also need to pass a Phaser.Frame as the frame parameter) but this is useful for Sprites sharing joint canvases.
|
||||
* Fixed Issue #101 (Mouse Button 0 is not recognised, thanks rezoner)
|
||||
* Added Sprite.destroy back in again and made it a lot more robust at cleaning up child objects.
|
||||
* Added 'return this' to all the core Loader functions so you can chain load calls if you so wish.
|
||||
* Group.alpha is now exposed publically and changes the Group container object (not the children directly, who can still have their own alpha values)
|
||||
* Device.webGL uses new inspection code to accurately catch more webGL capable devices.
|
||||
* Fixed an issue where creating an animation with just one frame with an index of zero would cause a UUID error (thanks SYNYST3R1)
|
||||
* Fixed Rectangle.union (thanks andron77)
|
||||
* Debug.renderSpriteBody updated to use a the new Sprite.Body.screenX/Y properties.
|
||||
* Added Text.destroy() and BitmapText.destroy(), also updated Group.remove to make it more bullet-proof when an element doesn't have any events.
|
||||
* Added Phaser.Utils.shuffle to shuffle an array.
|
||||
* Added Graphics.destroy, x, y and updated angle functions.
|
||||
* Additional checks added to AnimationManager.frame/frameName on the given values.
|
||||
* Added AnimationManager.refreshFrame - will reset the texture being used for a Sprite (useful after a crop rect clear)
|
||||
* You can now null a Sprite.crop and it will clear down the crop rect area correctly.
|
||||
* Added Physics.overlap(sprite1, sprite2) for quick body vs. body overlap tests with no separation performed.
|
||||
* On a busy page it's possible for the game to boot with an incorrect stage offset x/y which can cause input events to be calculated wrong. A new property has been added to Stage to combat this issue: Stage.checkOffsetInterval. By default it will check the canvas offset every 2500ms and adjust it accordingly. You can set the value to 'false' to disable the check entirely, or set a higher or lower value. We recommend that you get the value quite low during your games preloader, but once the game has fully loaded hopefully the containing page will have settled down, so it's probably safe to disable the check entirely.
|
||||
* Added Rectangle.floorAll to floor all values in a Rectangle (x, y, width and height).
|
||||
|
||||
What's changed:
|
||||
|
||||
* Renamed Phaser.Text.text to Phaser.Text.content to avoid conflict and overwrite from Pixi local var.
|
||||
* Renamed Phaser.Text.style to Phaser.Text.font to avoid conflict and overwrite from Pixi local var.
|
||||
* Phaser.Button now sets useHandCursor to true by default.
|
||||
* Change: When you start a new State all active tweens are now purged.
|
||||
* When the game boots it will now by default disable user-select and touch action events on the game canvas.
|
||||
* Moved LinkedList.dump to Debug.dumpLinkedList(list)
|
||||
* Phaser.Animation.Frame is now Phaser.Frame
|
||||
* Phaser.Animation.FrameData is now Phaser.FrameData
|
||||
* Phaser.Animation.Parser is now Phaser.AnimationParser (also the file has renamed from Parser.js to AnimationParser.js)
|
||||
* Phaser.Loader.Parser is now Phaser.LoaderParser (also the file has renamed from Parser.js to LoaderParser.js)
|
||||
* Change: We've removed the scrollFactor property from all Game Objects. Sorry, but the new Camera system doesn't work with it and it caused all kinds of issues anyway. We will sort out a replacement for it at a later date.
|
||||
* Change: World now extends Phaser.Group. As a result we've updated GameObjectFactory and other classes that linked to it. If you have anywhere in your code that used to reference world.group you can just remove 'group' from that. So before, world.group.add() is now just world.add().
|
||||
* Change: The Camera has been completely revamped. Rather than adjusting the position of all display objects (bad) it now just shifts the position of the single world container (good!), this is much quicker and also stops the game objects positions from self-adjusting all the time, allowing for them to be properly nested with other containers.
|
||||
* Made Sprite.body optional and added in checks, so you can safely null the Sprite body object if using your own physics system and not impact rendering.
|
||||
* Moved the Camera update checks to World.postUpdate, so all the sprites get the correct adjusted camera position.
|
||||
* The default Game.antialias value is now 'true', so graphics will be smoothed automatically in canvas. Disable it via the Game constructor or Canvas utils.
|
||||
* Phaser.Group now automatically calls updateTransform on any child added to it (avoids temp. frame glitches when new objects are rendered on their first frame).
|
||||
|
||||
What has been updated:
|
||||
|
||||
* Complete overhaul of Physics.Arcade.Body - now significantly more stable and faster too.
|
||||
* Updated ArcadePhysics.separateX/Y to use new body system - much better results now.
|
||||
* Added World.postUpdate - all sprite position changes, as a result of physics, happen here before the render.
|
||||
* Added Animation.paused - can be set to true/false.
|
||||
* Added support for Body.maxVelocity (thanks cocoademon)
|
||||
* InputHandler now creates the _pointerData array on creation and populates with one empty set of values, so pointerOver etc all work before a start call.
|
||||
* Removed the callbackContext parameter from Group.callAll because it's no longer needed.
|
||||
* Updated Group.forEach, forEachAlive and forEachDead so you can now pass as many parameters as you want, which will all be given to the callback after the child.
|
||||
* Updated build script so it can be run from the command-line and includes UMD wrappers (thanks iaincarsberg)
|
||||
* World.randomX/Y now returns values anywhere in the world.bounds range (if set, otherwise 0), including negative values.
|
||||
* Updated InputHandler to use Math.round rather than Math.floor when snapping an object during drag.
|
||||
* If you didn't provide the useNumericIndex parameter then AnimationManager.add will set the value by looking at the datatype of the first element in the frames array.
|
||||
* Group.create now sets the visible and alive properties of the Sprite to the same value as the 'exists' parameter.
|
||||
* World.randomX/Y now works with negative World.bounds values.
|
||||
* Tweens .to will now always return the parent (thanks powerfear)
|
||||
* You can now pass a PIXI.Texture to Sprite (you also need to pass a Phaser.Frame as the frame parameter) but this is useful for Sprites sharing joint canvases.
|
||||
* Group.alpha is now exposed publically and changes the Group container object (not the children directly, who can still have their own alpha values)
|
||||
* Device.webGL uses new inspection code to accurately catch more webGL capable devices.
|
||||
* Debug.renderSpriteBody updated to use a the new Sprite.Body.screenX/Y properties.
|
||||
* Additional checks added to AnimationManager.frame/frameName on the given values.
|
||||
* You can now null a Sprite.crop and it will clear down the crop rect area correctly.
|
||||
* Phaser.Time physicsElapsed delta timer clamp added. Stops rogue iOS / slow mobile timer errors causing crazy high deltas.
|
||||
* Animation.generateFrameNames can now work in reverse, so the start/stop values can create frames that increment or decrement respectively.
|
||||
* Loader updated to use xhr.responseText when loading json, csv or text files. xhr.response is still used for Web Audio binary files (thanks bubba)
|
||||
* Input.onDown and onUp events now dispatch the original event that triggered them (i.e. a MouseEvent or TouchEvent) as the 2nd parameter, after the Pointer (thanks rezoner)
|
||||
* Updated Sprite.crop significantly. Values are now cached, stopping constant Texture frame updates and you can do sprite.crop.width++ for example (thanks haden)
|
||||
* Change: Sprite.crop needs to be enabled with sprite.cropEnabled = true.
|
||||
* Sprite.loadTexture now works correctly with static images, RenderTextures and Animations.
|
||||
* Lots of fixes within Sprite.bounds. The bounds is now correct regardless of rotation, anchor or scale of the Sprite or any of its parent objects.
|
||||
|
||||
What has been fixed:
|
||||
|
||||
* QuadTree bug found in 1.0.5 now fixed. The QuadTree is updated properly now using localTransform values.
|
||||
* Fixed the Bounce.In and Bounce.InOut tweens (thanks XekeDeath)
|
||||
* Fixed an issue in Animation.update where if the game was paused it would get an insane delta timer throwing a uuid error.
|
||||
* Added PixiPatch.js to patch in a few essential features until Pixi is updated.
|
||||
* Fixed issue in Animation.play where the given frameRate and loop values wouldn't overwrite those set on construction.
|
||||
* Fixed small bug stopping Tween.pause / resume from resuming correctly when called directly.
|
||||
* Fixed an issue where Tweens.removeAll wasn't clearing tweens in the addition queue.
|
||||
* Fixed Particle Emitters when using Emitter width/height (thanks XekeDeath)
|
||||
* Made animation looping more robust when skipping frames (thanks XekeDeath)
|
||||
* Fix for incorrect new particle positioning (issue #73) (thanks cottonflop)
|
||||
* Fixed issue in Sound.play where if you gave a missing marker it would play the whole sound sprite instead.
|
||||
* Button.setFrames will set the current frame based on the button state immediately.
|
||||
* Loaded.setPreloadSprite now rounds the width/height values and starts from 1. This fixes canvas draw errors in IE9/10 and Firefox.
|
||||
* Fixed issue causing Keyboard.justPressed to always fire (thanks stemkoski)
|
||||
* Fixed bug in LinkedList#remove that could cause first to point to a dead node (thanks onedayitwillmake)
|
||||
* Fixed Cache.addDefaultImage so the default image works in Canvas as well as WebGL. Updated to a new image (32x32 black square with green outline)
|
||||
* Fixed a bug in the Sprite transform cache check that caused the skew/scale cache to get constantly invalidated - now only updates as needed, significant performance increase!
|
||||
* Fixed typo in StageScaleMode so it's not pageAlignVeritcally any longer, but pageAlignVertically.
|
||||
* Fixed issue in Group.countLiving / countDead where the value was off by one (thanks mjablonski)
|
||||
* Fixed issue with a jittery Camera if you moved a Sprite via velocity instead of x/y placement.
|
||||
* Fixed the RandomDataGenerator.sow method so if you give in the same seed you'll now get the same results (thanks Hsaka)
|
||||
* Fixed Issue #101 (Mouse Button 0 is not recognised, thanks rezoner)
|
||||
* Fixed an issue where creating an animation with just one frame with an index of zero would cause a UUID error (thanks SYNYST3R1)
|
||||
* Fixed Rectangle.union (thanks andron77)
|
||||
* Fixed Sound.resume so it now correctly resumes playback from the point it was paused (fixes issue 51, thanks Yora).
|
||||
* Fixed issue 105 where a dragged object that was destroyed would cause an Input error (thanks onedayitwillmake)
|
||||
* Fixed Issue 111 - calling Kill on a Phaser.Graphics instance causes error on undefined events.
|
||||
* Game.destroy will now stop the raf from running as well as close down all input related event listeners (issue 92, thanks astrism)
|
||||
* Pixel Perfect click detection now works even if the Sprite is part of a texture atlas.
|
||||
|
||||

|
||||
|
||||
Outstanding Tasks
|
||||
-----------------
|
||||
|
||||
* BUG: The pixel perfect click check doesn't work if the sprite is part of a texture atlas yet.
|
||||
* TODO: look at Sprite.crop (http://www.html5gamedevs.com/topic/1617-error-in-spritecrop/)
|
||||
* TODY: Loader conflict if 2 keys are the same even if they are in different packages (i.e. you can't use "title" for both and image and sound file).
|
||||
* TODO: d-pad example (http://www.html5gamedevs.com/topic/1574-gameinputondown-question/)
|
||||
* TODO: more touch input examples (http://www.html5gamedevs.com/topic/1556-mobile-touch-event/)
|
||||
* TODO: Sound.addMarker hh:mm:ss:ms
|
||||
* TODO: swap state (non-destructive shift)
|
||||
* TODO: rotation offset
|
||||
* TODO: check stage bgc on droid (http://www.html5gamedevs.com/topic/1629-stage-background-color-not-working-on-android-chrome/)
|
||||
* TODO: Look at HiDPI Canvas settings
|
||||
|
||||
How to Build
|
||||
------------
|
||||
|
||||
A Grunt script has been provided that will build Phaser from source as well as the examples. Run `grunt` in the phaser folder for a list of command-line options.
|
||||
|
||||
Requirements
|
||||
------------
|
||||
|
||||
Games created with Phaser require a modern web browser that supports the canvas tag. This includes Internet Explorer 9+, Firefox, Chrome, Safari and Opera. It also works on mobile web browsers including stock Android 2.x browser and above and iOS5 Mobile Safari and above.
|
||||
|
||||
For developing with Phaser you can use either a plain-vanilla JavaScript approach or [TypeScript](https://typescript.codeplex.com/). We made no assumptions about how you like to code your games, and were careful not to impose any form of class/inheritance/structure upon you.
|
||||
For developing with Phaser you can use either a plain-vanilla JavaScript approach or [TypeScript](https://typescript.codeplex.com/) using the provided TypeScript definitions file. We made no assumptions about how you like to code your games, and were careful not to impose any form of class/inheritance/structure upon you.
|
||||
|
||||
Phaser is 275 KB minified and 62 KB gzipped.
|
||||
Phaser is 281 KB minified and 66 KB gzipped.
|
||||
|
||||
Features
|
||||
--------
|
||||
@@ -224,44 +263,40 @@ We use Phaser every day on our many client projects. As a result it's constantly
|
||||
|
||||
Although Phaser 1.0 is a brand new release it is born from years of experience building some of the biggest HTML5 games out there. We're not saying it is 100% bug free, but we use it for our client work every day, so issues get resolved <em>fast</em> and we stay on-top of the changing browser landscape.
|
||||
|
||||

|
||||

|
||||
|
||||
Known Issues
|
||||
------------
|
||||
Road Map
|
||||
--------
|
||||
|
||||
* The TypeScript definition file isn't yet complete.
|
||||
The 1.1 release was a massive under-taking, but we're really happy with how Phaser is progressing. It's becoming more solid and versatile with each iteration. Here is what's on our road map for future versions:
|
||||
|
||||
Future Plans
|
||||
------------
|
||||
* Integration with an advanced physics system. We've been experimenting with p2.js but have yet to conclude our research.
|
||||
* A more advanced Particle system, one that can render to a single canvas (rather than spawn hundreds of Sprites), more advanced effects, etc.
|
||||
* Massively enhance the audio side of Phaser. Although it does what it does well, it could do with taking more advantage of Web Audio - echo effects, positional sound, etc.
|
||||
* Comprehensive testing across Firefox OS devices, CocoonJS and Ejecta.
|
||||
* Integration with third party services like Google Play Game Services and Amazon JS SDK.
|
||||
* Ability to control DOM elements from the core game and layer them into the game.
|
||||
* Touch Gestures.
|
||||
* Virtual d-pad support and also support for the Joypad API.
|
||||
* Test out packaging with Node-webkit.
|
||||
* Flash CC HTML5 export integration.
|
||||
* Game parameters stored in Google Docs.
|
||||
* More advanced tile map features. Better support for advanced Tiled features and also I want to add full support for DAME tilemaps.
|
||||
|
||||
The following list is not exhaustive and is subject to change:
|
||||
Learn By Example
|
||||
----------------
|
||||
|
||||
* Integrate Advanced Physics system.
|
||||
* Integrate Advanced Particle system.
|
||||
* Better sound controls and audio effects.
|
||||
* Google Play Game Services.
|
||||
* Ability to layer another DOM object and have it controlled by the game.
|
||||
* More GUI components: checkbox, radio button, window, etc.
|
||||
* Tilemap: more advanced Tiled support and support for DAME tilemaps.
|
||||
* Joypad support.
|
||||
* Gestures input class.
|
||||
* Flash CC html output support.
|
||||
* Game parameters read from Google Docs.
|
||||
Phaser comes with an ever growing suite of Examples. Personally I feel that we learn better by looking at small refined code examples, so we created over 150 of them and create new ones to test every new feature added. Inside the `examples` folder you'll find the current set. If you write a particularly good example then please send it to us.
|
||||
|
||||
Test Suite
|
||||
----------
|
||||
The examples need running through a local web server (to avoid file access permission errors from your browser).
|
||||
|
||||
Phaser comes with an ever growing Test Suite. Personally we learn better by looking at small refined code examples, so we create lots of them to test each new feature we add. Inside the Tests folder you'll find the current set. If you write a particularly good test then please send it to us.
|
||||
Browse to the examples folder via your web server.
|
||||
|
||||
The tests need running through a local web server (to avoid file access permission errors from your browser).
|
||||
examples/index.html
|
||||
|
||||
Make sure you can browse to the Tests folder via your web server. If you've got php installed then launch:
|
||||
There is a new 'Side View' example viewer as well. This loads all the examples into a left-hand frame for faster navigation.
|
||||
|
||||
examples/index.php
|
||||
|
||||
Right now the Test Suite requires PHP, but we will remove this requirement soon.
|
||||
|
||||
You can also browse the [Phaser Test Suite](http://gametest.mobi/phaser/) online.
|
||||
You can also browse all [Phaser Examples](http://gametest.mobi/phaser/) online.
|
||||
|
||||
Contributing
|
||||
------------
|
||||
|
||||
+1
-1
@@ -8,7 +8,7 @@
|
||||
$buildLog = "Building version $version \n\n";
|
||||
$header = "";
|
||||
|
||||
$js = file(dirname(__FILE__) . 'config.php');
|
||||
$js = file(dirname(__FILE__) . DIRECTORY_SEPARATOR . 'config.php');
|
||||
$output = "";
|
||||
|
||||
for ($i = 0; $i < count($js); $i++)
|
||||
|
||||
Vendored
+1817
File diff suppressed because it is too large
Load Diff
+1454
-671
File diff suppressed because it is too large
Load Diff
Vendored
+10
-1
File diff suppressed because one or more lines are too long
@@ -0,0 +1 @@
|
||||
jsdocts -d:phaser.d.ts phaser.js
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -382,6 +442,11 @@ Phaser.Animation = function (game, parent, name, frameData, frames, delay, loope
|
||||
*/
|
||||
this.looped = looped;
|
||||
|
||||
/**
|
||||
* @property {boolean} looped - The loop state of the Animation.
|
||||
*/
|
||||
this.killOnComplete = false;
|
||||
|
||||
/**
|
||||
* @property {boolean} isFinished - The finished state of the Animation. Set to true once playback completes, false during playback.
|
||||
* @default
|
||||
@@ -443,10 +508,11 @@ Phaser.Animation.prototype = {
|
||||
* @method Phaser.Animation#play
|
||||
* @memberof Phaser.Animation
|
||||
* @param {number} [frameRate=null] - The framerate to play the animation at. The speed is given in frames per second. If not provided the previously set frameRate of the Animation is used.
|
||||
* @param {boolean} [loop=null] - Should the animation be looped after playback. If not provided the previously set loop value of the Animation is used.
