wassname
|
fbf4edac33
|
repeat action
|
2018-12-01 21:22:20 +08:00 |
|
wassname
|
e70aa9393d
|
save files
|
2018-12-01 21:21:32 +08:00 |
|
wassname
|
c1e2467324
|
saving
|
2018-12-01 21:21:12 +08:00 |
|
wassname
|
a7df66c034
|
fixes to make it train
|
2018-12-01 17:40:44 +08:00 |
|
wassname
|
d296c91508
|
fix env interface
|
2018-12-01 17:14:20 +08:00 |
|
wassname
|
4be259e31a
|
make class
|
2018-12-01 16:54:25 +08:00 |
|
wassname
|
dabfb64ac6
|
make class
|
2018-12-01 16:54:16 +08:00 |
|
wassname
|
b2e72f454d
|
make class
|
2018-12-01 16:54:10 +08:00 |
|
wassname
|
09550ad374
|
moving around, webpack
|
2018-12-01 16:36:35 +08:00 |
|
wassname
|
d910497e90
|
tidy
|
2018-12-01 16:16:46 +08:00 |
|
wassname
|
e86de48539
|
gitignore
|
2018-12-01 16:15:29 +08:00 |
|
wassname
|
ccf7349ffc
|
running in node offlien
|
2018-12-01 16:15:07 +08:00 |
|
wassname
|
e0b790b575
|
misc
|
2018-12-01 11:40:44 +08:00 |
|
wassname
|
632aa602ab
|
reset with better cleanup
|
2018-11-30 22:17:28 +08:00 |
|
wassname
|
5c521287ee
|
make sure it's out body part that's colliding
|
2018-11-30 21:28:27 +08:00 |
|
wassname
|
b1efc26b00
|
fixed draw order left vs right
|
2018-11-30 21:20:08 +08:00 |
|
wassname
|
61f74cda20
|
fix forearm length
|
2018-11-30 20:47:24 +08:00 |
|
wassname
|
2cf6d95118
|
hands
|
2018-11-30 20:42:06 +08:00 |
|
wassname
|
46e127e54b
|
fix draw
|
2018-11-30 10:50:18 +08:00 |
|
wassname
|
0a1e40fcc8
|
draw bold on grip
|
2018-11-30 10:43:21 +08:00 |
|
wassname
|
a2e79fff2b
|
control of grip
|
2018-11-30 10:36:18 +08:00 |
|
wassname
|
0cc50d50a7
|
grip on foor and lower arm (no control yet)
|
2018-11-30 10:23:39 +08:00 |
|
wassname
|
fb0c122aee
|
friction, user_data
|
2018-11-30 08:24:49 +08:00 |
|
wassname
|
1a2e54b9c2
|
misc
|
2018-11-27 21:39:45 +08:00 |
|
wassname
|
46a9ef8561
|
local state info
|
2018-11-27 15:41:30 +08:00 |
|
wassname
|
d1422453c1
|
local state info
|
2018-11-27 15:41:20 +08:00 |
|
wassname
|
54e5237347
|
plot time delays
|
2018-11-27 12:56:50 +08:00 |
|
wassname
|
b99ad62d56
|
chunk and mean chart data
|
2018-11-27 12:56:40 +08:00 |
|
wassname
|
c9c065f5ca
|
chunk and mean chart data
|
2018-11-27 12:56:26 +08:00 |
|
wassname
|
8b43e9b290
|
randomize and don't record for first few seconds
|
2018-11-27 11:21:29 +08:00 |
|
wassname
|
80f1757ffb
|
tweak
|
2018-11-27 10:46:58 +08:00 |
|
wassname
|
d0c3746bec
|
use requestAnimFrame for more consistent reaction time
|
2018-11-27 10:46:50 +08:00 |
|
wassname
|
95b912c8d6
|
less strength
|
2018-11-27 10:46:28 +08:00 |
|
wassname
|
3151094832
|
max chart len
|
2018-11-27 10:46:16 +08:00 |
|
wassname
|
d05a4d61d4
|
charts
|
2018-11-26 19:14:59 +08:00 |
|
wassname
|
42c5c8b76a
|
clean outline
|
2018-11-26 17:40:58 +08:00 |
|
wassname
|
b90d9bb2a0
|
refactor to be more OpenAi/gym like
|
2018-11-26 17:35:40 +08:00 |
|
wassname
|
a0b6cfd465
|
more conservative leg ranges
|
2018-11-26 13:34:28 +08:00 |
|
wassname
|
0eba169e01
|
Increased strength, rebalanced torque and ranges
By using open humanoid env as reference and testing strengths.
|
2018-11-26 13:22:29 +08:00 |
|
wassname
|
5c7ffcd07d
|
more state vars
|
2018-11-26 11:10:35 +08:00 |
|
wassname
|
4794d34343
|
misc
|
2018-11-26 11:10:23 +08:00 |
|
wassname
|
28486b91ff
|
tweak joints for more motion
|
2018-11-26 11:10:14 +08:00 |
|
wassname
|
e8ff35fb62
|
change reward to be head height & forward velocity
|
2018-11-26 09:09:25 +08:00 |
|
wassname
|
16e00e2872
|
misc
|
2018-11-26 06:43:05 +08:00 |
|
wassname
|
95bd36b9b4
|
walls on floor, more randomness
|
2018-11-26 06:42:56 +08:00 |
|
wassname
|
996be7fac8
|
more neurons, less reset
|
2018-11-26 06:42:48 +08:00 |
|
wassname
|
70e2260e40
|
reward scaling
|
2018-11-26 06:42:30 +08:00 |
|
wassname
|
d5c6bc2990
|
stronger
|
2018-11-26 06:42:19 +08:00 |
|
wassname
|
59580691bf
|
more buttons
|
2018-11-26 06:42:10 +08:00 |
|
wassname
|
f12a3459c1
|
Merge branch 'master' of gitlab.com:wassname/2d_walker_rl_js
|
2018-11-25 19:36:17 +08:00 |
|