46 Commits
Author SHA1 Message Date
Richard Davey 94add2ea6e Updated Loader so it no longer checks if the animation data is valid, passes that control to the AnimationLoader. Also fixed camera bounds check in Sprite. 2013-05-23 15:45:04 +01:00
Richard Davey c7485301ca Added Starling/Sparrow XML Texture Atlas format support. 2013-05-23 03:08:57 +01:00
Richard Davey bd54460e80 Added the GameObjectManager 2013-05-23 00:01:58 +01:00
Richard Davey e2141c91a6 Added VerletManager and lots of new tests 2013-05-21 04:12:54 +01:00
Richard Davey 0b2d818ba8 CollisionMask up and running 2013-05-20 06:21:12 +01:00
Richard Davey 05cc32fbc9 Added final logo and start of CollisionMask 2013-05-19 14:01:11 +01:00
Richard Davey 53aa43566e Updated DynamicTexture.setPixel, added GameMath.shuffleArray, fixed Animation.frame and created a few new tests 2013-05-18 03:05:28 +01:00
Richard Davey 55568592b5 Lots of updates across input, rendering and grouping 2013-05-17 06:49:43 +01:00
Richard Davey a6e8436e6d Massive input overhaul continued 2013-05-16 21:34:24 +01:00
Richard Davey 3cdd2baff0 New Input handler implemented. 2013-05-16 02:36:58 +01:00
Richard Davey ce7bfd1fc2 Added FullScreen API support and fixed numerous StageScaleMode issues. 2013-05-14 03:37:38 +01:00
Richard Davey b5b5a99dce Preparing for 0.9.6 work 2013-05-02 20:54:28 +01:00
Richard Davey be982b4322 Updated readme and new minified build 2013-05-02 14:03:41 +01:00
Richard Davey 493380a51e Updated readme for official release. 2013-05-02 05:20:01 +01:00
Richard Davey 0a08e1ae0e Removed un-needed file and added SoundManager fix. 2013-05-02 05:16:16 +01:00
Richard Davey e39073d07b Updated readme 2013-05-02 05:02:05 +01:00
Richard Davey 54a5e6477c Lots of new tile map commands and tests. 2013-05-02 05:01:34 +01:00
Richard Davey 2a5b6ef12a Large Tilemap collision overhaul. Proper callback support, optimised collision checks and lots more. 2013-05-02 03:37:45 +01:00
Richard Davey e62b300a25 Added Camera Mirror FX and test case. 2013-05-02 01:02:06 +01:00
Richard Davey 7d98a1bb9d New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
Richard Davey c5cccf3283 Large refactoring of the pause and boot screens in Stage and various other small fixes 2013-04-29 02:41:19 +01:00
Richard Davey b6f8a3fba6 Final 0.9.4 release 2013-04-28 22:10:11 +01:00
Richard Davey cb9cb6e894 Github Bug Fixes 2013-04-28 22:04:37 +01:00
Richard Davey e948f1e3be Fixed daft issue in Camera and fully implemented tilemap collision. 2013-04-28 22:04:36 +01:00
Richard Davey b8ab13fec8 Getting tilemap collision up and running 2013-04-25 01:55:56 +01:00
Richard Davey 33882ae5d1 Small readme update. 2013-04-24 02:57:49 +01:00
Richard Davey 3898faf17e New v0.9.3 release - see the changelog in the README for full details. 2013-04-24 02:48:03 +01:00
Richard Davey 1b6fbc1324 Fixed Game.boot issue and Animation issue reported in github. 2013-04-24 00:47:11 +01:00
Richard Davey 6466361f5f Great new thrust ship example added for ScrollZones. Also added rotationOffset value to GameObject base class. 2013-04-23 21:27:45 +01:00
Richard Davey f2678104fa Saving first iteration of the ScrollZone game object. 2013-04-22 01:53:24 +01:00
Richard Davey 2638e598dc Added Stage.disablePauseScreen 2013-04-20 03:50:21 +01:00
Richard Davey 361b8e5779 Version 0.9.2 update. See the change log for full details. 2013-04-20 03:40:17 +01:00
Richard Davey 1217bf4722 Version 0.9.1 release - see the release notes for more details. 2013-04-19 18:57:19 +01:00
Richard Davey b0bf25c818 Formatting 2013-04-18 16:53:55 +01:00
Richard Davey 6bb4c5e3fc Preparing for new release 2013-04-18 14:16:18 +01:00
Richard Davey 72a4809dd8 Updated readme 2013-04-15 22:16:17 +01:00
Richard Davey 25a59b97b4 V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs. 2013-04-15 22:13:11 +01:00
Richard Davey f4bf6c607f Added in frameName support for animations and easy setting of sprites born from a texture atlas (all for you Jesse!) 2013-04-15 15:42:13 +01:00
Richard Davey ebf83609ae Version 0.7 release. StageScaleMode support added and world input values exposed. 2013-04-14 02:31:00 +01:00
Richard Davey 1464b6e163 Updated readme. 2013-04-13 04:28:52 +01:00
Richard Davey 92cf118a06 Updated links 2013-04-12 20:05:53 +01:00
Richard Davey a2283e0e78 Added screen shots 2013-04-12 17:46:19 +01:00
Richard Davey b592ca9f05 Added screen shots 2013-04-12 17:38:44 +01:00
Richard Davey 204935d997 Updated readme 2013-04-12 17:25:18 +01:00
Richard Davey a1a1ab3f30 First push to github 2013-04-12 17:19:56 +01:00
Richard Davey 5c705c4b31 Initial commit 2013-04-12 05:27:51 -07:00