|
||||
* @param {boolean} [loop=false] - Should the animation be looped after playback. If not provided the previously set loop value of the Animation is used.
|
||||
* @param {boolean} [killOnComplete=false] - If set to true when the animation completes (only happens if loop=false) the parent Sprite will be killed.
|
||||
* @return {Phaser.Animation} - A reference to this Animation instance.
|
||||
*/
|
||||
play: function (frameRate, loop) {
|
||||
play: function (frameRate, loop, killOnComplete) {
|
||||
|
||||
if (typeof frameRate === 'number')
|
||||
{
|
||||
@@ -460,6 +526,12 @@ Phaser.Animation.prototype = {
|
||||
this.looped = loop;
|
||||
}
|
||||
|
||||
if (typeof killOnComplete !== 'undefined')
|
||||
{
|
||||
// Remove the parent sprite once the animation has finished?
|
||||
this.killOnComplete = killOnComplete;
|
||||
}
|
||||
|
||||
this.isPlaying = true;
|
||||
this.isFinished = false;
|
||||
|
||||
@@ -621,6 +693,11 @@ Phaser.Animation.prototype = {
|
||||
this._parent.events.onAnimationComplete.dispatch(this._parent, this);
|
||||
}
|
||||
|
||||
if (this.killOnComplete)
|
||||
{
|
||||
this._parent.kill();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
@@ -712,33 +789,55 @@ Object.defineProperty(Phaser.Animation.prototype, "frame", {
|
||||
*
|
||||
* @method Phaser.Animation.generateFrameNames
|
||||
* @param {string} prefix - The start of the filename. If the filename was 'explosion_0001-large' the prefix would be 'explosion_'.
|
||||
* @param {number} min - The number to start sequentially counting from. If your frames are named 'explosion_0001' to 'explosion_0034' the min is 1.
|
||||
* @param {number} max - The number to count up to. If your frames are named 'explosion_0001' to 'explosion_0034' the max is 34.
|
||||
* @param {number} start - The number to start sequentially counting from. If your frames are named 'explosion_0001' to 'explosion_0034' the start is 1.
|
||||
* @param {number} stop - The number to count to. If your frames are named 'explosion_0001' to 'explosion_0034' the stop value is 34.
|
||||
* @param {string} [suffix=''] - The end of the filename. If the filename was 'explosion_0001-large' the prefix would be '-large'.
|
||||
* @param {number} [zeroPad=0] - The number of zeroes to pad the min and max values with. If your frames are named 'explosion_0001' to 'explosion_0034' then the zeroPad is 4.
|
||||
*/
|
||||
Phaser.Animation.generateFrameNames = function (prefix, min, max, suffix, zeroPad) {
|
||||
Phaser.Animation.generateFrameNames = function (prefix, start, stop, suffix, zeroPad) {
|
||||
|
||||
if (typeof suffix == 'undefined') { suffix = ''; }
|
||||
|
||||
var output = [];
|
||||
var frame = '';
|
||||
|
||||
for (var i = min; i <= max; i++)
|
||||
if (start < stop)
|
||||
{
|
||||
if (typeof zeroPad == 'number')
|
||||
for (var i = start; i <= stop; i++)
|
||||
{
|
||||
// str, len, pad, dir
|
||||
frame = Phaser.Utils.pad(i.toString(), zeroPad, '0', 1);
|
||||
if (typeof zeroPad == 'number')
|
||||
{
|
||||
// str, len, pad, dir
|
||||
frame = Phaser.Utils.pad(i.toString(), zeroPad, '0', 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
frame = i.toString();
|
||||
}
|
||||
|
||||
frame = prefix + frame + suffix;
|
||||
|
||||
output.push(frame);
|
||||
}
|
||||
else
|
||||
}
|
||||
else
|
||||
{
|
||||
for (var i = start; i >= stop; i--)
|
||||
{
|
||||
frame = i.toString();
|
||||
if (typeof zeroPad == 'number')
|
||||
{
|
||||
// str, len, pad, dir
|
||||
frame = Phaser.Utils.pad(i.toString(), zeroPad, '0', 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
frame = i.toString();
|
||||
}
|
||||
|
||||
frame = prefix + frame + suffix;
|
||||
|
||||
output.push(frame);
|
||||
}
|
||||
|
||||
frame = prefix + frame + suffix;
|
||||
|
||||
output.push(frame);
|
||||
}
|
||||
|
||||
return output;
|
||||
@@ -764,8 +863,8 @@ Phaser.Animation.generateFrameNames = function (prefix, min, max, suffix, zeroPa
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -359,6 +419,12 @@ Phaser.AnimationManager = function (sprite) {
|
||||
*/
|
||||
this.updateIfVisible = true;
|
||||
|
||||
/**
|
||||
* @property {boolean} isLoaded - Set to true once animation data has been loaded.
|
||||
* @default
|
||||
*/
|
||||
this.isLoaded = false;
|
||||
|
||||
/**
|
||||
* @property {Phaser.FrameData} _frameData - A temp. var for holding the currently playing Animations FrameData.
|
||||
* @private
|
||||
@@ -394,6 +460,7 @@ Phaser.AnimationManager.prototype = {
|
||||
|
||||
this._frameData = frameData;
|
||||
this.frame = 0;
|
||||
this.isLoaded = true;
|
||||
|
||||
},
|
||||
|
||||
@@ -420,7 +487,19 @@ Phaser.AnimationManager.prototype = {
|
||||
frameRate = frameRate || 60;
|
||||
|
||||
if (typeof loop === 'undefined') { loop = false; }
|
||||
if (typeof useNumericIndex === 'undefined') { useNumericIndex = true; }
|
||||
|
||||
// If they didn't set the useNumericIndex then let's at least try and guess it
|
||||
if (typeof useNumericIndex === 'undefined')
|
||||
{
|
||||
if (frames && typeof frames[0] === 'number')
|
||||
{
|
||||
useNumericIndex = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
useNumericIndex = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Create the signals the AnimationManager will emit
|
||||
if (this.sprite.events.onAnimationStart == null)
|
||||
@@ -484,10 +563,11 @@ Phaser.AnimationManager.prototype = {
|
||||
* @method Phaser.AnimationManager#play
|
||||
* @param {string} name - The name of the animation to be played, e.g. "fire", "walk", "jump".
|
||||
* @param {number} [frameRate=null] - The framerate to play the animation at. The speed is given in frames per second. If not provided the previously set frameRate of the Animation is used.
|
||||
* @param {boolean} [loop=null] - Should the animation be looped after playback. If not provided the previously set loop value of the Animation is used.
|
||||
* @param {boolean} [loop=false] - Should the animation be looped after playback. If not provided the previously set loop value of the Animation is used.
|
||||
* @param {boolean} [killOnComplete=false] - If set to true when the animation completes (only happens if loop=false) the parent Sprite will be killed.
|
||||
* @return {Phaser.Animation} A reference to playing Animation instance.
|
||||
*/
|
||||
play: function (name, frameRate, loop) {
|
||||
play: function (name, frameRate, loop, killOnComplete) {
|
||||
|
||||
if (this._anims[name])
|
||||
{
|
||||
@@ -495,13 +575,13 @@ Phaser.AnimationManager.prototype = {
|
||||
{
|
||||
if (this.currentAnim.isPlaying == false)
|
||||
{
|
||||
return this.currentAnim.play(frameRate, loop);
|
||||
return this.currentAnim.play(frameRate, loop, killOnComplete);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.currentAnim = this._anims[name];
|
||||
return this.currentAnim.play(frameRate, loop);
|
||||
return this.currentAnim.play(frameRate, loop, killOnComplete);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -562,6 +642,18 @@ Phaser.AnimationManager.prototype = {
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Refreshes the current frame data back to the parent Sprite and also resets the texture data.
|
||||
*
|
||||
* @method Phaser.AnimationManager#refreshFrame
|
||||
*/
|
||||
refreshFrame: function () {
|
||||
|
||||
this.sprite.currentFrame = this.currentFrame;
|
||||
this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Destroys all references this AnimationManager contains. Sets the _anims to a new object and nulls the current animation.
|
||||
*
|
||||
@@ -650,7 +742,7 @@ Object.defineProperty(Phaser.AnimationManager.prototype, "frame", {
|
||||
|
||||
set: function (value) {
|
||||
|
||||
if (this._frameData && this._frameData.getFrame(value) !== null)
|
||||
if (typeof value === 'number' && this._frameData && this._frameData.getFrame(value) !== null)
|
||||
{
|
||||
this.currentFrame = this._frameData.getFrame(value);
|
||||
this._frameIndex = value;
|
||||
@@ -679,7 +771,7 @@ Object.defineProperty(Phaser.AnimationManager.prototype, "frameName", {
|
||||
|
||||
set: function (value) {
|
||||
|
||||
if (this._frameData && this._frameData.getFrameByName(value) !== null)
|
||||
if (typeof value === 'string' && this._frameData && this._frameData.getFrameByName(value) !== null)
|
||||
{
|
||||
this.currentFrame = this._frameData.getFrameByName(value);
|
||||
this._frameIndex = this.currentFrame.index;
|
||||
@@ -713,8 +805,8 @@ Object.defineProperty(Phaser.AnimationManager.prototype, "frameName", {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -659,8 +719,8 @@ Phaser.AnimationParser = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,671 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Source: gameobjects/BitmapText.js</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Color.html">Color</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Back.html">Back</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Bounce.html">Bounce</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Circular.html">Circular</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Cubic.html">Cubic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Elastic.html">Elastic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Exponential.html">Exponential</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Linear.html">Linear</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quartic.html">Quartic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quintic.html">Quintic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
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|
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|
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|
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|
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|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Source: gameobjects/BitmapText.js</h1>
|
||||
|
||||
<section>
|
||||
<article>
|
||||
<pre class="sunlight-highlight-javascript linenums">/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2013 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Creates a new <code>BitmapText</code>.
|
||||
* @class Phaser.BitmapText
|
||||
* @constructor
|
||||
* @param {Phaser.Game} game - A reference to the currently running game.
|
||||
* @param {number} x - X position of the new bitmapText object.
|
||||
* @param {number} y - Y position of the new bitmapText object.
|
||||
* @param {string} text - The actual text that will be written.
|
||||
* @param {object} style - The style object containing style attributes like font, font size , etc.
|
||||
*/
|
||||
Phaser.BitmapText = function (game, x, y, text, style) {
|
||||
|
||||
x = x || 0;
|
||||
y = y || 0;
|
||||
|
||||
text = text || '';
|
||||
style = style || '';
|
||||
|
||||
/**
|
||||
* @property {boolean} exists - If exists = false then the Sprite isn't updated by the core game loop or physics subsystem at all.
|
||||
* @default
|
||||
*/
|
||||
this.exists = true;
|
||||
|
||||
/**
|
||||
* @property {boolean} alive - This is a handy little var your game can use to determine if a sprite is alive or not, it doesn't effect rendering.
|
||||
* @default
|
||||
*/
|
||||
this.alive = true;
|
||||
|
||||
/**
|
||||
* @property {Description} group - Description.
|
||||
* @default
|
||||
*/
|
||||
this.group = null;
|
||||
|
||||
/**
|
||||
* @property {string} name - Description.
|
||||
* @default
|
||||
*/
|
||||
this.name = '';
|
||||
|
||||
/**
|
||||
* @property {Phaser.Game} game - A reference to the currently running Game.
|
||||
*/
|
||||
this.game = game;
|
||||
|
||||
PIXI.BitmapText.call(this, text, style);
|
||||
|
||||
/**
|
||||
* @property {Description} type - Description.
|
||||
*/
|
||||
this.type = Phaser.BITMAPTEXT;
|
||||
|
||||
/**
|
||||
* @property {number} position.x - Description.
|
||||
*/
|
||||
this.position.x = x;
|
||||
|
||||
/**
|
||||
* @property {number} position.y - Description.
|
||||
*/
|
||||
this.position.y = y;
|
||||
|
||||
// Replaces the PIXI.Point with a slightly more flexible one
|
||||
/**
|
||||
* @property {Phaser.Point} anchor - Description.
|
||||
*/
|
||||
this.anchor = new Phaser.Point();
|
||||
|
||||
/**
|
||||
* @property {Phaser.Point} scale - Description.
|
||||
*/
|
||||
this.scale = new Phaser.Point(1, 1);
|
||||
|
||||
// A mini cache for storing all of the calculated values
|
||||
/**
|
||||
* @property {function} _cache - Description.
|
||||
* @private
|
||||
*/
|
||||
this._cache = {
|
||||
|
||||
dirty: false,
|
||||
|
||||
// Transform cache
|
||||
a00: 1, a01: 0, a02: x, a10: 0, a11: 1, a12: y, id: 1,
|
||||
|
||||
// The previous calculated position
|
||||
x: -1, y: -1,
|
||||
|
||||
// The actual scale values based on the worldTransform
|
||||
scaleX: 1, scaleY: 1
|
||||
|
||||
};
|
||||
|
||||
this._cache.x = this.x;
|
||||
this._cache.y = this.y;
|
||||
|
||||
/**
|
||||
* @property {boolean} renderable - Description.
|
||||
* @private
|
||||
*/
|
||||
this.renderable = true;
|
||||
|
||||
};
|
||||
|
||||
Phaser.BitmapText.prototype = Object.create(PIXI.BitmapText.prototype);
|
||||
// Phaser.BitmapText.prototype = Phaser.Utils.extend(true, PIXI.BitmapText.prototype);
|
||||
Phaser.BitmapText.prototype.constructor = Phaser.BitmapText;
|
||||
|
||||
/**
|
||||
* Automatically called by World.update
|
||||
* @method Phaser.BitmapText.prototype.update
|
||||
*/
|
||||
Phaser.BitmapText.prototype.update = function() {
|
||||
|
||||
if (!this.exists)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this._cache.dirty = false;
|
||||
|
||||
this._cache.x = this.x;
|
||||
this._cache.y = this.y;
|
||||
|
||||
if (this.position.x != this._cache.x || this.position.y != this._cache.y)
|
||||
{
|
||||
this.position.x = this._cache.x;
|
||||
this.position.y = this._cache.y;
|
||||
this._cache.dirty = true;
|
||||
}
|
||||
|
||||
this.pivot.x = this.anchor.x*this.width;
|
||||
this.pivot.y = this.anchor.y*this.height;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @method Phaser.Text.prototype.destroy
|
||||
*/
|
||||
Phaser.BitmapText.prototype.destroy = function() {
|
||||
|
||||
if (this.group)
|
||||
{
|
||||
this.group.remove(this);
|
||||
}
|
||||
|
||||
if (this.canvas.parentNode)
|
||||
{
|
||||
this.canvas.parentNode.removeChild(this.canvas);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.canvas = null;
|
||||
this.context = null;
|
||||
}
|
||||
|
||||
this.exists = false;
|
||||
|
||||
this.group = null;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Get
|
||||
* @returns {Description}
|
||||
*//**
|
||||
* Set
|
||||
* @param {Description} value - Description
|
||||
*/
|
||||
Object.defineProperty(Phaser.BitmapText.prototype, 'angle', {
|
||||
|
||||
get: function() {
|
||||
return Phaser.Math.radToDeg(this.rotation);
|
||||
},
|
||||
|
||||
set: function(value) {
|
||||
this.rotation = Phaser.Math.degToRad(value);
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
/**
|
||||
* Get
|
||||
* @returns {Description}
|
||||
*//**
|
||||
* Set
|
||||
* @param {Description} value - Description
|
||||
*/
|
||||
Object.defineProperty(Phaser.BitmapText.prototype, 'x', {
|
||||
|
||||
get: function() {
|
||||
return this.position.x;
|
||||
},
|
||||
|
||||
set: function(value) {
|
||||
this.position.x = value;
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
/**
|
||||
* Get
|
||||
* @returns {Description}
|
||||
*//**
|
||||
* Set
|
||||
* @param {Description} value - Description
|
||||
*/
|
||||
Object.defineProperty(Phaser.BitmapText.prototype, 'y', {
|
||||
|
||||
get: function() {
|
||||
return this.position.y;
|
||||
},
|
||||
|
||||
set: function(value) {
|
||||
this.position.y = value;
|
||||
}
|
||||
|
||||
});
|
||||
</pre>
|
||||
</article>
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
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on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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+1085
File diff suppressed because it is too large
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+1068
File diff suppressed because it is too large
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|
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|
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<html lang="en">
|
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<head>
|
||||
<meta charset="utf-8">
|
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<title>Phaser Source: gameobjects/Button.js</title>
|
||||
|
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|
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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<a href="Phaser.Events.html">Events</a>
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|
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|
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|
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|
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<a href="Phaser.Game.html">Game</a>
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|
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|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TweenManager.html">TweenManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Utils.html">Utils</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Utils.Debug.html">Debug</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span12">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Source: gameobjects/Button.js</h1>
|
||||
|
||||
<section>
|
||||
<article>
|
||||
<pre class="sunlight-highlight-javascript linenums">/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2013 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* Create a new <code>Button</code> object.
|
||||
* @class Phaser.Button
|
||||
* @constructor
|
||||
*
|
||||
* @param {Phaser.Game} game Current game instance.
|
||||
* @param {number} [x] X position of the button.
|
||||
* @param {number} [y] Y position of the button.
|
||||
* @param {string} [key] The image key as defined in the Game.Cache to use as the texture for this button.
|
||||
* @param {function} [callback] The function to call when this button is pressed
|
||||
* @param {object} [callbackContext] The context in which the callback will be called (usually 'this')
|
||||
* @param {string|number} [overFrame] This is the frame or frameName that will be set when this button is in an over state. Give either a number to use a frame ID or a string for a frame name.
|
||||
* @param {string|number} [outFrame] This is the frame or frameName that will be set when this button is in an out state. Give either a number to use a frame ID or a string for a frame name.
|
||||
* @param {string|number} [downFrame] This is the frame or frameName that will be set when this button is in a down state. Give either a number to use a frame ID or a string for a frame name.
|
||||
*/
|
||||
Phaser.Button = function (game, x, y, key, callback, callbackContext, overFrame, outFrame, downFrame) {
|
||||
|
||||
x = x || 0;
|
||||
y = y || 0;
|
||||
key = key || null;
|
||||
callback = callback || null;
|
||||
callbackContext = callbackContext || this;
|
||||
|
||||
Phaser.Sprite.call(this, game, x, y, key, outFrame);
|
||||
|
||||
/**
|
||||
* @property {Description} type - Description.
|
||||
*/
|
||||
this.type = Phaser.BUTTON;
|
||||
|
||||
/**
|
||||
* @property {Description} _onOverFrameName - Description.
