Jeremiah Billmann
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5262f538af
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Jazzed up and added fork me ribbon
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2013-08-02 22:28:29 -04:00 |
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Jeremiah Billmann
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ce024503d2
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Removed unused code
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2013-08-02 22:03:35 -04:00 |
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Jeremiah Billmann
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976118d1aa
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Random ships for the example
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2013-08-02 21:53:48 -04:00 |
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Jeremiah Billmann
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8eab8638fb
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Added TODO
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2013-08-02 18:18:52 -04:00 |
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Jeremiah Billmann
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99114d9c64
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Added TODO
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2013-08-02 17:31:17 -04:00 |
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Jeremiah Billmann
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275a5533c8
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Changed physics to include rotation and jazzing up ships
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2013-08-02 17:20:01 -04:00 |
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Jeremiah Billmann
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881f0bc335
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Jazzing up the example
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2013-08-02 00:49:49 -04:00 |
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Jeremiah Billmann
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e3a91f67b6
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Refactored getStates for client
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2013-07-26 15:37:18 -04:00 |
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Jeremiah Billmann
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f45cbb1119
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Changed client side update calllback
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2013-07-23 14:49:03 -04:00 |
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Jeremiah Billmann
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0453f140d3
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Added onReady callback
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2013-07-18 22:51:02 -04:00 |
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Jeremiah Billmann
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91da305524
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Progress #3
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2013-07-14 15:13:59 -04:00 |
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Jeremiah Billmann
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9d364265e9
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Progress #3
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2013-07-14 14:52:59 -04:00 |
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Jeremiah Billmann
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5a778589ea
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Removed set player state from client - should set from server
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2013-07-14 12:02:24 -04:00 |
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Jeremiah Billmann
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f9409434bf
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Progress #3
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2013-07-14 11:31:58 -04:00 |
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Jeremiah Billmann
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710f33a753
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Progress: #3
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2013-07-14 11:16:43 -04:00 |
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Jeremiah Billmann
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2e714b80ce
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Used world state for heigh/width
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2013-07-14 10:57:18 -04:00 |
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Jeremiah Billmann
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0f00f1216e
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Refactored self into player controller
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2013-07-12 18:38:08 -04:00 |
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Jeremiah Billmann
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2ca0208fb0
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Cleanup and minor namespace change
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2013-07-11 21:11:32 -05:00 |
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Jeremiah Billmann
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21b6c1a218
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Code cleanup
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2013-07-10 21:12:19 -04:00 |
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Jeremiah Billmann
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39751c8044
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Code cleanup
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2013-07-09 21:40:51 -04:00 |
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Jeremiah Billmann
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faf5434d23
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Removed unused physics code
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2013-07-09 21:32:22 -04:00 |
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Jeremiah Billmann
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cd0a076424
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Renamed state variable to be more consistent with server
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2013-07-09 21:28:00 -04:00 |
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Jeremiah Billmann
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10e20936db
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Formatting
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2013-07-09 21:25:11 -04:00 |
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Jeremiah Billmann
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a31865142c
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Made a GameLoop helper module to make game class cleaner
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2013-07-09 21:23:48 -04:00 |
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Jeremiah Billmann
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7b7021bf09
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Client refactor for #17
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2013-07-09 20:58:09 -04:00 |
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Jeremiah Billmann
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2f1026ae52
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Refactoring out physics loop on client for #17
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2013-07-09 20:41:35 -04:00 |
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Jeremiah Billmann
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0380e63899
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Changed state fetch to return all states - allow client more control
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2013-07-07 15:46:35 -04:00 |
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Jeremiah Billmann
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e5fe1487ff
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Moved interpolation & prediction options to server.
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2013-07-05 14:56:56 -04:00 |
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Jeremiah Billmann
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0204d254e6
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Added playerId to callbacks
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2013-07-03 17:27:54 -04:00 |
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Jeremiah Billmann
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b1e4e7a52e
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Fixes for #9 #10 and #11
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2013-07-03 17:03:52 -04:00 |
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Jeremiah Billmann
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c3c2567c1b
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Removed un-used option
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2013-07-01 21:57:23 -04:00 |
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Jeremiah Billmann
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415dceb524
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Progress: Delta time & fixed timestep
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2013-07-01 21:45:21 -04:00 |
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Jeremiah Billmann
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96364faf8a
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Added client smoothing option
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2013-06-28 23:03:09 -04:00 |
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Jeremiah Billmann
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6a8a2dbe54
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Minor cleanup
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2013-06-28 16:27:10 -04:00 |
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Jeremiah Billmann
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bf8ddc5a7f
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Shared physics code - meant to show sharing, not best practices
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2013-06-28 16:25:42 -04:00 |
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Jeremiah Billmann
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94601cd295
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Rolled FPS into GarageServer.IO
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2013-06-28 16:08:34 -04:00 |
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Jeremiah Billmann
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ad79f1a67a
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Progress: Interpolation & Smoothing
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2013-06-26 21:29:45 -04:00 |
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Jeremiah Billmann
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e321a24909
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Weighing smoothing options
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2013-06-26 21:05:46 -04:00 |
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Jeremiah Billmann
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536238e902
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Progress: Interpolation
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2013-06-26 20:17:55 -04:00 |
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Jeremiah Billmann
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3d8fe0790f
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Fixed client prediction and prepped for interpolation
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2013-06-25 22:33:38 -04:00 |
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Jeremiah Billmann
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bbbc28e134
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Removed interpolation from example until completion
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2013-06-21 22:28:49 -04:00 |
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Jeremiah Billmann
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0a4f6930aa
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Progress: Interpolation
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2013-06-21 22:01:15 -04:00 |
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Jeremiah Billmann
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cd95410f00
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Completed: Client Side Prediction
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2013-06-12 22:29:38 -04:00 |
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Jeremiah Billmann
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649fece9f0
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Progress: Client Side Prediction
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2013-06-12 21:39:33 -04:00 |
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Jeremiah Billmann
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e987d73711
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Reduced output traffic based on inputs
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2013-06-12 21:25:54 -04:00 |
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Jeremiah Billmann
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675807e1b3
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Code cleanup
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2013-06-08 15:29:57 -05:00 |
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Jeremiah Billmann
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a46831d6ae
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Progress: client loops
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2013-06-08 15:49:50 -04:00 |
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Jeremiah Billmann
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f8614ec902
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Progress: input processing
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2013-06-08 14:37:08 -04:00 |
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Jeremiah Billmann
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dbbbc5bcc4
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Broke play, adding input processing from server
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2013-06-08 14:16:57 -04:00 |
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Jeremiah Billmann
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b6981f21fa
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Progress: Physics
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2013-06-08 11:54:54 -04:00 |
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