|
||||
* @private
|
||||
* @default
|
||||
*/
|
||||
this._onOverFrameName = null;
|
||||
|
||||
/**
|
||||
* @property {Description} _onOutFrameName - Description.
|
||||
* @private
|
||||
* @default
|
||||
*/
|
||||
this._onOutFrameName = null;
|
||||
|
||||
/**
|
||||
* @property {Description} _onDownFrameName - Description.
|
||||
* @private
|
||||
* @default
|
||||
*/
|
||||
this._onDownFrameName = null;
|
||||
|
||||
/**
|
||||
* @property {Description} _onUpFrameName - Description.
|
||||
* @private
|
||||
* @default
|
||||
*/
|
||||
this._onUpFrameName = null;
|
||||
|
||||
/**
|
||||
* @property {Description} _onOverFrameID - Description.
|
||||
* @private
|
||||
* @default
|
||||
*/
|
||||
this._onOverFrameID = null;
|
||||
|
||||
/**
|
||||
* @property {Description} _onOutFrameID - Description.
|
||||
* @private
|
||||
* @default
|
||||
*/
|
||||
this._onOutFrameID = null;
|
||||
|
||||
/**
|
||||
* @property {Description} _onDownFrameID - Description.
|
||||
* @private
|
||||
* @default
|
||||
*/
|
||||
this._onDownFrameID = null;
|
||||
|
||||
/**
|
||||
* @property {Description} _onUpFrameID - Description.
|
||||
* @private
|
||||
* @default
|
||||
*/
|
||||
this._onUpFrameID = null;
|
||||
|
||||
// These are the signals the game will subscribe to
|
||||
/**
|
||||
* @property {Phaser.Signal} onInputOver - Description.
|
||||
*/
|
||||
this.onInputOver = new Phaser.Signal;
|
||||
|
||||
/**
|
||||
* @property {Phaser.Signal} onInputOut - Description.
|
||||
*/
|
||||
this.onInputOut = new Phaser.Signal;
|
||||
|
||||
/**
|
||||
* @property {Phaser.Signal} onInputDown - Description.
|
||||
*/
|
||||
this.onInputDown = new Phaser.Signal;
|
||||
|
||||
/**
|
||||
* @property {Phaser.Signal} onInputUp - Description.
|
||||
*/
|
||||
this.onInputUp = new Phaser.Signal;
|
||||
|
||||
this.setFrames(overFrame, outFrame, downFrame);
|
||||
|
||||
if (callback !== null)
|
||||
{
|
||||
this.onInputUp.add(callback, callbackContext);
|
||||
}
|
||||
|
||||
this.freezeFrames = false;
|
||||
|
||||
this.input.start(0, true);
|
||||
|
||||
// Redirect the input events to here so we can handle animation updates, etc
|
||||
this.events.onInputOver.add(this.onInputOverHandler, this);
|
||||
this.events.onInputOut.add(this.onInputOutHandler, this);
|
||||
this.events.onInputDown.add(this.onInputDownHandler, this);
|
||||
this.events.onInputUp.add(this.onInputUpHandler, this);
|
||||
|
||||
};
|
||||
|
||||
Phaser.Button.prototype = Phaser.Utils.extend(true, Phaser.Sprite.prototype, PIXI.Sprite.prototype);
|
||||
Phaser.Button.prototype.constructor = Phaser.Button;
|
||||
|
||||
/**
|
||||
* Used to manually set the frames that will be used for the different states of the button
|
||||
* exactly like setting them in the constructor.
|
||||
*
|
||||
* @method Phaser.Button.prototype.setFrames
|
||||
* @param {string|number} [overFrame] - This is the frame or frameName that will be set when this button is in an over state. Give either a number to use a frame ID or a string for a frame name.
|
||||
* @param {string|number} [outFrame] - This is the frame or frameName that will be set when this button is in an out state. Give either a number to use a frame ID or a string for a frame name.
|
||||
* @param {string|number} [downFrame] - This is the frame or frameName that will be set when this button is in a down state. Give either a number to use a frame ID or a string for a frame name.
|
||||
*/
|
||||
Phaser.Button.prototype.setFrames = function (overFrame, outFrame, downFrame) {
|
||||
|
||||
if (overFrame !== null)
|
||||
{
|
||||
if (typeof overFrame === 'string')
|
||||
{
|
||||
this._onOverFrameName = overFrame;
|
||||
|
||||
if (this.input.pointerOver())
|
||||
{
|
||||
this.frameName = overFrame;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this._onOverFrameID = overFrame;
|
||||
|
||||
if (this.input.pointerOver())
|
||||
{
|
||||
this.frame = overFrame;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (outFrame !== null)
|
||||
{
|
||||
if (typeof outFrame === 'string')
|
||||
{
|
||||
this._onOutFrameName = outFrame;
|
||||
this._onUpFrameName = outFrame;
|
||||
|
||||
if (this.input.pointerOver() == false)
|
||||
{
|
||||
this.frameName = outFrame;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this._onOutFrameID = outFrame;
|
||||
this._onUpFrameID = outFrame;
|
||||
|
||||
if (this.input.pointerOver() == false)
|
||||
{
|
||||
this.frame = outFrame;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (downFrame !== null)
|
||||
{
|
||||
if (typeof downFrame === 'string')
|
||||
{
|
||||
this._onDownFrameName = downFrame;
|
||||
|
||||
if (this.input.pointerOver())
|
||||
{
|
||||
this.frameName = downFrame;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this._onDownFrameID = downFrame;
|
||||
|
||||
if (this.input.pointerOver())
|
||||
{
|
||||
this.frame = downFrame;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* Description.
|
||||
*
|
||||
* @method Phaser.Button.prototype.onInputOverHandler
|
||||
* @param {Description} pointer - Description.
|
||||
*/
|
||||
Phaser.Button.prototype.onInputOverHandler = function (pointer) {
|
||||
|
||||
if (this.freezeFrames == false)
|
||||
{
|
||||
if (this._onOverFrameName != null)
|
||||
{
|
||||
this.frameName = this._onOverFrameName;
|
||||
}
|
||||
else if (this._onOverFrameID != null)
|
||||
{
|
||||
this.frame = this._onOverFrameID;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.onInputOver)
|
||||
{
|
||||
this.onInputOver.dispatch(this, pointer);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Description.
|
||||
*
|
||||
* @method Phaser.Button.prototype.onInputOutHandler
|
||||
* @param {Description} pointer - Description.
|
||||
*/
|
||||
Phaser.Button.prototype.onInputOutHandler = function (pointer) {
|
||||
|
||||
if (this.freezeFrames == false)
|
||||
{
|
||||
if (this._onOutFrameName != null)
|
||||
{
|
||||
this.frameName = this._onOutFrameName;
|
||||
}
|
||||
else if (this._onOutFrameID != null)
|
||||
{
|
||||
this.frame = this._onOutFrameID;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.onInputOut)
|
||||
{
|
||||
this.onInputOut.dispatch(this, pointer);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Description.
|
||||
*
|
||||
* @method Phaser.Button.prototype.onInputDownHandler
|
||||
* @param {Description} pointer - Description.
|
||||
*/
|
||||
Phaser.Button.prototype.onInputDownHandler = function (pointer) {
|
||||
|
||||
if (this.freezeFrames == false)
|
||||
{
|
||||
if (this._onDownFrameName != null)
|
||||
{
|
||||
this.frameName = this._onDownFrameName;
|
||||
}
|
||||
else if (this._onDownFrameID != null)
|
||||
{
|
||||
this.frame = this._onDownFrameID;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.onInputDown)
|
||||
{
|
||||
this.onInputDown.dispatch(this, pointer);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Description.
|
||||
*
|
||||
* @method Phaser.Button.prototype.onInputUpHandler
|
||||
* @param {Description} pointer - Description.
|
||||
*/
|
||||
Phaser.Button.prototype.onInputUpHandler = function (pointer) {
|
||||
|
||||
if (this.freezeFrames == false)
|
||||
{
|
||||
if (this._onUpFrameName != null)
|
||||
{
|
||||
this.frameName = this._onUpFrameName;
|
||||
}
|
||||
else if (this._onUpFrameID != null)
|
||||
{
|
||||
this.frame = this._onUpFrameID;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.onInputUp)
|
||||
{
|
||||
this.onInputUp.dispatch(this, pointer);
|
||||
}
|
||||
};
|
||||
</pre>
|
||||
</article>
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -379,6 +439,11 @@ Phaser.Cache = function (game) {
|
||||
*/
|
||||
this._tilemaps = {};
|
||||
|
||||
/**
|
||||
* @property {object} _tilesets - Tileset key-value container.
|
||||
* @private
|
||||
*/
|
||||
this._tilesets = {};
|
||||
|
||||
this.addDefaultImage();
|
||||
|
||||
@@ -441,22 +506,44 @@ Phaser.Cache.prototype = {
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a new tile set in to the cache.
|
||||
*
|
||||
* @method Phaser.Cache#addTileset
|
||||
* @param {string} key - The unique key by which you will reference this object.
|
||||
* @param {string} url - URL of this tile set file.
|
||||
* @param {object} data - Extra tile set data.
|
||||
* @param {number} tileWidth - Width of the sprite sheet.
|
||||
* @param {number} tileHeight - Height of the sprite sheet.
|
||||
* @param {number} tileMax - How many tiles stored in the sprite sheet.
|
||||
* @param {number} [tileMargin=0] - If the tiles have been drawn with a margin, specify the amount here.
|
||||
* @param {number} [tileSpacing=0] - If the tiles have been drawn with spacing between them, specify the amount here.
|
||||
*/
|
||||
addTileset: function (key, url, data, tileWidth, tileHeight, tileMax, tileMargin, tileSpacing) {
|
||||
|
||||
this._tilesets[key] = { url: url, data: data, tileWidth: tileWidth, tileHeight: tileHeight, tileMargin: tileMargin, tileSpacing: tileSpacing };
|
||||
|
||||
PIXI.BaseTextureCache[key] = new PIXI.BaseTexture(data);
|
||||
PIXI.TextureCache[key] = new PIXI.Texture(PIXI.BaseTextureCache[key]);
|
||||
|
||||
this._tilesets[key].tileData = Phaser.TilemapParser.tileset(this.game, key, tileWidth, tileHeight, tileMax, tileMargin, tileSpacing);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a new tilemap.
|
||||
*
|
||||
* @method Phaser.Cache#addTilemap
|
||||
* @param {string} key - The unique key by which you will reference this object.
|
||||
* @param {string} url - URL of the tilemap image.
|
||||
* @param {object} data - Tilemap data.
|
||||
* @param {object} mapData - The tilemap data object.
|
||||
* @param {number} format - The format of the tilemap data.
|
||||
*/
|
||||
addTilemap: function (key, url, data, mapData, format) {
|
||||
addTilemap: function (key, url, mapData, format) {
|
||||
|
||||
this._tilemaps[key] = { url: url, data: data, spriteSheet: true, mapData: mapData, format: format };
|
||||
this._tilemaps[key] = { url: url, data: mapData, format: format };
|
||||
|
||||
PIXI.BaseTextureCache[key] = new PIXI.BaseTexture(data);
|
||||
PIXI.TextureCache[key] = new PIXI.Texture(PIXI.BaseTextureCache[key]);
|
||||
this._tilemaps[key].layers = Phaser.TilemapParser.parse(this.game, mapData, format);
|
||||
|
||||
},
|
||||
|
||||
@@ -520,16 +607,31 @@ Phaser.Cache.prototype = {
|
||||
*/
|
||||
addDefaultImage: function () {
|
||||
|
||||
this._images['__default'] = { url: null, data: null, spriteSheet: false };
|
||||
var img = new Image();
|
||||
img.src = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg==";
|
||||
|
||||
this._images['__default'] = { url: null, data: img, spriteSheet: false };
|
||||
this._images['__default'].frame = new Phaser.Frame(0, 0, 0, 32, 32, '', '');
|
||||
|
||||
var base = new PIXI.BaseTexture();
|
||||
base.width = 32;
|
||||
base.height = 32;
|
||||
base.hasLoaded = true; // avoids a hanging event listener
|
||||
PIXI.BaseTextureCache['__default'] = new PIXI.BaseTexture(img);
|
||||
PIXI.TextureCache['__default'] = new PIXI.Texture(PIXI.BaseTextureCache['__default']);
|
||||
|
||||
PIXI.BaseTextureCache['__default'] = base;
|
||||
PIXI.TextureCache['__default'] = new PIXI.Texture(base);
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a new text data.
|
||||
*
|
||||
* @method Phaser.Cache#addText
|
||||
* @param {string} key - Asset key for the text data.
|
||||
* @param {string} url - URL of this text data file.
|
||||
* @param {object} data - Extra text data.
|
||||
*/
|
||||
addText: function (key, url, data) {
|
||||
|
||||
this._text[key] = {
|
||||
url: url,
|
||||
data: data
|
||||
};
|
||||
|
||||
},
|
||||
|
||||
@@ -544,7 +646,8 @@ Phaser.Cache.prototype = {
|
||||
addImage: function (key, url, data) {
|
||||
|
||||
this._images[key] = { url: url, data: data, spriteSheet: false };
|
||||
this._images[key].frame = new Phaser.Frame(0, 0, 0, data.width, data.height, '', '');
|
||||
|
||||
this._images[key].frame = new Phaser.Frame(0, 0, 0, data.width, data.height, key, this.game.rnd.uuid());
|
||||
|
||||
PIXI.BaseTextureCache[key] = new PIXI.BaseTexture(data);
|
||||
PIXI.TextureCache[key] = new PIXI.Texture(PIXI.BaseTextureCache[key]);
|
||||
@@ -641,23 +744,6 @@ Phaser.Cache.prototype = {
|
||||
this._sounds[key].decoded = true;
|
||||
this._sounds[key].isDecoding = false;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a new text data.
|
||||
*
|
||||
* @method Phaser.Cache#addText
|
||||
* @param {string} key - Asset key for the text data.
|
||||
* @param {string} url - URL of this text data file.
|
||||
* @param {object} data - Extra text data.
|
||||
*/
|
||||
addText: function (key, url, data) {
|
||||
|
||||
this._text[key] = {
|
||||
url: url,
|
||||
data: data
|
||||
};
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -712,14 +798,50 @@ Phaser.Cache.prototype = {
|
||||
return null;
|
||||
},
|
||||
|
||||
/**
|
||||
* Get tile set image data by key.
|
||||
*
|
||||
* @method Phaser.Cache#getTileSetImage
|
||||
* @param {string} key - Asset key of the image you want.
|
||||
* @return {object} The image data you want.
|
||||
*/
|
||||
getTilesetImage: function (key) {
|
||||
|
||||
if (this._tilesets[key])
|
||||
{
|
||||
return this._tilesets[key].data;
|
||||
}
|
||||
|
||||
return null;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Get tile set image data by key.
|
||||
*
|
||||
* @method Phaser.Cache#getTileset
|
||||
* @param {string} key - Asset key of the image you want.
|
||||
* @return {Phaser.Tileset} The tileset data. The tileset image is in the data property, the tile data in tileData.
|
||||
*/
|
||||
getTileset: function (key) {
|
||||
|
||||
if (this._tilesets[key])
|
||||
{
|
||||
return this._tilesets[key].tileData;
|
||||
}
|
||||
|
||||
return null;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Get tilemap data by key.
|
||||
*
|
||||
* @method Phaser.Cache#getTilemap
|
||||
* @param {string} key - Asset key of the tilemap you want.
|
||||
* @return {Phaser.Tilemap} The tilemap data. The tileset image is in the data property, the map data in mapData.
|
||||
* @return {Object} The tilemap data. The tileset image is in the data property, the map data in mapData.
|
||||
*/
|
||||
getTilemap: function (key) {
|
||||
getTilemapData: function (key) {
|
||||
|
||||
if (this._tilemaps[key])
|
||||
{
|
||||
@@ -1076,8 +1198,8 @@ Phaser.Cache.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -340,7 +400,6 @@
|
||||
* @param {number} width - The width of the view rectangle
|
||||
* @param {number} height - The height of the view rectangle
|
||||
*/
|
||||
|
||||
Phaser.Camera = function (game, id, x, y, width, height) {
|
||||
|
||||
/**
|
||||
@@ -373,6 +432,14 @@ Phaser.Camera = function (game, id, x, y, width, height) {
|
||||
*/
|
||||
this.screenView = new Phaser.Rectangle(x, y, width, height);
|
||||
|
||||
/**
|
||||
* The Camera is bound to this Rectangle and cannot move outside of it. By default it is enabled and set to the size of the World.
|
||||
* The Rectangle can be located anywhere in the world and updated as often as you like. If you don't wish the Camera to be bound
|
||||
* at all then set this to null. The values can be anything and are in World coordinates, with 0,0 being the center of the world.
|
||||
* @property {Phaser.Rectangle} bounds - The Rectangle in which the Camera is bounded. Set to null to allow for movement anywhere.
|
||||
*/
|
||||
this.bounds = new Phaser.Rectangle(x, y, width, height);
|
||||
|
||||
/**
|
||||
* @property {Phaser.Rectangle} deadzone - Moving inside this Rectangle will not cause camera moving.
|
||||
*/
|
||||
@@ -401,6 +468,8 @@ Phaser.Camera = function (game, id, x, y, width, height) {
|
||||
* @default
|
||||
*/
|
||||
this._edge = 0;
|
||||
|
||||
this.displayObject = null;
|
||||
|
||||
};
|
||||
|
||||
@@ -468,18 +537,28 @@ Phaser.Camera.prototype = {
|
||||
break;
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Move the camera focus on a display object instantly.
|
||||
* @method Phaser.Camera#focusOn
|
||||
* @param {any} displayObject - The display object to focus the camera on. Must have visible x/y properties.
|
||||
*/
|
||||
focusOn: function (displayObject) {
|
||||
|
||||
this.setPosition(Math.round(displayObject.x - this.view.halfWidth), Math.round(displayObject.y - this.view.halfHeight));
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Move the camera focus to a location instantly.
|
||||
* Move the camera focus on a location instantly.
|
||||
* @method Phaser.Camera#focusOnXY
|
||||
* @param {number} x - X position.
|
||||
* @param {number} y - Y position.
|
||||
*/
|
||||
focusOnXY: function (x, y) {
|
||||
|
||||
this.view.x = Math.round(x - this.view.halfWidth);
|
||||
this.view.y = Math.round(y - this.view.halfHeight);
|
||||
this.setPosition(Math.round(x - this.view.halfWidth), Math.round(y - this.view.halfHeight));
|
||||
|
||||
},
|
||||
|
||||
@@ -489,47 +568,70 @@ Phaser.Camera.prototype = {
|
||||
*/
|
||||
update: function () {
|
||||
|
||||
// Add dirty flag
|
||||
|
||||
if (this.target !== null)
|
||||
if (this.target)
|
||||
{
|
||||
if (this.deadzone)
|
||||
{
|
||||
this._edge = this.target.x - this.deadzone.x;
|
||||
|
||||
if (this.view.x > this._edge)
|
||||
{
|
||||
this.view.x = this._edge;
|
||||
}
|
||||
|
||||
this._edge = this.target.x + this.target.width - this.deadzone.x - this.deadzone.width;
|
||||
|
||||
if (this.view.x < this._edge)
|
||||
{
|
||||
this.view.x = this._edge;
|
||||
}
|
||||
|
||||
this._edge = this.target.y - this.deadzone.y;
|
||||
|
||||
if (this.view.y > this._edge)
|
||||
{
|
||||
this.view.y = this._edge;
|
||||
}
|
||||
|
||||
this._edge = this.target.y + this.target.height - this.deadzone.y - this.deadzone.height;
|
||||
|
||||
if (this.view.y < this._edge)
|
||||
{
|
||||
this.view.y = this._edge;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.focusOnXY(this.target.x, this.target.y);
|
||||
}
|
||||
this.updateTarget();
|
||||
}
|
||||
|
||||
this.checkWorldBounds();
|
||||
if (this.bounds)
|
||||
{
|
||||
this.checkBounds();
|
||||
}
|
||||
|
||||
if (this.view.x !== -this.displayObject.position.x)
|
||||
{
|
||||
this.displayObject.position.x = -this.view.x;
|
||||
}
|
||||
|
||||
if (this.view.y !== -this.displayObject.position.y)
|
||||
{
|
||||
this.displayObject.position.y = -this.view.y;
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
updateTarget: function () {
|
||||
|
||||
if (this.deadzone)
|
||||
{
|
||||
this._edge = this.target.x - this.deadzone.x;
|
||||
|
||||
if (this.view.x > this._edge)
|
||||
{
|
||||
this.view.x = this._edge;
|
||||
}
|
||||
|
||||
this._edge = this.target.x + this.target.width - this.deadzone.x - this.deadzone.width;
|
||||
|
||||
if (this.view.x < this._edge)
|
||||
{
|
||||
this.view.x = this._edge;
|
||||
}
|
||||
|
||||
this._edge = this.target.y - this.deadzone.y;
|
||||
|
||||
if (this.view.y > this._edge)
|
||||
{
|
||||
this.view.y = this._edge;
|
||||
}
|
||||
|
||||
this._edge = this.target.y + this.target.height - this.deadzone.y - this.deadzone.height;
|
||||
|
||||
if (this.view.y < this._edge)
|
||||
{
|
||||
this.view.y = this._edge;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.focusOnXY(this.target.x, this.target.y);
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
setBoundsToWorld: function () {
|
||||
|
||||
this.bounds.setTo(this.game.world.x, this.game.world.y, this.game.world.width, this.game.world.height);
|
||||
|
||||
},
|
||||
|
||||
@@ -537,34 +639,34 @@ Phaser.Camera.prototype = {
|
||||
* Method called to ensure the camera doesn't venture outside of the game world.
|
||||
* @method Phaser.Camera#checkWorldBounds
|
||||
*/
|
||||
checkWorldBounds: function () {
|
||||
checkBounds: function () {
|
||||
|
||||
this.atLimit.x = false;
|
||||
this.atLimit.y = false;
|
||||
|
||||
// Make sure we didn't go outside the cameras worldBounds
|
||||
if (this.view.x < this.world.bounds.left)
|
||||
// Make sure we didn't go outside the cameras bounds
|
||||
if (this.view.x < this.bounds.x)
|
||||
{
|
||||
this.atLimit.x = true;
|
||||
this.view.x = this.world.bounds.left;
|
||||
this.view.x = this.bounds.x;
|
||||
}
|
||||
|
||||
if (this.view.x > this.world.bounds.right - this.width)
|
||||
if (this.view.x > this.bounds.right - this.width)
|
||||
{
|
||||
this.atLimit.x = true;
|
||||
this.view.x = (this.world.bounds.right - this.width) + 1;
|
||||
this.view.x = (this.bounds.right - this.width) + 1;
|
||||
}
|
||||
|
||||
if (this.view.y < this.world.bounds.top)
|
||||
if (this.view.y < this.bounds.top)
|
||||
{
|
||||
this.atLimit.y = true;
|
||||
this.view.y = this.world.bounds.top;
|
||||
this.view.y = this.bounds.top;
|
||||
}
|
||||
|
||||
if (this.view.y > this.world.bounds.bottom - this.height)
|
||||
if (this.view.y > this.bounds.bottom - this.height)
|
||||
{
|
||||
this.atLimit.y = true;
|
||||
this.view.y = (this.world.bounds.bottom - this.height) + 1;
|
||||
this.view.y = (this.bounds.bottom - this.height) + 1;
|
||||
}
|
||||
|
||||
this.view.floor();
|
||||
@@ -583,7 +685,11 @@ Phaser.Camera.prototype = {
|
||||
|
||||
this.view.x = x;
|
||||
this.view.y = y;
|
||||
this.checkWorldBounds();
|
||||
|
||||
if (this.bounds)
|
||||
{
|
||||
this.checkBounds();
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
@@ -615,8 +721,13 @@ Object.defineProperty(Phaser.Camera.prototype, "x", {
|
||||
},
|
||||
|
||||
set: function (value) {
|
||||
|
||||
this.view.x = value;
|
||||
this.checkWorldBounds();
|
||||
|
||||
if (this.bounds)
|
||||
{
|
||||
this.checkBounds();
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
@@ -633,8 +744,13 @@ Object.defineProperty(Phaser.Camera.prototype, "y", {
|
||||
},
|
||||
|
||||
set: function (value) {
|
||||
|
||||
this.view.y = value;
|
||||
this.checkWorldBounds();
|
||||
|
||||
if (this.bounds)
|
||||
{
|
||||
this.checkBounds();
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
@@ -692,8 +808,8 @@ Object.defineProperty(Phaser.Camera.prototype, "height", {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -344,6 +404,7 @@ Phaser.Canvas = {
|
||||
* @return {HTMLCanvasElement} The newly created <canvas> tag.
|
||||
*/
|
||||
create: function (width, height) {
|
||||
|
||||
width = width || 256;
|
||||
height = height || 256;
|
||||
|
||||
@@ -596,8 +657,8 @@ Phaser.Canvas = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -811,8 +871,8 @@ Phaser.Circle.intersectsRectangle = function (c, r) {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -668,8 +728,8 @@ Phaser.Color = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -399,17 +459,14 @@ Phaser.Utils.Debug.prototype = {
|
||||
return;
|
||||
}
|
||||
|
||||
x = x || null;
|
||||
y = y || null;
|
||||
if (typeof x !== 'number') { x = 0; }
|
||||
if (typeof y !== 'number') { y = 0; }
|
||||
|
||||
color = color || 'rgb(255,255,255)';
|
||||
|
||||
if (x && y)
|
||||
{
|
||||
this.currentX = x;
|
||||
this.currentY = y;
|
||||
this.currentColor = color;
|
||||
}
|
||||
|
||||
this.currentX = x;
|
||||
this.currentY = y;
|
||||
this.currentColor = color;
|
||||
this.currentAlpha = this.context.globalAlpha;
|
||||
|
||||
this.context.save();
|
||||
@@ -426,6 +483,7 @@ Phaser.Utils.Debug.prototype = {
|
||||
*/
|
||||
stop: function () {
|
||||
|
||||
|
||||
this.context.restore();
|
||||
this.context.globalAlpha = this.currentAlpha;
|
||||
|
||||
@@ -525,14 +583,16 @@ Phaser.Utils.Debug.prototype = {
|
||||
|
||||
showText = showText || false;
|
||||
showBounds = showBounds || false;
|
||||
color = color || 'rgb(255,0,255)';
|
||||
color = color || 'rgb(255,255,255)';
|
||||
|
||||
this.start(0, 0, color);
|
||||
|
||||
if (showBounds)
|
||||
{
|
||||
this.context.strokeStyle = 'rgba(255,0,255,0.5)';
|
||||
this.context.beginPath();
|
||||
this.context.strokeStyle = 'rgba(0, 255, 0, 0.7)';
|
||||
this.context.strokeRect(sprite.bounds.x, sprite.bounds.y, sprite.bounds.width, sprite.bounds.height);
|
||||
this.context.closePath();
|
||||
this.context.stroke();
|
||||
}
|
||||
|
||||
@@ -542,7 +602,7 @@ Phaser.Utils.Debug.prototype = {
|
||||
this.context.lineTo(sprite.bottomRight.x, sprite.bottomRight.y);
|
||||
this.context.lineTo(sprite.bottomLeft.x, sprite.bottomLeft.y);
|
||||
this.context.closePath();
|
||||
this.context.strokeStyle = 'rgba(0,0,255,0.8)';
|
||||
this.context.strokeStyle = 'rgba(255, 0, 255, 0.7)';
|
||||
this.context.stroke();
|
||||
|
||||
this.renderPoint(sprite.center);
|
||||
@@ -621,6 +681,8 @@ Phaser.Utils.Debug.prototype = {
|
||||
this.start(x, y, color);
|
||||
this.line('Camera (' + camera.width + ' x ' + camera.height + ')');
|
||||
this.line('X: ' + camera.x + ' Y: ' + camera.y);
|
||||
this.line('Bounds x: ' + camera.bounds.x + ' Y: ' + camera.bounds.y + ' w: ' + camera.bounds.width + ' h: ' + camera.bounds.height);
|
||||
this.line('View x: ' + camera.view.x + ' Y: ' + camera.view.y + ' w: ' + camera.view.width + ' h: ' + camera.view.height);
|
||||
this.stop();
|
||||
|
||||
},
|
||||
@@ -777,9 +839,9 @@ Phaser.Utils.Debug.prototype = {
|
||||
this.start(x, y, color);
|
||||
|
||||
this.line('Sprite: ' + ' (' + sprite.width + ' x ' + sprite.height + ') anchor: ' + sprite.anchor.x + ' x ' + sprite.anchor.y);
|
||||
this.line('x: ' + sprite.x.toFixed(1) + ' y: ' + sprite.y.toFixed(1) + ' rotation: ' + sprite.rotation.toFixed(1));
|
||||
this.line('visible: ' + sprite.visible);
|
||||
this.line('in camera: ' + sprite.inCamera);
|
||||
this.line('x: ' + sprite.x.toFixed(1) + ' y: ' + sprite.y.toFixed(1));
|
||||
this.line('angle: ' + sprite.angle.toFixed(1) + ' rotation: ' + sprite.rotation.toFixed(1));
|
||||
this.line('visible: ' + sprite.visible + ' in camera: ' + sprite.inCamera);
|
||||
this.line('body x: ' + sprite.body.x.toFixed(1) + ' y: ' + sprite.body.y.toFixed(1));
|
||||
|
||||
// 0 = scaleX
|
||||
@@ -789,7 +851,6 @@ Phaser.Utils.Debug.prototype = {
|
||||
// 4 = scaleY
|
||||
// 5 = translateY
|
||||
|
||||
|
||||
// this.line('id: ' + sprite._id);
|
||||
// this.line('scale x: ' + sprite.worldTransform[0]);
|
||||
// this.line('scale y: ' + sprite.worldTransform[4]);
|
||||
@@ -797,12 +858,13 @@ Phaser.Utils.Debug.prototype = {
|
||||
// this.line('ty: ' + sprite.worldTransform[5]);
|
||||
// this.line('skew x: ' + sprite.worldTransform[3]);
|
||||
// this.line('skew y: ' + sprite.worldTransform[1]);
|
||||
this.line('dx: ' + sprite.body.deltaX());
|
||||
this.line('dy: ' + sprite.body.deltaY());
|
||||
this.line('sdx: ' + sprite.deltaX());
|
||||
this.line('sdy: ' + sprite.deltaY());
|
||||
this.line('deltaX: ' + sprite.body.deltaX());
|
||||
this.line('deltaY: ' + sprite.body.deltaY());
|
||||
// this.line('sdx: ' + sprite.deltaX());
|
||||
// this.line('sdy: ' + sprite.deltaY());
|
||||
|
||||
// this.line('inCamera: ' + this.game.renderer.spriteRenderer.inCamera(this.game.camera, sprite));
|
||||
this.stop();
|
||||
|
||||
},
|
||||
|
||||
@@ -832,6 +894,7 @@ Phaser.Utils.Debug.prototype = {
|
||||
this.line('scaleY: ' + sprite.worldTransform[4]);
|
||||
this.line('transX: ' + sprite.worldTransform[2]);
|
||||
this.line('transY: ' + sprite.worldTransform[5]);
|
||||
this.stop();
|
||||
|
||||
},
|
||||
|
||||
@@ -861,8 +924,49 @@ Phaser.Utils.Debug.prototype = {
|
||||
this.line('scaleY: ' + sprite.localTransform[4]);
|
||||
this.line('transX: ' + sprite.localTransform[2]);
|
||||
this.line('transY: ' + sprite.localTransform[5]);
|
||||
this.line('sX: ' + sprite._sx);
|
||||
this.line('sY: ' + sprite._sy);
|
||||
this.stop();
|
||||
|
||||
},
|
||||
|
||||
renderSpriteCoords: function (sprite, x, y, color) {
|
||||
|
||||
if (this.context == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
color = color || 'rgb(255, 255, 255)';
|
||||
|
||||
this.start(x, y, color);
|
||||
|
||||
this.line(sprite.name);
|
||||
this.line('x: ' + sprite.x);
|
||||
this.line('y: ' + sprite.y);
|
||||
this.line('local x: ' + sprite.localTransform[2]);
|
||||
this.line('local y: ' + sprite.localTransform[5]);
|
||||
this.line('world x: ' + sprite.worldTransform[2]);
|
||||
this.line('world y: ' + sprite.worldTransform[5]);
|
||||
|
||||
this.stop();
|
||||
|
||||
},
|
||||
|
||||
renderGroupInfo: function (group, x, y, color) {
|
||||
|
||||
if (this.context == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
color = color || 'rgb(255, 255, 255)';
|
||||
|
||||
this.start(x, y, color);
|
||||
|
||||
this.line('Group (size: ' + group.length + ')');
|
||||
this.line('x: ' + group.x);
|
||||
this.line('y: ' + group.y);
|
||||
|
||||
this.stop();
|
||||
|
||||
},
|
||||
|
||||
@@ -907,8 +1011,7 @@ Phaser.Utils.Debug.prototype = {
|
||||
this.start(0, 0, color);
|
||||
|
||||
this.context.fillStyle = color;
|
||||
// this.context.fillRect(sprite.body.x - sprite.body.deltaX(), sprite.body.y - sprite.body.deltaY(), sprite.body.width, sprite.body.height);
|
||||
this.context.fillRect(sprite.body.x, sprite.body.y, sprite.body.width, sprite.body.height);
|
||||
this.context.fillRect(sprite.body.screenX, sprite.body.screenY, sprite.body.width, sprite.body.height);
|
||||
|
||||
this.stop();
|
||||
|
||||
@@ -1170,8 +1273,8 @@ Phaser.Utils.Debug.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -646,8 +706,17 @@ Phaser.Device.prototype = {
|
||||
|
||||
this.file = !!window['File'] && !!window['FileReader'] && !!window['FileList'] && !!window['Blob'];
|
||||
this.fileSystem = !!window['requestFileSystem'];
|
||||
this.webGL = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )();
|
||||
// this.webGL = !!window['WebGLRenderingContext'];
|
||||
this.webGL = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )();
|
||||
|
||||
if (this.webGL === null)
|
||||
{
|
||||
this.webGL = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.webGL = true;
|
||||
}
|
||||
|
||||
this.worker = !!window['Worker'];
|
||||
|
||||
if ('ontouchstart' in document.documentElement || window.navigator.msPointerEnabled) {
|
||||
@@ -875,8 +944,8 @@ Phaser.Device.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -902,8 +962,8 @@ Phaser.Easing = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -1016,8 +1076,8 @@ Object.defineProperty(Phaser.Particles.Arcade.Emitter.prototype, "bottom", {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -3,7 +3,7 @@
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Module: Utils</title>
|
||||
<title>Phaser Source: gameobjects/Events.js</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
@@ -36,20 +36,6 @@
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="modules.list.html" class="dropdown-toggle" data-toggle="dropdown">Modules<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Utils.html">Utils</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
@@ -68,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -140,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -152,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -208,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -236,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -252,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -268,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -284,6 +322,10 @@
|
||||
<a href="Phaser.TweenManager.html">TweenManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Utils.html">Utils</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Utils.Debug.html">Debug</a>
|
||||
</li>
|
||||
@@ -296,10 +338,6 @@
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Utils_.html">Utils</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -311,11 +349,7 @@
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bind">bind</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#extend">extend</a>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
@@ -323,11 +357,7 @@
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#isPlainObject">isPlainObject</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#pad">pad</a>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
@@ -341,103 +371,87 @@
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span8">
|
||||
|
||||
<div class="span12">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Module: Utils</h1>
|
||||
<section>
|
||||
|
||||
<header>
|
||||
<h2>
|
||||
<span class="ancestors"><a href="Phaser.html">Phaser</a>.</span>
|
||||
<h1 class="page-title">Source: gameobjects/Events.js</h1>
|
||||
|
||||
Utils
|
||||
</h2>
|
||||
|
||||
</header>
|
||||
|
||||
<article>
|
||||
<div class="container-overview">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-author">Author:</dt>
|
||||
<dd class="tag-author">
|
||||
<ul>
|
||||
<li><a href="mailto:rich@photonstorm.com">Richard Davey</a></li>
|
||||
</ul>
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-copyright">Copyright:</dt>
|
||||
<dd class="tag-copyright"><ul class="dummy"><li>2013 Photon Storm Ltd.</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-license">License:</dt>
|
||||
<dd class="tag-license"><ul class="dummy"><li><a href="https://github.com/photonstorm/phaser/blob/master/license.txt">MIT License</a></li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Utils.js.html">utils/Utils.js</a>, <a href="Utils.js.html#sunlight-1-line-1">line 1</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
<section>
|
||||
<article>
|
||||
<pre class="sunlight-highlight-javascript linenums">/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2013 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
/**
|
||||
* The Events component is a collection of events fired by the parent game object and its components.
|
||||
*
|
||||
* @class Phaser.Events
|
||||
* @constructor
|
||||
*
|
||||
* @param {Phaser.Sprite} sprite - A reference to Description.
|
||||
*/
|
||||
Phaser.Events = function (sprite) {
|
||||
|
||||
this.parent = sprite;
|
||||
this.onAddedToGroup = new Phaser.Signal;
|
||||
this.onRemovedFromGroup = new Phaser.Signal;
|
||||
this.onKilled = new Phaser.Signal;
|
||||
this.onRevived = new Phaser.Signal;
|
||||
this.onOutOfBounds = new Phaser.Signal;
|
||||
|
||||
|
||||
this.onInputOver = null;
|
||||
this.onInputOut = null;
|
||||
this.onInputDown = null;
|
||||
this.onInputUp = null;
|
||||
this.onDragStart = null;
|
||||
this.onDragStop = null;
|
||||
|
||||
|
||||
this.onAnimationStart = null;
|
||||
this.onAnimationComplete = null;
|
||||
this.onAnimationLoop = null;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
Phaser.Events.prototype = {
|
||||
|
||||
|
||||
destroy: function () {
|
||||
|
||||
|
||||
this.parent = null;
|
||||
this.onAddedToGroup.dispose();
|
||||
this.onRemovedFromGroup.dispose();
|
||||
this.onKilled.dispose();
|
||||
this.onRevived.dispose();
|
||||
this.onOutOfBounds.dispose();
|
||||
|
||||
|
||||
if (this.onInputOver)
|
||||
{
|
||||
this.onInputOver.dispose();
|
||||
this.onInputOut.dispose();
|
||||
this.onInputDown.dispose();
|
||||
this.onInputUp.dispose();
|
||||
this.onDragStart.dispose();
|
||||
this.onDragStop.dispose();
|
||||
}
|
||||
|
||||
|
||||
if (this.onAnimationStart)
|
||||
{
|
||||
this.onAnimationStart.dispose();
|
||||
this.onAnimationComplete.dispose();
|
||||
this.onAnimationLoop.dispose();
|
||||
}
|
||||
|
||||
|
||||
</article>
|
||||
}
|
||||
|
||||
};</pre>
|
||||
</article>
|
||||
</section>
|
||||
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
@@ -454,17 +468,13 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:27:21 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="span3">
|
||||
<div id="toc"></div>
|
||||
</div>
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
@@ -499,4 +509,4 @@
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
</html>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -501,8 +561,8 @@ Phaser.Frame.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -383,7 +443,7 @@ Phaser.FrameData.prototype = {
|
||||
*/
|
||||
getFrame: function (index) {
|
||||
|
||||
if (this._frames[index])
|
||||
if (this._frames.length > index)
|
||||
{
|
||||
return this._frames[index];
|
||||
}
|
||||
@@ -532,7 +592,10 @@ Phaser.FrameData.prototype = {
|
||||
}
|
||||
else
|
||||
{
|
||||
output.push(this.getFrameByName(frames[i]).index);
|
||||
if (this.getFrameByName(frames[i]))
|
||||
{
|
||||
output.push(this.getFrameByName(frames[i]).index);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -575,8 +638,8 @@ Object.defineProperty(Phaser.FrameData.prototype, "total", {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -352,9 +412,10 @@ Phaser.Game = function (width, height, renderer, parent, state, transparent, ant
|
||||
renderer = renderer || Phaser.AUTO;
|
||||
parent = parent || '';
|
||||
state = state || null;
|
||||
|
||||
if (typeof transparent == 'undefined') { transparent = false; }
|
||||
if (typeof antialias == 'undefined') { antialias = false; }
|
||||
|
||||
if (typeof antialias == 'undefined') { antialias = true; }
|
||||
|
||||
/**
|
||||
* @property {number} id - Phaser Game ID (for when Pixi supports multiple instances).
|
||||
*/
|
||||
@@ -573,7 +634,7 @@ Phaser.Game.prototype = {
|
||||
|
||||
/**
|
||||
* Initialize engine sub modules and start the game.
|
||||
*
|
||||
*
|
||||
* @method Phaser.Game#boot
|
||||
* @protected
|
||||
*/
|
||||
@@ -620,14 +681,14 @@ Phaser.Game.prototype = {
|
||||
this.net = new Phaser.Net(this);
|
||||
this.debug = new Phaser.Utils.Debug(this);
|
||||
|
||||
this.load.onLoadComplete.add(this.loadComplete, this);
|
||||
|
||||
this.stage.boot();
|
||||
this.world.boot();
|
||||
this.input.boot();
|
||||
this.sound.boot();
|
||||
this.state.boot();
|
||||
|
||||
this.load.onLoadComplete.add(this.loadComplete, this);
|
||||
|
||||
if (this.renderType == Phaser.CANVAS)
|
||||
{
|
||||
console.log('%cPhaser ' + Phaser.VERSION + ' initialized. Rendering to Canvas', 'color: #ffff33; background: #000000');
|
||||
@@ -637,10 +698,13 @@ Phaser.Game.prototype = {
|
||||
console.log('%cPhaser ' + Phaser.VERSION + ' initialized. Rendering to WebGL', 'color: #ffff33; background: #000000');
|
||||
}
|
||||
|
||||
if (Phaser.VERSION.substr(-5) == '-beta')
|
||||
{
|
||||
console.warn('You are using a beta version of Phaser. Some things may not work.');
|
||||
}
|
||||
var pos = Phaser.VERSION.indexOf('-');
|
||||
var versionQualifier = (pos >= 0) ? Phaser.VERSION.substr(pos + 1) : null;
|
||||
if (versionQualifier)
|
||||
{
|
||||
var article = ['a', 'e', 'i', 'o', 'u', 'y'].indexOf(versionQualifier.charAt(0)) >= 0 ? 'an' : 'a';
|
||||
console.warn('You are using %s %s version of Phaser. Some things may not work.', article, versionQualifier);
|
||||
}
|
||||
|
||||
this.isRunning = true;
|
||||
this._loadComplete = false;
|
||||
@@ -651,10 +715,10 @@ Phaser.Game.prototype = {
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
|
||||
/**
|
||||
* Checks if the device is capable of using the requested renderer and sets it up or an alternative if not.
|
||||
*
|
||||
*
|
||||
* @method Phaser.Game#setUpRenderer
|
||||
* @protected
|
||||
*/
|
||||
@@ -691,7 +755,7 @@ Phaser.Game.prototype = {
|
||||
|
||||
/**
|
||||
* Called when the load has finished, after preload was run.
|
||||
*
|
||||
*
|
||||
* @method Phaser.Game#loadComplete
|
||||
* @protected
|
||||
*/
|
||||
@@ -705,7 +769,7 @@ Phaser.Game.prototype = {
|
||||
|
||||
/**
|
||||
* The core game loop.
|
||||
*
|
||||
*
|
||||
* @method Phaser.Game#update
|
||||
* @protected
|
||||
* @param {number} time - The current time as provided by RequestAnimationFrame.
|
||||
@@ -719,6 +783,7 @@ Phaser.Game.prototype = {
|
||||
this.plugins.preUpdate();
|
||||
this.physics.preUpdate();
|
||||
|
||||
this.stage.update();
|
||||
this.input.update();
|
||||
this.tweens.update();
|
||||
this.sound.update();
|
||||
@@ -740,11 +805,15 @@ Phaser.Game.prototype = {
|
||||
|
||||
/**
|
||||
* Nuke the entire game from orbit
|
||||
*
|
||||
*
|
||||
* @method Phaser.Game#destroy
|
||||
*/
|
||||
destroy: function () {
|
||||
|
||||
this.raf.stop();
|
||||
|
||||
this.input.destroy();
|
||||
|
||||
this.state.destroy();
|
||||
|
||||
this.state = null;
|
||||
@@ -796,6 +865,9 @@ Object.defineProperty(Phaser.Game.prototype, "paused", {
|
||||
|
||||
});
|
||||
|
||||
/**
|
||||
* "Deleted code is debugged code." - Jeff Sickel
|
||||
*/
|
||||
</pre>
|
||||
</article>
|
||||
</section>
|
||||
@@ -816,8 +888,8 @@ Object.defineProperty(Phaser.Game.prototype, "paused", {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -0,0 +1,723 @@
|
||||
<!DOCTYPE html>
|
||||
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Source: gameobjects/GameObjectFactory.js</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
<![endif]-->
|
||||
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
|
||||
|
||||
|
||||
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="container-fluid">
|
||||
<div class="navbar navbar-fixed-top navbar-inverse">
|
||||
<div class="navbar-inner">
|
||||
<a class="brand" href="index.html">Phaser</a>
|
||||
<ul class="nav">
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.html">Phaser</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Animation.html">Animation</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Color.html">Color</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Back.html">Back</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Bounce.html">Bounce</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Circular.html">Circular</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Cubic.html">Cubic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Elastic.html">Elastic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Exponential.html">Exponential</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Linear.html">Linear</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quartic.html">Quartic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quintic.html">Quintic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
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|
||||
|
||||
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||||
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|
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|
||||
|
||||
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|
||||
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|
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|
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|
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|
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<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Source: gameobjects/GameObjectFactory.js</h1>
|
||||
|
||||
<section>
|
||||
<article>
|
||||
<pre class="sunlight-highlight-javascript linenums">/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2013 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Game Object Factory is a quick way to create all of the different sorts of core objects that Phaser uses.
|
||||
*
|
||||
* @class Phaser.GameObjectFactory
|
||||
* @constructor
|
||||
* @param {Phaser.Game} game - A reference to the currently running game.
|
||||
*/
|
||||
Phaser.GameObjectFactory = function (game) {
|
||||
|
||||
/**
|
||||
* @property {Phaser.Game} game - A reference to the currently running Game.
|
||||
*/
|
||||
this.game = game;
|
||||
|
||||
/**
|
||||
* @property {Phaser.World} world - A reference to the game world.
|
||||
*/
|
||||
this.world = this.game.world;
|
||||
|
||||
};
|
||||
|
||||
Phaser.GameObjectFactory.prototype = {
|
||||
|
||||
/**
|
||||
* Adds an existing object to the game world.
|
||||
* @method Phaser.GameObjectFactory#existing
|
||||
* @param {*} object - An instance of Phaser.Sprite, Phaser.Button or any other display object..
|
||||
* @return {*} The child that was added to the Group.
|
||||
*/
|
||||
existing: function (object) {
|
||||
|
||||
return this.world.add(object);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Create a new Sprite with specific position and sprite sheet key.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#sprite
|
||||
* @param {number} x - X position of the new sprite.
|
||||
* @param {number} y - Y position of the new sprite.
|
||||
* @param {string|Phaser.RenderTexture|PIXI.Texture} key - This is the image or texture used by the Sprite during rendering. It can be a string which is a reference to the Cache entry, or an instance of a RenderTexture or PIXI.Texture.
|
||||
* @param {string|number} [frame] - If the sprite uses an image from a texture atlas or sprite sheet you can pass the frame here. Either a number for a frame ID or a string for a frame name.
|
||||
* @returns {Phaser.Sprite} the newly created sprite object.
|
||||
*/
|
||||
sprite: function (x, y, key, frame) {
|
||||
|
||||
return this.world.create(x, y, key, frame);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Create a new Sprite with specific position and sprite sheet key that will automatically be added as a child of the given parent.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#child
|
||||
* @param {Phaser.Group} group - The Group to add this child to.
|
||||
* @param {number} x - X position of the new sprite.
|
||||
* @param {number} y - Y position of the new sprite.
|
||||
* @param {string|RenderTexture} [key] - The image key as defined in the Game.Cache to use as the texture for this sprite OR a RenderTexture.
|
||||
* @param {string|number} [frame] - If the sprite uses an image from a texture atlas or sprite sheet you can pass the frame here. Either a number for a frame ID or a string for a frame name.
|
||||
* @returns {Phaser.Sprite} the newly created sprite object.
|
||||
*/
|
||||
child: function (group, x, y, key, frame) {
|
||||
|
||||
return group.create(x, y, key, frame);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Create a tween object for a specific object. The object can be any JavaScript object or Phaser object such as Sprite.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#tween
|
||||
* @param {object} obj - Object the tween will be run on.
|
||||
* @return {Phaser.Tween} Description.
|
||||
*/
|
||||
tween: function (obj) {
|
||||
|
||||
return this.game.tweens.create(obj);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* A Group is a container for display objects that allows for fast pooling, recycling and collision checks.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#group
|
||||
* @param {*} parent - The parent Group or DisplayObjectContainer that will hold this group, if any.
|
||||
* @param {string} [name=group] - A name for this Group. Not used internally but useful for debugging.
|
||||
* @return {Phaser.Group} The newly created group.
|
||||
*/
|
||||
group: function (parent, name) {
|
||||
|
||||
return new Phaser.Group(this.game, parent, name);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new instance of the Sound class.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#audio
|
||||
* @param {string} key - The Game.cache key of the sound that this object will use.
|
||||
* @param {number} volume - The volume at which the sound will be played.
|
||||
* @param {boolean} loop - Whether or not the sound will loop.
|
||||
* @return {Phaser.Sound} The newly created text object.
|
||||
*/
|
||||
audio: function (key, volume, loop) {
|
||||
|
||||
return this.game.sound.add(key, volume, loop);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new <code>TileSprite</code>.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#tileSprite
|
||||
* @param {number} x - X position of the new tileSprite.
|
||||
* @param {number} y - Y position of the new tileSprite.
|
||||
* @param {number} width - the width of the tilesprite.
|
||||
* @param {number} height - the height of the tilesprite.
|
||||
* @param {string|Phaser.RenderTexture|PIXI.Texture} key - This is the image or texture used by the Sprite during rendering. It can be a string which is a reference to the Cache entry, or an instance of a RenderTexture or PIXI.Texture.
|
||||
* @param {string|number} frame - If this Sprite is using part of a sprite sheet or texture atlas you can specify the exact frame to use by giving a string or numeric index.
|
||||
* @return {Phaser.TileSprite} The newly created tileSprite object.
|
||||
*/
|
||||
tileSprite: function (x, y, width, height, key, frame) {
|
||||
|
||||
return this.world.add(new Phaser.TileSprite(this.game, x, y, width, height, key, frame));
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new <code>Text</code>.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#text
|
||||
* @param {number} x - X position of the new text object.
|
||||
* @param {number} y - Y position of the new text object.
|
||||
* @param {string} text - The actual text that will be written.
|
||||
* @param {object} style - The style object containing style attributes like font, font size , etc.
|
||||
* @return {Phaser.Text} The newly created text object.
|
||||
*/
|
||||
text: function (x, y, text, style) {
|
||||
|
||||
return this.world.add(new Phaser.Text(this.game, x, y, text, style));
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new <code>Button</code> object.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#button
|
||||
* @param {number} [x] X position of the new button object.
|
||||
* @param {number} [y] Y position of the new button object.
|
||||
* @param {string} [key] The image key as defined in the Game.Cache to use as the texture for this button.
|
||||
* @param {function} [callback] The function to call when this button is pressed
|
||||
* @param {object} [callbackContext] The context in which the callback will be called (usually 'this')
|
||||
* @param {string|number} [overFrame] This is the frame or frameName that will be set when this button is in an over state. Give either a number to use a frame ID or a string for a frame name.
|
||||
* @param {string|number} [outFrame] This is the frame or frameName that will be set when this button is in an out state. Give either a number to use a frame ID or a string for a frame name.
|
||||
* @param {string|number} [downFrame] This is the frame or frameName that will be set when this button is in a down state. Give either a number to use a frame ID or a string for a frame name.
|
||||
* @return {Phaser.Button} The newly created button object.
|
||||
*/
|
||||
button: function (x, y, key, callback, callbackContext, overFrame, outFrame, downFrame) {
|
||||
|
||||
return this.world.add(new Phaser.Button(this.game, x, y, key, callback, callbackContext, overFrame, outFrame, downFrame));
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new <code>Graphics</code> object.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#graphics
|
||||
* @param {number} x - X position of the new graphics object.
|
||||
* @param {number} y - Y position of the new graphics object.
|
||||
* @return {Phaser.Graphics} The newly created graphics object.
|
||||
*/
|
||||
graphics: function (x, y) {
|
||||
|
||||
return this.world.add(new Phaser.Graphics(this.game, x, y));
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Emitter is a lightweight particle emitter. It can be used for one-time explosions or for
|
||||
* continuous effects like rain and fire. All it really does is launch Particle objects out
|
||||
* at set intervals, and fixes their positions and velocities accorindgly.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#emitter
|
||||
* @param {number} [x=0] - The x coordinate within the Emitter that the particles are emitted from.
|
||||
* @param {number} [y=0] - The y coordinate within the Emitter that the particles are emitted from.
|
||||
* @param {number} [maxParticles=50] - The total number of particles in this emitter.
|
||||
* @return {Phaser.Emitter} The newly created emitter object.
|
||||
*/
|
||||
emitter: function (x, y, maxParticles) {
|
||||
|
||||
return this.game.particles.add(new Phaser.Particles.Arcade.Emitter(this.game, x, y, maxParticles));
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* * Create a new <code>BitmapText</code>.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#bitmapText
|
||||
* @param {number} x - X position of the new bitmapText object.
|
||||
* @param {number} y - Y position of the new bitmapText object.
|
||||
* @param {string} text - The actual text that will be written.
|
||||
* @param {object} style - The style object containing style attributes like font, font size , etc.
|
||||
* @return {Phaser.BitmapText} The newly created bitmapText object.
|
||||
*/
|
||||
bitmapText: function (x, y, text, style) {
|
||||
|
||||
return this.world.add(new Phaser.BitmapText(this.game, x, y, text, style));
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new Tilemap object.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#tilemap
|
||||
* @param {string} key - Asset key for the JSON file.
|
||||
* @return {Phaser.Tilemap} The newly created tilemap object.
|
||||
*/
|
||||
tilemap: function (key) {
|
||||
|
||||
return new Phaser.Tilemap(this.game, key);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new Tileset object.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#tileset
|
||||
* @param {string} key - The image key as defined in the Game.Cache to use as the tileset.
|
||||
* @return {Phaser.Tileset} The newly created tileset object.
|
||||
*/
|
||||
tileset: function (key) {
|
||||
|
||||
return this.game.cache.getTileset(key);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new Tilemap Layer object.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#tilemapLayer
|
||||
* @param {number} x - X position of the new tilemapLayer.
|
||||
* @param {number} y - Y position of the new tilemapLayer.
|
||||
* @param {number} width - the width of the tilemapLayer.
|
||||
* @param {number} height - the height of the tilemapLayer.
|
||||
* @return {Phaser.TilemapLayer} The newly created tilemaplayer object.
|
||||
*/
|
||||
tilemapLayer: function (x, y, width, height, tileset, tilemap, layer) {
|
||||
|
||||
return this.world.add(new Phaser.TilemapLayer(this.game, x, y, width, height, tileset, tilemap, layer));
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* A dynamic initially blank canvas to which images can be drawn.
|
||||
*
|
||||
* @method Phaser.GameObjectFactory#renderTexture
|
||||
* @param {string} key - Asset key for the render texture.
|
||||
* @param {number} width - the width of the render texture.
|
||||
* @param {number} height - the height of the render texture.
|
||||
* @return {Phaser.RenderTexture} The newly created renderTexture object.
|
||||
*/
|
||||
renderTexture: function (key, width, height) {
|
||||
|
||||
var texture = new Phaser.RenderTexture(this.game, key, width, height);
|
||||
|
||||
this.game.cache.addRenderTexture(key, texture);
|
||||
|
||||
return texture;
|
||||
|
||||
}
|
||||
|
||||
};</pre>
|
||||
</article>
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
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|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
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on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationManager.html">AnimationManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Camera.html">Camera</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Canvas.html">Canvas</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Circle.html">Circle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Color.html">Color</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Back.html">Back</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Bounce.html">Bounce</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Circular.html">Circular</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Cubic.html">Cubic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Elastic.html">Elastic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Exponential.html">Exponential</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Linear.html">Linear</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quartic.html">Quartic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Quintic.html">Quintic</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.FrameData.html">FrameData</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Input.html">Input</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.InputHandler.html">InputHandler</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Key.html">Key</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Loader.html">Loader</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LoaderParser.html">LoaderParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Math.html">Math</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Mouse.html">Mouse</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.MSPointer.html">MSPointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Net.html">Net</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.html">Particles</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.PluginManager.html">PluginManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Point.html">Point</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Pointer.html">Pointer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.QuadTree.html">QuadTree</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.State.html">State</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Tween.html">Tween</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TweenManager.html">TweenManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Utils.html">Utils</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Utils.Debug.html">Debug</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.World.html">World</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="SignalBinding.html">SignalBinding</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row-fluid">
|
||||
|
||||
|
||||
<div class="span12">
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Source: gameobjects/Graphics.js</h1>
|
||||
|
||||
<section>
|
||||
<article>
|
||||
<pre class="sunlight-highlight-javascript linenums">/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2013 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Creates a new <code>Graphics</code> object.
|
||||
*
|
||||
* @class Phaser.Graphics
|
||||
* @constructor
|
||||
*
|
||||
* @param {Phaser.Game} game Current game instance.
|
||||
* @param {number} x - X position of the new graphics object.
|
||||
* @param {number} y - Y position of the new graphics object.
|
||||
*/
|
||||
Phaser.Graphics = function (game, x, y) {
|
||||
|
||||
this.game = game;
|
||||
|
||||
PIXI.Graphics.call(this);
|
||||
|
||||
/**
|
||||
* @property {Description} type - Description.
|
||||
*/
|
||||
this.type = Phaser.GRAPHICS;
|
||||
|
||||
};
|
||||
|
||||
Phaser.Graphics.prototype = Object.create(PIXI.Graphics.prototype);
|
||||
Phaser.Graphics.prototype.constructor = Phaser.Graphics;
|
||||
|
||||
// Add our own custom methods
|
||||
|
||||
/**
|
||||
* Description.
|
||||
*
|
||||
* @method Phaser.Sprite.prototype.destroy
|
||||
*/
|
||||
Phaser.Graphics.prototype.destroy = function() {
|
||||
|
||||
this.clear();
|
||||
|
||||
if (this.group)
|
||||
{
|
||||
this.group.remove(this);
|
||||
}
|
||||
|
||||
this.game = null;
|
||||
|
||||
}
|
||||
|
||||
Object.defineProperty(Phaser.Graphics.prototype, 'angle', {
|
||||
|
||||
get: function() {
|
||||
return Phaser.Math.wrapAngle(Phaser.Math.radToDeg(this.rotation));
|
||||
},
|
||||
|
||||
set: function(value) {
|
||||
this.rotation = Phaser.Math.degToRad(Phaser.Math.wrapAngle(value));
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
Object.defineProperty(Phaser.Graphics.prototype, 'x', {
|
||||
|
||||
get: function() {
|
||||
return this.position.x;
|
||||
},
|
||||
|
||||
set: function(value) {
|
||||
this.position.x = value;
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
Object.defineProperty(Phaser.Graphics.prototype, 'y', {
|
||||
|
||||
get: function() {
|
||||
return this.position.y;
|
||||
},
|
||||
|
||||
set: function(value) {
|
||||
this.position.y = value;
|
||||
}
|
||||
|
||||
});
|
||||
</pre>
|
||||
</article>
|
||||
</section>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="clearfix"></div>
|
||||
<footer>
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
|
||||
<br clear="both">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<script src="scripts/sunlight.js"></script>
|
||||
<script src="scripts/sunlight.javascript.js"></script>
|
||||
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
||||
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
||||
<script src="scripts/sunlight-plugin.menu.js"></script>
|
||||
<script src="scripts/jquery.min.js"></script>
|
||||
<script src="scripts/jquery.scrollTo.js"></script>
|
||||
<script src="scripts/jquery.localScroll.js"></script>
|
||||
<script src="scripts/bootstrap-dropdown.js"></script>
|
||||
<script src="scripts/toc.js"></script>
|
||||
|
||||
|
||||
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
||||
|
||||
<script>
|
||||
$( function () {
|
||||
$( "#toc" ).toc( {
|
||||
selectors : "h1,h2,h3,h4",
|
||||
showAndHide : false,
|
||||
scrollTo : 60
|
||||
} );
|
||||
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
||||
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
||||
|
||||
} );
|
||||
</script>
|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -335,13 +395,16 @@
|
||||
* @param {Phaser.Game} game - A reference to the currently running game.
|
||||
* @param {*} parent - The parent Group or DisplayObjectContainer that will hold this group, if any.
|
||||
* @param {string} [name=group] - A name for this Group. Not used internally but useful for debugging.
|
||||
* @param {boolean} [useStage=false] - Only the root World Group should use this value.
|
||||
* @param {boolean} [useStage=false] - Should the DisplayObjectContainer this Group creates be added to the World (default, false) or direct to the Stage (true).
|
||||
*/
|
||||
Phaser.Group = function (game, parent, name, useStage) {
|
||||
|
||||
parent = parent || null;
|
||||
if (typeof parent === 'undefined')
|
||||
{
|
||||
parent = game.world;
|
||||
}
|
||||
|
||||
if (typeof useStage == 'undefined')
|
||||
if (typeof useStage === 'undefined')
|
||||
{
|
||||
useStage = false;
|
||||
}
|
||||
@@ -370,15 +433,18 @@ Phaser.Group = function (game, parent, name, useStage) {
|
||||
if (parent instanceof Phaser.Group)
|
||||
{
|
||||
parent._container.addChild(this._container);
|
||||
parent._container.updateTransform();
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.addChild(this._container);
|
||||
parent.updateTransform();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.game.stage._stage.addChild(this._container);
|
||||
this.game.stage._stage.updateTransform();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -393,7 +459,12 @@ Phaser.Group = function (game, parent, name, useStage) {
|
||||
* @default
|
||||
*/
|
||||
this.exists = true;
|
||||
|
||||
|
||||
/**
|
||||
* @property {Phaser.Point} scale - Replaces the PIXI.Point with a slightly more flexible one.
|
||||
*/
|
||||
this.scale = new Phaser.Point(1, 1);
|
||||
|
||||
};
|
||||
|
||||
Phaser.Group.prototype = {
|
||||
@@ -421,6 +492,8 @@ Phaser.Group.prototype = {
|
||||
}
|
||||
|
||||
this._container.addChild(child);
|
||||
|
||||
child.updateTransform();
|
||||
}
|
||||
|
||||
return child;
|
||||
@@ -448,6 +521,8 @@ Phaser.Group.prototype = {
|
||||
}
|
||||
|
||||
this._container.addChildAt(child, index);
|
||||
|
||||
child.updateTransform();
|
||||
}
|
||||
|
||||
return child;
|
||||
@@ -477,7 +552,7 @@ Phaser.Group.prototype = {
|
||||
* @param {number} y - The y coordinate to display the newly created Sprite at. The value is in relation to the Group.y point.
|
||||
* @param {string} key - The Game.cache key of the image that this Sprite will use.
|
||||
* @param {number|string} [frame] - If the Sprite image contains multiple frames you can specify which one to use here.
|
||||
* @param {boolean} [exists] - The default exists state of the Sprite.
|
||||
* @param {boolean} [exists=true] - The default exists state of the Sprite.
|
||||
* @return {Phaser.Sprite} The child that was created.
|
||||
*/
|
||||
create: function (x, y, key, frame, exists) {
|
||||
@@ -488,6 +563,8 @@ Phaser.Group.prototype = {
|
||||
|
||||
child.group = this;
|
||||
child.exists = exists;
|
||||
child.visible = exists;
|
||||
child.alive = exists;
|
||||
|
||||
if (child.events)
|
||||
{
|
||||
@@ -495,11 +572,49 @@ Phaser.Group.prototype = {
|
||||
}
|
||||
|
||||
this._container.addChild(child);
|
||||
|
||||
child.updateTransform();
|
||||
|
||||
return child;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Automatically creates multiple Phaser.Sprite objects and adds them to the top of this Group.
|
||||
* Useful if you need to quickly generate a pool of identical sprites, such as bullets. By default the sprites will be set to not exist
|
||||
* and will be positioned at 0, 0 (relative to the Group.x/y)
|
||||
*
|
||||
* @method Phaser.Group#createMultiple
|
||||
* @param {number} quantity - The number of Sprites to create.
|
||||
* @param {string} key - The Game.cache key of the image that this Sprite will use.
|
||||
* @param {number|string} [frame] - If the Sprite image contains multiple frames you can specify which one to use here.
|
||||
* @param {boolean} [exists=false] - The default exists state of the Sprite.
|
||||
*/
|
||||
createMultiple: function (quantity, key, frame, exists) {
|
||||
|
||||
if (typeof exists == 'undefined') { exists = false; }
|
||||
|
||||
for (var i = 0; i < quantity; i++)
|
||||
{
|
||||
var child = new Phaser.Sprite(this.game, 0, 0, key, frame);
|
||||
|
||||
child.group = this;
|
||||
child.exists = exists;
|
||||
child.visible = exists;
|
||||
child.alive = exists;
|
||||
|
||||
if (child.events)
|
||||
{
|
||||
child.events.onAddedToGroup.dispatch(child, this);
|
||||
}
|
||||
|
||||
this._container.addChild(child);
|
||||
child.updateTransform();
|
||||
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Swaps the position of two children in this Group.
|
||||
*
|
||||
@@ -687,6 +802,7 @@ Phaser.Group.prototype = {
|
||||
this._container.removeChild(oldChild);
|
||||
this._container.addChildAt(newChild, index);
|
||||
newChild.events.onAddedToGroup.dispatch(newChild, this);
|
||||
newChild.updateTransform();
|
||||
}
|
||||
|
||||
},
|
||||
@@ -1125,7 +1241,7 @@ Phaser.Group.prototype = {
|
||||
*/
|
||||
countLiving: function () {
|
||||
|
||||
var total = -1;
|
||||
var total = 0;
|
||||
|
||||
if (this._container.children.length > 0 && this._container.first._iNext)
|
||||
{
|
||||
@@ -1142,6 +1258,10 @@ Phaser.Group.prototype = {
|
||||
}
|
||||
while (currentNode != this._container.last._iNext);
|
||||
}
|
||||
else
|
||||
{
|
||||
total = -1;
|
||||
}
|
||||
|
||||
return total;
|
||||
|
||||
@@ -1155,7 +1275,7 @@ Phaser.Group.prototype = {
|
||||
*/
|
||||
countDead: function () {
|
||||
|
||||
var total = -1;
|
||||
var total = 0;
|
||||
|
||||
if (this._container.children.length > 0 && this._container.first._iNext)
|
||||
{
|
||||
@@ -1172,6 +1292,10 @@ Phaser.Group.prototype = {
|
||||
}
|
||||
while (currentNode != this._container.last._iNext);
|
||||
}
|
||||
else
|
||||
{
|
||||
total = -1;
|
||||
}
|
||||
|
||||
return total;
|
||||
|
||||
@@ -1207,8 +1331,13 @@ Phaser.Group.prototype = {
|
||||
*/
|
||||
remove: function (child) {
|
||||
|
||||
child.events.onRemovedFromGroup.dispatch(child, this);
|
||||
if (child.events)
|
||||
{
|
||||
child.events.onRemovedFromGroup.dispatch(child, this);
|
||||
}
|
||||
|
||||
this._container.removeChild(child);
|
||||
|
||||
child.group = null;
|
||||
|
||||
},
|
||||
@@ -1377,6 +1506,19 @@ Phaser.Group.prototype = {
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* @name Phaser.Group#total
|
||||
* @property {number} total - The total number of children in this Group, regardless of their alive state.
|
||||
* @readonly
|
||||
*/
|
||||
Object.defineProperty(Phaser.Group.prototype, "total", {
|
||||
|
||||
get: function () {
|
||||
return this._container.children.length;
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
/**
|
||||
* @name Phaser.Group#length
|
||||
* @property {number} length - The number of children in this Group.
|
||||
@@ -1476,6 +1618,22 @@ Object.defineProperty(Phaser.Group.prototype, "visible", {
|
||||
this._container.visible = value;
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
/**
|
||||
* @name Phaser.Group#alpha
|
||||
* @property {number} alpha - The alpha value of the Group container.
|
||||
*/
|
||||
Object.defineProperty(Phaser.Group.prototype, "alpha", {
|
||||
|
||||
get: function () {
|
||||
return this._container.alpha;
|
||||
},
|
||||
|
||||
set: function (value) {
|
||||
this._container.alpha = value;
|
||||
}
|
||||
|
||||
});
|
||||
</pre>
|
||||
</article>
|
||||
@@ -1497,8 +1655,8 @@ Object.defineProperty(Phaser.Group.prototype, "visible", {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -718,6 +778,19 @@ Phaser.Input.prototype = {
|
||||
this.mspointer.start();
|
||||
this.mousePointer.active = true;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Stops all of the Input Managers from running.
|
||||
* @method Phaser.Input#destroy
|
||||
*/
|
||||
destroy: function () {
|
||||
|
||||
this.mouse.stop();
|
||||
this.keyboard.stop();
|
||||
this.touch.stop();
|
||||
this.mspointer.stop();
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -1004,28 +1077,6 @@ Phaser.Input.prototype = {
|
||||
|
||||
return null;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Get the distance between two Pointer objects.
|
||||
* @method Phaser.Input#getDistance
|
||||
* @param {Pointer} pointer1
|
||||
* @param {Pointer} pointer2
|
||||
* @return {Description} Description.
|
||||
*/
|
||||
getDistance: function (pointer1, pointer2) {
|
||||
// return Phaser.Vec2Utils.distance(pointer1.position, pointer2.position);
|
||||
},
|
||||
|
||||
/**
|
||||
* Get the angle between two Pointer objects.
|
||||
* @method Phaser.Input#getAngle
|
||||
* @param {Pointer} pointer1
|
||||
* @param {Pointer} pointer2
|
||||
* @return {Description} Description.
|
||||
*/
|
||||
getAngle: function (pointer1, pointer2) {
|
||||
// return Phaser.Vec2Utils.angle(pointer1.position, pointer2.position);
|
||||
}
|
||||
|
||||
};
|
||||
@@ -1162,8 +1213,8 @@ Object.defineProperty(Phaser.Input.prototype, "worldY", {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -629,10 +689,13 @@ Phaser.InputHandler.prototype = {
|
||||
|
||||
if (this.enabled)
|
||||
{
|
||||
this.enabled = false;
|
||||
|
||||
this.game.input.interactiveItems.remove(this);
|
||||
|
||||
this.stop();
|
||||
// Null everything
|
||||
|
||||
this.sprite = null;
|
||||
// etc
|
||||
}
|
||||
},
|
||||
|
||||
@@ -804,24 +867,15 @@ Phaser.InputHandler.prototype = {
|
||||
{
|
||||
this.sprite.getLocalUnmodifiedPosition(this._tempPoint, pointer.x, pointer.y);
|
||||
|
||||
// Check against bounds first (move these to private vars)
|
||||
var x1 = -(this.sprite.texture.frame.width) * this.sprite.anchor.x;
|
||||
var y1;
|
||||
|
||||
if (this._tempPoint.x > x1 && this._tempPoint.x < x1 + this.sprite.texture.frame.width)
|
||||
if (this._tempPoint.x >= 0 && this._tempPoint.x <= this.sprite.currentFrame.width && this._tempPoint.y >= 0 && this._tempPoint.y <= this.sprite.currentFrame.height)
|
||||
{
|
||||
y1 = -(this.sprite.texture.frame.height) * this.sprite.anchor.y;
|
||||
|
||||
if (this._tempPoint.y > y1 && this._tempPoint.y < y1 + this.sprite.texture.frame.height)
|
||||
if (this.pixelPerfect)
|
||||
{
|
||||
if (this.pixelPerfect)
|
||||
{
|
||||
return this.checkPixel(this._tempPoint.x, this._tempPoint.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return this.checkPixel(this._tempPoint.x, this._tempPoint.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -839,16 +893,16 @@ Phaser.InputHandler.prototype = {
|
||||
*/
|
||||
checkPixel: function (x, y) {
|
||||
|
||||
x += (this.sprite.texture.frame.width * this.sprite.anchor.x);
|
||||
y += (this.sprite.texture.frame.height * this.sprite.anchor.y);
|
||||
|
||||
// Grab a pixel from our image into the hitCanvas and then test it
|
||||
|
||||
if (this.sprite.texture.baseTexture.source)
|
||||
{
|
||||
this.game.input.hitContext.clearRect(0, 0, 1, 1);
|
||||
|
||||
// This will fail if the image is part of a texture atlas - need to modify the x/y values here
|
||||
|
||||
x += this.sprite.texture.frame.x;
|
||||
y += this.sprite.texture.frame.y;
|
||||
|
||||
this.game.input.hitContext.drawImage(this.sprite.texture.baseTexture.source, x, y, 1, 1, 0, 0, 1, 1);
|
||||
|
||||
var rgb = this.game.input.hitContext.getImageData(0, 0, 1, 1);
|
||||
@@ -938,7 +992,10 @@ Phaser.InputHandler.prototype = {
|
||||
this.game.stage.canvas.style.cursor = "default";
|
||||
}
|
||||
|
||||
this.sprite.events.onInputOut.dispatch(this.sprite, pointer);
|
||||
if (this.sprite && this.sprite.events)
|
||||
{
|
||||
this.sprite.events.onInputOut.dispatch(this.sprite, pointer);
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
@@ -1050,8 +1107,8 @@ Phaser.InputHandler.prototype = {
|
||||
|
||||
if (this.snapOnDrag)
|
||||
{
|
||||
this.sprite.x = Math.floor(this.sprite.x / this.snapX) * this.snapX;
|
||||
this.sprite.y = Math.floor(this.sprite.y / this.snapY) * this.snapY;
|
||||
this.sprite.x = Math.round(this.sprite.x / this.snapX) * this.snapX;
|
||||
this.sprite.y = Math.round(this.sprite.y / this.snapY) * this.snapY;
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -1264,8 +1321,8 @@ Phaser.InputHandler.prototype = {
|
||||
|
||||
if (this.snapOnRelease)
|
||||
{
|
||||
this.sprite.x = Math.floor(this.sprite.x / this.snapX) * this.snapX;
|
||||
this.sprite.y = Math.floor(this.sprite.y / this.snapY) * this.snapY;
|
||||
this.sprite.x = Math.round(this.sprite.x / this.snapX) * this.snapX;
|
||||
this.sprite.y = Math.round(this.sprite.y / this.snapY) * this.snapY;
|
||||
}
|
||||
|
||||
this.sprite.events.onDragStop.dispatch(this.sprite, pointer);
|
||||
@@ -1393,8 +1450,8 @@ Phaser.InputHandler.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -3,7 +3,7 @@
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Phaser Source: Intro.js</title>
|
||||
<title>Phaser Source: IntroDocs.js</title>
|
||||
|
||||
<!--[if lt IE 9]>
|
||||
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -317,7 +377,7 @@
|
||||
|
||||
|
||||
|
||||
<h1 class="page-title">Source: Intro.js</h1>
|
||||
<h1 class="page-title">Source: IntroDocs.js</h1>
|
||||
|
||||
<section>
|
||||
<article>
|
||||
@@ -332,7 +392,7 @@
|
||||
*
|
||||
* Phaser - http://www.phaser.io
|
||||
*
|
||||
* v{version} - Built at: {buildDate}
|
||||
* v1.1 - Released October 25th 2013.
|
||||
*
|
||||
* By Richard Davey http://www.photonstorm.com @photonstorm
|
||||
*
|
||||
@@ -370,8 +430,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -512,8 +572,8 @@ Phaser.Key.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -446,6 +506,23 @@ Phaser.Keyboard.prototype = {
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates and returns an object containing 4 hotkeys for Up, Down, Left and Right.
|
||||
*
|
||||
* @method Phaser.Keyboard#createCursorKeys
|
||||
* @return {object} An object containing properties: up, down, left and right. Which can be polled like any other Phaser.Key object.
|
||||
*/
|
||||
createCursorKeys: function () {
|
||||
|
||||
return {
|
||||
up: this.addKey(Phaser.Keyboard.UP),
|
||||
down: this.addKey(Phaser.Keyboard.DOWN),
|
||||
left: this.addKey(Phaser.Keyboard.LEFT),
|
||||
right: this.addKey(Phaser.Keyboard.RIGHT)
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Starts the Keyboard event listeners running (keydown and keyup). They are attached to the document.body.
|
||||
* This is called automatically by Phaser.Input and should not normally be invoked directly.
|
||||
@@ -609,8 +686,21 @@ Phaser.Keyboard.prototype = {
|
||||
this._hotkeys[event.keyCode].processKeyUp(event);
|
||||
}
|
||||
|
||||
this._keys[event.keyCode].isDown = false;
|
||||
this._keys[event.keyCode].timeUp = this.game.time.now;
|
||||
if (this._keys[event.keyCode])
|
||||
{
|
||||
this._keys[event.keyCode].isDown = false;
|
||||
this._keys[event.keyCode].timeUp = this.game.time.now;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Not used this key before, so register it
|
||||
this._keys[event.keyCode] = {
|
||||
isDown: false,
|
||||
timeDown: this.game.time.now,
|
||||
timeUp: this.game.time.now,
|
||||
duration: 0
|
||||
};
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
@@ -804,8 +894,8 @@ Phaser.Keyboard.NUM_LOCK = 144;
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -494,8 +554,8 @@ Phaser.LinkedList.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -484,6 +544,7 @@ Phaser.Loader.prototype = {
|
||||
}
|
||||
|
||||
sprite.crop = this.preloadSprite.crop;
|
||||
sprite.cropEnabled = true;
|
||||
|
||||
},
|
||||
|
||||
@@ -574,6 +635,8 @@ Phaser.Loader.prototype = {
|
||||
this.addToFileList('image', key, url);
|
||||
}
|
||||
|
||||
return this;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -593,6 +656,8 @@ Phaser.Loader.prototype = {
|
||||
this.addToFileList('text', key, url);
|
||||
}
|
||||
|
||||
return this;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -603,7 +668,7 @@ Phaser.Loader.prototype = {
|
||||
* @param {string} url - URL of the sheet file.
|
||||
* @param {number} frameWidth - Width of each single frame.
|
||||
* @param {number} frameHeight - Height of each single frame.
|
||||
* @param {number} frameMax - How many frames in this sprite sheet.
|
||||
* @param {number} [frameMax=-1] - How many frames in this sprite sheet. If not specified it will divide the whole image into frames.
|
||||
*/
|
||||
spritesheet: function (key, url, frameWidth, frameHeight, frameMax) {
|
||||
|
||||
@@ -614,6 +679,35 @@ Phaser.Loader.prototype = {
|
||||
this.addToFileList('spritesheet', key, url, { frameWidth: frameWidth, frameHeight: frameHeight, frameMax: frameMax });
|
||||
}
|
||||
|
||||
return this;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a new tile set to the loader. These are used in the rendering of tile maps.
|
||||
*
|
||||
* @method Phaser.Loader#tileset
|
||||
* @param {string} key - Unique asset key of the tileset file.
|
||||
* @param {string} url - URL of the tileset.
|
||||
* @param {number} tileWidth - Width of each single tile in pixels.
|
||||
* @param {number} tileHeight - Height of each single tile in pixels.
|
||||
* @param {number} [tileMax=-1] - How many tiles in this tileset. If not specified it will divide the whole image into tiles.
|
||||
* @param {number} [tileMargin=0] - If the tiles have been drawn with a margin, specify the amount here.
|
||||
* @param {number} [tileSpacing=0] - If the tiles have been drawn with spacing between them, specify the amount here.
|
||||
*/
|
||||
tileset: function (key, url, tileWidth, tileHeight, tileMax, tileMargin, tileSpacing) {
|
||||
|
||||
if (typeof tileMax === "undefined") { tileMax = -1; }
|
||||
if (typeof tileMargin === "undefined") { tileMargin = 0; }
|
||||
if (typeof tileSpacing === "undefined") { tileSpacing = 0; }
|
||||
|
||||
if (this.checkKeyExists(key) === false)
|
||||
{
|
||||
this.addToFileList('tileset', key, url, { tileWidth: tileWidth, tileHeight: tileHeight, tileMax: tileMax, tileMargin: tileMargin, tileSpacing: tileSpacing });
|
||||
}
|
||||
|
||||
return this;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -633,6 +727,8 @@ Phaser.Loader.prototype = {
|
||||
this.addToFileList('audio', key, urls, { buffer: null, autoDecode: autoDecode });
|
||||
}
|
||||
|
||||
return this;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -645,18 +741,25 @@ Phaser.Loader.prototype = {
|
||||
* @param {object} [mapData] - An optional JSON data object (can be given in place of a URL).
|
||||
* @param {string} [format] - The format of the map data.
|
||||
*/
|
||||
tilemap: function (key, tilesetURL, mapDataURL, mapData, format) {
|
||||
tilemap: function (key, mapDataURL, mapData, format) {
|
||||
|
||||
if (typeof mapDataURL === "undefined") { mapDataURL = null; }
|
||||
if (typeof mapData === "undefined") { mapData = null; }
|
||||
if (typeof format === "undefined") { format = Phaser.Tilemap.CSV; }
|
||||
|
||||
if (mapDataURL == null && mapData == null)
|
||||
{
|
||||
console.warn('Phaser.Loader.tilemap - Both mapDataURL and mapData are null. One must be set.');
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
if (this.checkKeyExists(key) === false)
|
||||
{
|
||||
// A URL to a json/csv file has been given
|
||||
if (mapDataURL)
|
||||
{
|
||||
this.addToFileList('tilemap', key, tilesetURL, { mapDataURL: mapDataURL, format: format });
|
||||
this.addToFileList('tilemap', key, mapDataURL, { format: format });
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -667,7 +770,7 @@ Phaser.Loader.prototype = {
|
||||
break;
|
||||
|
||||
// An xml string or object has been given
|
||||
case Phaser.Tilemap.JSON:
|
||||
case Phaser.Tilemap.TILED_JSON:
|
||||
|
||||
if (typeof mapData === 'string')
|
||||
{
|
||||
@@ -676,11 +779,13 @@ Phaser.Loader.prototype = {
|
||||
break;
|
||||
}
|
||||
|
||||
this.addToFileList('tilemap', key, tilesetURL, { mapDataURL: null, mapData: mapData, format: format });
|
||||
this.game.cache.addTilemap(key, null, mapData, format);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return this;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -741,6 +846,8 @@ Phaser.Loader.prototype = {
|
||||
}
|
||||
}
|
||||
|
||||
return this;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -753,7 +860,7 @@ Phaser.Loader.prototype = {
|
||||
*/
|
||||
atlasJSONArray: function (key, textureURL, atlasURL, atlasData) {
|
||||
|
||||
this.atlas(key, textureURL, atlasURL, atlasData, Phaser.Loader.TEXTURE_ATLAS_JSON_ARRAY);
|
||||
return this.atlas(key, textureURL, atlasURL, atlasData, Phaser.Loader.TEXTURE_ATLAS_JSON_ARRAY);
|
||||
|
||||
},
|
||||
|
||||
@@ -767,7 +874,7 @@ Phaser.Loader.prototype = {
|
||||
*/
|
||||
atlasJSONHash: function (key, textureURL, atlasURL, atlasData) {
|
||||
|
||||
this.atlas(key, textureURL, atlasURL, atlasData, Phaser.Loader.TEXTURE_ATLAS_JSON_HASH);
|
||||
return this.atlas(key, textureURL, atlasURL, atlasData, Phaser.Loader.TEXTURE_ATLAS_JSON_HASH);
|
||||
|
||||
},
|
||||
|
||||
@@ -781,7 +888,7 @@ Phaser.Loader.prototype = {
|
||||
*/
|
||||
atlasXML: function (key, textureURL, atlasURL, atlasData) {
|
||||
|
||||
this.atlas(key, textureURL, atlasURL, atlasData, Phaser.Loader.TEXTURE_ATLAS_XML_STARLING);
|
||||
return this.atlas(key, textureURL, atlasURL, atlasData, Phaser.Loader.TEXTURE_ATLAS_XML_STARLING);
|
||||
|
||||
},
|
||||
|
||||
@@ -864,6 +971,8 @@ Phaser.Loader.prototype = {
|
||||
|
||||
}
|
||||
|
||||
return this;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -939,7 +1048,7 @@ Phaser.Loader.prototype = {
|
||||
case 'spritesheet':
|
||||
case 'textureatlas':
|
||||
case 'bitmapfont':
|
||||
case 'tilemap':
|
||||
case 'tileset':
|
||||
file.data = new Image();
|
||||
file.data.name = file.key;
|
||||
file.data.onload = function () {
|
||||
@@ -1002,6 +1111,29 @@ Phaser.Loader.prototype = {
|
||||
|
||||
break;
|
||||
|
||||
case 'tilemap':
|
||||
this._xhr.open("GET", this.baseURL + file.url, true);
|
||||
this._xhr.responseType = "text";
|
||||
|
||||
if (file.format == Phaser.Tilemap.TILED_JSON)
|
||||
{
|
||||
this._xhr.onload = function () {
|
||||
return _this.jsonLoadComplete(file.key);
|
||||
};
|
||||
}
|
||||
else if (file.format == Phaser.Tilemap.CSV)
|
||||
{
|
||||
this._xhr.onload = function () {
|
||||
return _this.csvLoadComplete(file.key);
|
||||
};
|
||||
}
|
||||
|
||||
this._xhr.onerror = function () {
|
||||
return _this.dataLoadError(file.key);
|
||||
};
|
||||
this._xhr.send();
|
||||
break;
|
||||
|
||||
case 'text':
|
||||
this._xhr.open("GET", this.baseURL + file.url, true);
|
||||
this._xhr.responseType = "text";
|
||||
@@ -1056,7 +1188,7 @@ Phaser.Loader.prototype = {
|
||||
|
||||
this.onFileError.dispatch(key);
|
||||
|
||||
console.warn("Phaser.Loader error loading file: " + key);
|
||||
console.warn("Phaser.Loader error loading file: " + key + ' from URL ' + this._fileList[key].url);
|
||||
|
||||
this.nextFile(key, false);
|
||||
|
||||
@@ -1094,37 +1226,9 @@ Phaser.Loader.prototype = {
|
||||
this.game.cache.addSpriteSheet(file.key, file.url, file.data, file.frameWidth, file.frameHeight, file.frameMax);
|
||||
break;
|
||||
|
||||
case 'tilemap':
|
||||
case 'tileset':
|
||||
|
||||
if (file.mapDataURL == null)
|
||||
{
|
||||
this.game.cache.addTilemap(file.key, file.url, file.data, file.mapData, file.format);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Load the JSON or CSV before carrying on with the next file
|
||||
loadNext = false;
|
||||
this._xhr.open("GET", this.baseURL + file.mapDataURL, true);
|
||||
this._xhr.responseType = "text";
|
||||
|
||||
if (file.format == Phaser.Tilemap.JSON)
|
||||
{
|
||||
this._xhr.onload = function () {
|
||||
return _this.jsonLoadComplete(file.key);
|
||||
};
|
||||
}
|
||||
else if (file.format == Phaser.Tilemap.CSV)
|
||||
{
|
||||
this._xhr.onload = function () {
|
||||
return _this.csvLoadComplete(file.key);
|
||||
};
|
||||
}
|
||||
|
||||
this._xhr.onerror = function () {
|
||||
return _this.dataLoadError(file.key);
|
||||
};
|
||||
this._xhr.send();
|
||||
}
|
||||
this.game.cache.addTileset(file.key, file.url, file.data, file.tileWidth, file.tileHeight, file.tileMax, file.tileMargin, file.tileSpacing);
|
||||
break;
|
||||
|
||||
case 'textureatlas':
|
||||
@@ -1215,7 +1319,7 @@ Phaser.Loader.prototype = {
|
||||
break;
|
||||
|
||||
case 'text':
|
||||
file.data = this._xhr.response;
|
||||
file.data = this._xhr.responseText;
|
||||
this.game.cache.addText(file.key, file.url, file.data);
|
||||
break;
|
||||
}
|
||||
@@ -1235,12 +1339,12 @@ Phaser.Loader.prototype = {
|
||||
*/
|
||||
jsonLoadComplete: function (key) {
|
||||
|
||||
var data = JSON.parse(this._xhr.response);
|
||||
var data = JSON.parse(this._xhr.responseText);
|
||||
var file = this._fileList[key];
|
||||
|
||||
if (file.type == 'tilemap')
|
||||
{
|
||||
this.game.cache.addTilemap(file.key, file.url, file.data, data, file.format);
|
||||
this.game.cache.addTilemap(file.key, file.url, data, file.format);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1259,10 +1363,10 @@ Phaser.Loader.prototype = {
|
||||
*/
|
||||
csvLoadComplete: function (key) {
|
||||
|
||||
var data = this._xhr.response;
|
||||
var data = this._xhr.responseText;
|
||||
var file = this._fileList[key];
|
||||
|
||||
this.game.cache.addTilemap(file.key, file.url, file.data, data, file.format);
|
||||
this.game.cache.addTilemap(file.key, file.url, data, file.format);
|
||||
|
||||
this.nextFile(key, true);
|
||||
|
||||
@@ -1294,7 +1398,7 @@ Phaser.Loader.prototype = {
|
||||
*/
|
||||
xmlLoadComplete: function (key) {
|
||||
|
||||
var data = this._xhr.response;
|
||||
var data = this._xhr.responseText;
|
||||
var xml;
|
||||
|
||||
try
|
||||
@@ -1404,8 +1508,8 @@ Phaser.Loader.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -423,8 +483,8 @@ Phaser.LoaderParser = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -523,8 +583,8 @@ Phaser.MSPointer.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -845,16 +905,21 @@ Phaser.Math = {
|
||||
wrap: function (value, min, max) {
|
||||
|
||||
var range = max - min;
|
||||
|
||||
if (range <= 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var result = (value - min) % range;
|
||||
|
||||
if (result < 0)
|
||||
{
|
||||
result += range;
|
||||
}
|
||||
|
||||
return result + min;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -1005,13 +1070,20 @@ Phaser.Math = {
|
||||
* @return {number} The new angle value, returns the same as the input angle if it was within bounds
|
||||
*/
|
||||
angleLimit: function (angle, min, max) {
|
||||
|
||||
var result = angle;
|
||||
if (angle > max) {
|
||||
|
||||
if (angle > max)
|
||||
{
|
||||
result = max;
|
||||
} else if (angle < min) {
|
||||
}
|
||||
else if (angle < min)
|
||||
{
|
||||
result = min;
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -1022,16 +1094,23 @@ Phaser.Math = {
|
||||
* @return {number}
|
||||
*/
|
||||
linearInterpolation: function (v, k) {
|
||||
|
||||
var m = v.length - 1;
|
||||
var f = m * k;
|
||||
var i = Math.floor(f);
|
||||
if (k < 0) {
|
||||
|
||||
if (k < 0)
|
||||
{
|
||||
return this.linear(v[0], v[1], f);
|
||||
}
|
||||
if (k > 1) {
|
||||
|
||||
if (k > 1)
|
||||
{
|
||||
return this.linear(v[m], v[m - 1], m - f);
|
||||
}
|
||||
|
||||
return this.linear(v[i], v[i + 1 > m ? m : i + 1], f - i);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -1042,12 +1121,17 @@ Phaser.Math = {
|
||||
* @return {number}
|
||||
*/
|
||||
bezierInterpolation: function (v, k) {
|
||||
|
||||
var b = 0;
|
||||
var n = v.length - 1;
|
||||
for (var i = 0; i <= n; i++) {
|
||||
|
||||
for (var i = 0; i <= n; i++)
|
||||
{
|
||||
b += Math.pow(1 - k, n - i) * Math.pow(k, i) * v[i] * this.bernstein(n, i);
|
||||
}
|
||||
|
||||
return b;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -1063,20 +1147,31 @@ Phaser.Math = {
|
||||
var f = m * k;
|
||||
var i = Math.floor(f);
|
||||
|
||||
if (v[0] === v[m]) {
|
||||
if (k < 0) {
|
||||
if (v[0] === v[m])
|
||||
{
|
||||
if (k < 0)
|
||||
{
|
||||
i = Math.floor(f = m * (1 + k));
|
||||
}
|
||||
|
||||
return this.catmullRom(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
|
||||
} else {
|
||||
if (k < 0) {
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if (k < 0)
|
||||
{
|
||||
return v[0] - (this.catmullRom(v[0], v[0], v[1], v[1], -f) - v[0]);
|
||||
}
|
||||
if (k > 1) {
|
||||
|
||||
if (k > 1)
|
||||
{
|
||||
return v[m] - (this.catmullRom(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
|
||||
}
|
||||
|
||||
return this.catmullRom(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -1112,8 +1207,11 @@ Phaser.Math = {
|
||||
* @return {number}
|
||||
*/
|
||||
catmullRom: function (p0, p1, p2, p3, t) {
|
||||
|
||||
var v0 = (p2 - p0) * 0.5, v1 = (p3 - p1) * 0.5, t2 = t * t, t3 = t * t2;
|
||||
|
||||
return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@@ -1328,6 +1426,21 @@ Phaser.Math = {
|
||||
return x < a ? a : x;
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Checks if two values are within the given tolerance of each other.
|
||||
*
|
||||
* @method Phaser.Math#within
|
||||
* @param {number} a - The first number to check
|
||||
* @param {number} b - The second number to check
|
||||
* @param {number} tolerance - The tolerance. Anything equal to or less than this is considered within the range.
|
||||
* @return {boolean} True if a is <= tolerance of b.
|
||||
*/
|
||||
within: function ( a, b, tolerance ) {
|
||||
|
||||
return (Math.abs(a - b) <= tolerance);
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Linear mapping from range <a1, a2> to range <b1, b2>
|
||||
@@ -1458,8 +1571,8 @@ Phaser.Math = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -599,8 +659,8 @@ Phaser.Mouse.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -509,8 +569,8 @@ Phaser.Net.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -414,8 +474,8 @@ Phaser.Particles.prototype = {
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:44 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -410,7 +470,7 @@ It is created by the AnimationManager, consists of Animation.Frame objects and b
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Phaser.Sprite</span>
|
||||
<span class="param-type"><a href="Phaser.Sprite.html">Phaser.Sprite</a></span>
|
||||
|
||||
|
||||
|
||||
@@ -698,7 +758,7 @@ It is created by the AnimationManager, consists of Animation.Frame objects and b
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-111">line 111</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-116">line 116</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -902,7 +962,7 @@ It is created by the AnimationManager, consists of Animation.Frame objects and b
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-352">line 352</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-369">line 369</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1004,7 +1064,7 @@ It is created by the AnimationManager, consists of Animation.Frame objects and b
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-339">line 339</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-356">line 356</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1211,7 +1271,7 @@ It is created by the AnimationManager, consists of Animation.Frame objects and b
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-66">line 66</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-71">line 71</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1316,7 +1376,7 @@ It is created by the AnimationManager, consists of Animation.Frame objects and b
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-78">line 78</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-83">line 83</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1421,7 +1481,109 @@ It is created by the AnimationManager, consists of Animation.Frame objects and b
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-72">line 72</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-77">line 77</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="killOnComplete"><span class="type-signature"></span>killOnComplete<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>looped</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">boolean</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>The loop state of the Animation.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-65">line 65</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1727,7 +1889,7 @@ It is created by the AnimationManager, consists of Animation.Frame objects and b
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-305">line 305</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-322">line 322</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1751,7 +1913,7 @@ It is created by the AnimationManager, consists of Animation.Frame objects and b
|
||||
<dl>
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="generateFrameNames"><span class="type-signature"><static> </span>generateFrameNames<span class="signature">(prefix, min, max, <span class="optional">suffix</span>, <span class="optional">zeroPad</span>)</span><span class="type-signature"></span></h4>
|
||||
<h4 class="name" id="generateFrameNames"><span class="type-signature"><static> </span>generateFrameNames<span class="signature">(prefix, start, stop, <span class="optional">suffix</span>, <span class="optional">zeroPad</span>)</span><span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
@@ -1834,7 +1996,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>min</code></td>
|
||||
<td class="name"><code>start</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
@@ -1862,14 +2024,14 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
</td>
|
||||
|
||||
|
||||
<td class="description last"><p>The number to start sequentially counting from. If your frames are named 'explosion_0001' to 'explosion_0034' the min is 1.</p></td>
|
||||
<td class="description last"><p>The number to start sequentially counting from. If your frames are named 'explosion_0001' to 'explosion_0034' the start is 1.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>max</code></td>
|
||||
<td class="name"><code>stop</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
@@ -1897,7 +2059,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
</td>
|
||||
|
||||
|
||||
<td class="description last"><p>The number to count up to. If your frames are named 'explosion_0001' to 'explosion_0034' the max is 34.</p></td>
|
||||
<td class="description last"><p>The number to count to. If your frames are named 'explosion_0001' to 'explosion_0034' the stop value is 34.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
@@ -2007,7 +2169,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-385">line 385</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-402">line 402</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2076,7 +2238,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-268">line 268</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-280">line 280</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2145,7 +2307,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-285">line 285</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-297">line 297</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2173,7 +2335,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="play"><span class="type-signature"></span>play<span class="signature">(<span class="optional">frameRate</span>, <span class="optional">loop</span>)</span><span class="type-signature"> → {<a href="Phaser.Animation.html">Phaser.Animation</a>}</span></h4>
|
||||
<h4 class="name" id="play"><span class="type-signature"></span>play<span class="signature">(<span class="optional">frameRate</span>, <span class="optional">loop</span>, <span class="optional">killOnComplete</span>)</span><span class="type-signature"> → {<a href="Phaser.Animation.html">Phaser.Animation</a>}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
@@ -2285,7 +2447,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
<td class="default">
|
||||
|
||||
null
|
||||
false
|
||||
|
||||
</td>
|
||||
|
||||
@@ -2294,6 +2456,45 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
</tr>
|
||||
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>killOnComplete</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">boolean</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
<td class="attributes">
|
||||
|
||||
<optional><br>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
<td class="default">
|
||||
|
||||
false
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
<td class="description last"><p>If set to true when the animation completes (only happens if loop=false) the parent Sprite will be killed.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
@@ -2322,7 +2523,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-117">line 117</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-122">line 122</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2416,7 +2617,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-160">line 160</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-172">line 172</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2554,7 +2755,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-180">line 180</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-192">line 192</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2623,7 +2824,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-201">line 201</a>
|
||||
<a href="Animation.js.html">animation/Animation.js</a>, <a href="Animation.js.html#sunlight-1-line-213">line 213</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2673,8 +2874,8 @@ You could use this function to generate those by doing: Phaser.Animation.generat
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:45 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:24 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -387,7 +447,7 @@ Any Game Object such as Phaser.Sprite that supports animation contains a single
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Phaser.Sprite</span>
|
||||
<span class="param-type"><a href="Phaser.Sprite.html">Phaser.Sprite</a></span>
|
||||
|
||||
|
||||
|
||||
@@ -662,7 +722,7 @@ Any Game Object such as Phaser.Sprite that supports animation contains a single
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-313">line 313</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-345">line 345</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -764,7 +824,7 @@ Any Game Object such as Phaser.Sprite that supports animation contains a single
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-259">line 259</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-291">line 291</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -866,7 +926,7 @@ Any Game Object such as Phaser.Sprite that supports animation contains a single
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-342">line 342</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-374">line 374</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -968,7 +1028,7 @@ Any Game Object such as Phaser.Sprite that supports animation contains a single
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-272">line 272</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-304">line 304</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1079,6 +1139,111 @@ Any Game Object such as Phaser.Sprite that supports animation contains a single
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="isLoaded"><span class="type-signature"></span>isLoaded<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>isLoaded</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">boolean</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Set to true once animation data has been loaded.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-default">Default Value:</dt>
|
||||
<dd class="tag-default"><ul class="dummy"><li>false</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-43">line 43</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
@@ -1172,7 +1337,7 @@ Any Game Object such as Phaser.Sprite that supports animation contains a single
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-293">line 293</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-325">line 325</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1235,7 +1400,7 @@ Any Game Object such as Phaser.Sprite that supports animation contains a single
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Phaser.Sprite</span>
|
||||
<span class="param-type"><a href="Phaser.Sprite.html">Phaser.Sprite</a></span>
|
||||
|
||||
|
||||
|
||||
@@ -1666,7 +1831,7 @@ Animations added in this way are played back with the play function.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-77">line 77</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-84">line 84</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1758,7 +1923,7 @@ Animations added in this way are played back with the play function.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-242">line 242</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-274">line 274</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1786,7 +1951,7 @@ Animations added in this way are played back with the play function.</p>
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="play"><span class="type-signature"></span>play<span class="signature">(name, <span class="optional">frameRate</span>, <span class="optional">loop</span>)</span><span class="type-signature"> → {<a href="Phaser.Animation.html">Phaser.Animation</a>}</span></h4>
|
||||
<h4 class="name" id="play"><span class="type-signature"></span>play<span class="signature">(name, <span class="optional">frameRate</span>, <span class="optional">loop</span>, <span class="optional">killOnComplete</span>)</span><span class="type-signature"> → {<a href="Phaser.Animation.html">Phaser.Animation</a>}</span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
@@ -1934,7 +2099,7 @@ If the requested animation is already playing this request will be ignored. If y
|
||||
|
||||
<td class="default">
|
||||
|
||||
null
|
||||
false
|
||||
|
||||
</td>
|
||||
|
||||
@@ -1943,6 +2108,45 @@ If the requested animation is already playing this request will be ignored. If y
|
||||
</tr>
|
||||
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>killOnComplete</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">boolean</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
<td class="attributes">
|
||||
|
||||
<optional><br>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
<td class="default">
|
||||
|
||||
false
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
<td class="description last"><p>If set to true when the animation completes (only happens if loop=false) the parent Sprite will be killed.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
@@ -1971,7 +2175,7 @@ If the requested animation is already playing this request will be ignored. If y
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-157">line 157</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-176">line 176</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2017,6 +2221,75 @@ If the requested animation is already playing this request will be ignored. If y
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="refreshFrame"><span class="type-signature"></span>refreshFrame<span class="signature">()</span><span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Refreshes the current frame data back to the parent Sprite and also resets the texture data.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-262">line 262</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
@@ -2172,7 +2445,7 @@ The currentAnim property of the AnimationManager is automatically set to the ani
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-187">line 187</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-207">line 207</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2241,7 +2514,7 @@ The currentAnim property of the AnimationManager is automatically set to the ani
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-217">line 217</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-237">line 237</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2437,7 +2710,7 @@ The currentAnim property of the AnimationManager is automatically set to the ani
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-123">line 123</a>
|
||||
<a href="AnimationManager.js.html">animation/AnimationManager.js</a>, <a href="AnimationManager.js.html#sunlight-1-line-142">line 142</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2510,8 +2783,8 @@ The currentAnim property of the AnimationManager is automatically set to the ani
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:45 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:25 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -1307,8 +1367,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:45 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:25 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -544,7 +604,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-21">line 21</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-20">line 20</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -630,7 +690,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-88">line 88</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-97">line 97</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -690,7 +750,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-94">line 94</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-103">line 103</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -750,7 +810,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-100">line 100</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-109">line 109</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -810,7 +870,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-106">line 106</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-115">line 115</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -912,7 +972,115 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-67">line 67</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-74">line 74</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="bounds"><span class="type-signature"></span>bounds<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<div class="description">
|
||||
<p>The Camera is bound to this Rectangle and cannot move outside of it. By default it is enabled and set to the size of the World.
|
||||
The Rectangle can be located anywhere in the world and updated as often as you like. If you don't wish the Camera to be bound
|
||||
at all then set this to null. The values can be anything and are in World coordinates, with 0,0 being the center of the world.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>bounds</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type"><a href="Phaser.Rectangle.html">Phaser.Rectangle</a></span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>The Rectangle in which the Camera is bounded. Set to null to allow for movement anywhere.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-58">line 58</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1014,7 +1182,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-56">line 56</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-63">line 63</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1116,7 +1284,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-26">line 26</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-25">line 25</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1222,7 +1390,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-336">line 336</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-392">line 392</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1327,7 +1495,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-37">line 37</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-36">line 36</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1429,7 +1597,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-51">line 51</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-50">line 50</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1492,7 +1660,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Phaser.Sprite</span>
|
||||
<span class="param-type"><a href="Phaser.Sprite.html">Phaser.Sprite</a></span>
|
||||
|
||||
|
||||
|
||||
@@ -1534,7 +1702,7 @@ The game automatically creates a single Stage sized camera on boot. Move the cam
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-73">line 73</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-80">line 80</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1643,7 +1811,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-46">line 46</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-45">line 45</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1748,7 +1916,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-62">line 62</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-69">line 69</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1854,7 +2022,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-319">line 319</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-375">line 375</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1956,7 +2124,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-31">line 31</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-30">line 30</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2062,7 +2230,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-283">line 283</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-329">line 329</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2168,7 +2336,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-301">line 301</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-352">line 352</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2233,7 +2401,125 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-213">line 213</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-255">line 255</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="focusOn"><span class="type-signature"></span>focusOn<span class="signature">(displayObject)</span><span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Move the camera focus on a display object instantly.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h5>Parameters:</h5>
|
||||
|
||||
|
||||
<table class="params table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>displayObject</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">any</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>The display object to focus the camera on. Must have visible x/y properties.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-159">line 159</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2269,7 +2555,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Move the camera focus to a location instantly.</p>
|
||||
<p>Move the camera focus on a location instantly.</p>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -2374,7 +2660,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-150">line 150</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-170">line 170</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2452,7 +2738,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">Phaser.Sprite</span>
|
||||
<span class="param-type"><a href="Phaser.Sprite.html">Phaser.Sprite</a></span>
|
||||
|
||||
|
||||
|
||||
@@ -2535,7 +2821,7 @@ Objects outside of this view are not rendered (unless set to ignore the Camera,
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-110">line 110</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-119">line 119</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2677,7 +2963,7 @@ without having to use game.camera.x and game.camera.y.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-251">line 251</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-293">line 293</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2818,7 +3104,7 @@ without having to use game.camera.x and game.camera.y.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-267">line 267</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-313">line 313</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2887,7 +3173,7 @@ without having to use game.camera.x and game.camera.y.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-163">line 163</a>
|
||||
<a href="Camera.js.html">core/Camera.js</a>, <a href="Camera.js.html#sunlight-1-line-182">line 182</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2937,8 +3223,8 @@ without having to use game.camera.x and game.camera.y.</p>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:45 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:25 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -560,7 +620,7 @@ If no parent is given it will be added as a child of the document.body.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-133">line 133</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-134">line 134</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -865,7 +925,7 @@ If no parent is given it will be added as a child of the document.body.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-60">line 60</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-61">line 61</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1049,7 +1109,7 @@ If no parent is given it will be added as a child of the document.body.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-36">line 36</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-37">line 37</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1235,7 +1295,7 @@ If no parent is given it will be added as a child of the document.body.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-71">line 71</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-72">line 72</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1377,7 +1437,7 @@ Note that if this doesn't given the desired result then see the CanvasUtils.setS
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-238">line 238</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-239">line 239</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1519,7 +1579,7 @@ Note that if this doesn't given the desired result then see the setSmoothingEnab
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-219">line 219</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-220">line 220</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1687,7 +1747,7 @@ patchy on earlier browsers, especially on mobile.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-195">line 195</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-196">line 196</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1871,7 +1931,7 @@ patchy on earlier browsers, especially on mobile.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-89">line 89</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-90">line 90</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2150,7 +2210,7 @@ patchy on earlier browsers, especially on mobile.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-174">line 174</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-175">line 175</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2334,7 +2394,7 @@ patchy on earlier browsers, especially on mobile.</p>
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-109">line 109</a>
|
||||
<a href="Canvas.js.html">system/Canvas.js</a>, <a href="Canvas.js.html#sunlight-1-line-110">line 110</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2407,8 +2467,8 @@ patchy on earlier browsers, especially on mobile.</p>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:45 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:25 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -4187,8 +4247,8 @@ This method checks the radius distances between the two Circle objects to see if
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:45 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:25 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -3516,8 +3576,8 @@ RGB format information and HSL information. Each section starts on a newline, 3
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:45 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -4727,7 +4787,7 @@
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Device.js.html">system/Device.js</a>, <a href="Device.js.html#sunlight-1-line-472">line 472</a>
|
||||
<a href="Device.js.html">system/Device.js</a>, <a href="Device.js.html#sunlight-1-line-481">line 481</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -4819,7 +4879,7 @@
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Device.js.html">system/Device.js</a>, <a href="Device.js.html#sunlight-1-line-505">line 505</a>
|
||||
<a href="Device.js.html">system/Device.js</a>, <a href="Device.js.html#sunlight-1-line-514">line 514</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -4892,8 +4952,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:45 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -586,8 +646,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:27 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -868,8 +928,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:27 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
@@ -54,6 +54,18 @@
|
||||
<a href="Phaser.AnimationParser.html">AnimationParser</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.BitmapText.html">BitmapText</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Bullet.html">Bullet</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Button.html">Button</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Cache.html">Cache</a>
|
||||
</li>
|
||||
@@ -126,6 +138,10 @@
|
||||
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Events.html">Events</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Frame.html">Frame</a>
|
||||
</li>
|
||||
@@ -138,6 +154,14 @@
|
||||
<a href="Phaser.Game.html">Game</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Group.html">Group</a>
|
||||
</li>
|
||||
@@ -194,6 +218,18 @@
|
||||
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.html">Physics</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.html">Arcade</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Plugin.html">Plugin</a>
|
||||
</li>
|
||||
@@ -222,6 +258,10 @@
|
||||
<a href="Phaser.Rectangle.html">Rectangle</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
||||
</li>
|
||||
@@ -238,6 +278,10 @@
|
||||
<a href="Phaser.SoundManager.html">SoundManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sprite.html">Sprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Stage.html">Stage</a>
|
||||
</li>
|
||||
@@ -254,6 +298,14 @@
|
||||
<a href="Phaser.StateManager.html">StateManager</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Text.html">Text</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TileSprite.html">TileSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Time.html">Time</a>
|
||||
</li>
|
||||
@@ -296,10 +348,18 @@
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
@@ -478,8 +538,8 @@
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
|
||||
on Thu Oct 03 2013 02:35:46 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Fri Oct 25 2013 17:05:26 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
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Reference in New Issue
Block a user